Player Matchup

Kukulkan
Kukulkan
Chosenone01
Kukulkan
Level 24
God Stats
1W - 5L
1,201 SR
Queue Stats
52W - 72L
1,425 Elo+
Party 2
Danzaburou
Danzaburou
Kozojeb69
Danzaburou
Level 82
God Stats
7W - 10L
1,287 SR
Queue Stats
184W - 217L
1,408 Elo+
Party 2
Ymir
Ymir
MartinWaynolt
Ymir
Level 23
God Stats
4W - 3L
1,663 SR
Queue Stats
29W - 25L
1,471 Elo+
Party 4
Skadi
Skadi
Melisyus
Skadi
Level 34
God Stats
1W - 2L
1,754 SR
Queue Stats
29W - 29L
1,434 Elo+
Party 4
Bastet
Bastet
Omilask
Bastet
Level 43
God Stats
0W - 3L
1,400 SR
Queue Stats
40W - 35L
1,483 Elo+
Party 4
Team Averages
Level 41
1,461 SR
1,444 Elo+

VS

Team Averages
Level 76
1,425 SR
1,450 Elo+
Set
Set
Astermat
Set
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Basilisco2000
Fenrir
Level 123
God Stats
3W - 2L
1,492 SR
Queue Stats
56W - 48L
1,482 Elo+
Party 3
Janus
Janus
cunabooo
Janus
Level 23
God Stats
3W - 3L
1,395 SR
Queue Stats
44W - 39L
1,464 Elo+
Party 3
Freya
Freya
thefilowil
Freya
Level 39
God Stats
8W - 11L
1,287 SR
Queue Stats
97W - 142L
1,357 Elo+
Party 1
Ymir
Ymir
xXRapTor97
Ymir
Level 69
God Stats
32W - 34L
1,453 SR
Queue Stats
382W - 485L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Chosenone01
Kukulkan
10
2 / 5 / 4
6,584
470
6,327
8,324
2,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
Kozojeb69
Danzaburou
12
4 / 4 / 3
7,670
548
7,746
11,576
3,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

10
2 / 2 / 5
6,959
497
3,753
9,340
6,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
Melisyus
Skadi
11
0 / 6 / 2
6,199
443
2,357
6,639
1,840
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
Omilask
Bastet
11
2 / 6 / 3
6,721
480
3,821
10,725
3,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 0 / 2
9,416
673
6,673
6,909
3,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
10 / 3 / 5
8,861
633
13,377
13,486
5,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Janus
cunabooo
Janus
13
3 / 5 / 3
8,137
581
5,184
7,645
2,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Freya
12
1 / 1 / 2
6,925
495
2,712
7,310
2,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
1 / 2 / 5
7,563
540
6,844
8,278
3,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
40
10
Kills
23
23
Deaths
11
17
Assists
17
Player
Kills
Deaths
Assists
KDA
W
8
0
2
9
W
10
3
5
4.17
L
Kukulkan
Chosenone01
Kukulkan
2
5
4
0.8
L
Danzaburou
Kozojeb69
Danzaburou
4
4
3
1.38
L
2
2
5
2.25
L
Skadi
Melisyus
Skadi
0
6
2
0.17
L
Bastet
Omilask
Bastet
2
6
3
0.58
W
Janus
cunabooo
Janus
3
5
3
0.9
W
Freya
1
1
2
2
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,004
Damage
34,790
46,604
Taken
43,628
17,360
Mitigated
17,019
8,410
Healing
13,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,673
1,915
0
2,233
6,909
3,273
2,108
965
5,944
0
52,985
W
13,377
5,014
0
5,360
13,486
5,301
0
3,659
9,827
0
52,494
L
Kukulkan
Chosenone01
Kukulkan
6,327
883
0
1,122
8,324
2,981
342
1,814
6,332
27,864
0
L
Danzaburou
Kozojeb69
Danzaburou
7,746
3,478
0
3,734
11,576
3,084
714
5,747
5,737
0
37,129
L
3,753
659
0
1,427
9,340
6,333
326
5,324
3,862
14,646
0
L
Skadi
Melisyus
Skadi
2,357
498
0
0
6,639
1,840
889
654
5,929
0
25,113
L
Bastet
Omilask
Bastet
3,821
859
0
2,127
10,725
3,122
0
721
10,004
0
33,771
W
Janus
cunabooo
Janus
5,184
324
0
1,214
7,645
2,439
668
2,448
5,197
43,939
0
W
Freya
2,712
814
564
3,523
7,310
2,136
774
1,428
5,882
29,255
0
W
6,844
1,092
0
877
8,278
3,870
76
1,580
6,698
34,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,133
Gold Earned
40,902
265
Minions Killed
382
0
Camps Cleared
0
1,253,295
Distance Traveled
1,263,787
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,416
673
114
8
0
276,559
1
W
Fenrir
8,861
633
64
5
0
298,159
4
L
Kukulkan
6,584
470
54
4
0
239,000
5
L
Danzaburou
7,670
548
60
4
0
236,138
1
L
Ymir
6,959
497
27
2
0
230,931
1
L
Skadi
6,199
443
56
4
0
260,360
0
L
Bastet
6,721
480
68
5
0
286,866
1
W
Janus
8,137
581
82
6
0
221,969
3
W
Freya
6,925
495
59
4
0
242,344
4
W
Ymir
7,563
540
63
5
0
224,756
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role