Player Matchup

Medusa
Medusa
Joker18679
Medusa
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,301 Elo+
Solo
Cthulhu
Cthulhu
MAHG
Cthulhu
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 41L
1,286 Elo+
Solo
Anhur
Anhur
MarlyG932
Anhur
Level 16
God Stats
2W - 3L
1,500 SR
Queue Stats
179W - 194L
1,219 Elo+
Solo
Discordia
Discordia
XxVintroxX
Discordia
Level 18
God Stats
13W - 16L
1,184 SR
Queue Stats
25W - 47L
1,227 Elo+
Solo
Raijin
Raijin
mario3444
Raijin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 27L
1,216 Elo+
Solo
Team Averages
Level 16
1,437 SR
1,250 Elo+

VS

Team Averages
Level 12
1,456 SR
1,174 Elo+
Serqet
Serqet
cleverfox222
Serqet
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,128 Elo+
Solo
Yemoja
Yemoja
gio243ilan
Yemoja
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 27L
1,260 Elo+
Party 1
King Arthur
King Arthur
lmaoimded
King Arthur
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 28L
1,250 Elo+
Solo
Chronos
Chronos
michel_kingM
Chronos
Level 12
God Stats
4W - 14L
1,280 SR
Queue Stats
21W - 29L
1,238 Elo+
Party 1
Poseidon
Poseidon
sanchezmichael07
Poseidon
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 20L
994 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Joker18679
Medusa
19
12 / 0 / 10
12,866
1,170
15,247
6,466
2,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
MAHG
Cthulhu
17
5 / 0 / 18
11,540
1,049
13,036
9,872
8,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
MarlyG932
Anhur
17
6 / 0 / 12
11,393
1,036
9,771
7,952
3,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
XxVintroxX
Discordia
17
4 / 0 / 11
10,626
966
8,375
6,744
2,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Raijin
mario3444
Raijin
15
1 / 2 / 7
9,463
860
2,105
5,911
2,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

388

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
14
1 / 10 / 0
8,960
815
5,065
16,677
6,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mace

Mace

+10
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Yemoja
gio243ilan
Yemoja
15
0 / 1 / 0
9,122
829
6,801
10,842
7,162
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

King Arthur
lmaoimded
King Arthur
13
0 / 2 / 0
8,445
768
1,123
3,265
1,422
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
michel_kingM
Chronos
15
0 / 5 / 1
9,194
836
10,511
12,678
4,303
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
1 / 10 / 0
9,254
841
7,802
10,780
2,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
3
28
Kills
2
2
Deaths
28
58
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Medusa
Joker18679
Medusa
12
0
10
17
W
Cthulhu
MAHG
Cthulhu
5
0
18
14
W
Anhur
MarlyG932
Anhur
6
0
12
12
W
Discordia
XxVintroxX
Discordia
4
0
11
9.5
L
Serqet
1
10
0
0.1
L
Yemoja
gio243ilan
Yemoja
0
1
0
0
L
King Arthur
lmaoimded
King Arthur
0
2
0
0
W
Raijin
mario3444
Raijin
1
2
7
2.25
L
Chronos
michel_kingM
Chronos
0
5
1
0.1
L
1
10
0
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,534
Damage
31,302
36,945
Taken
54,242
19,109
Mitigated
22,793
8,546
Healing
1,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Joker18679
Medusa
15,247
8,878
0
3,254
6,466
2,524
0
4,627
1,839
0
48,561
W
Cthulhu
MAHG
Cthulhu
13,036
1,841
349
1,988
9,872
8,670
0
7,587
1,916
26,007
0
W
Anhur
MarlyG932
Anhur
9,771
4,903
0
2,208
7,952
3,135
0
5,790
2,162
0
23,237
W
Discordia
XxVintroxX
Discordia
8,375
1,453
129
618
6,744
2,648
0
4,692
2,052
22,272
0
L
Serqet
5,065
1,427
0
218
16,677
6,926
0
6,418
9,984
0
6,761
L
Yemoja
gio243ilan
Yemoja
6,801
559
145
259
10,842
7,162
0
4,744
5,873
17,712
0
L
King Arthur
lmaoimded
King Arthur
1,123
427
0
0
3,265
1,422
0
666
2,574
69
2,320
W
Raijin
mario3444
Raijin
2,105
335
0
0
5,911
2,132
0
2,487
3,070
7,144
0
L
Chronos
michel_kingM
Chronos
10,511
2,806
0
1,355
12,678
4,303
0
6,782
5,750
21,902
0
L
7,802
1,091
0
0
10,780
2,980
0
4,110
6,545
19,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,888
Gold Earned
44,975
191
Minions Killed
87
9
Camps Cleared
2
1,015,847
Distance Traveled
623,980
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,866
1,170
84
8
0
204,460
2
W
Cthulhu
11,540
1,049
34
3
0
207,465
0
W
Anhur
11,393
1,036
28
3
6
195,955
1
W
Discordia
10,626
966
34
3
1
173,171
0
L
Serqet
8,960
815
0
0
0
145,075
1
L
Yemoja
9,122
829
19
2
1
167,422
0
L
King Arthur
8,445
768
0
0
0
47,174
1
W
Raijin
9,463
860
11
1
2
234,796
0
L
Chronos
9,194
836
34
3
1
152,707
0
L
Poseidon
9,254
841
34
3
0
111,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role