Player Matchup

Baron Samedi
Baron Samedi
Fred_Hood
Baron Samedi
Level 109
God Stats
2W - 2L
1,792 SR
Queue Stats
46W - 51L
1,527 Elo+
Party 2
Ymir
Ymir
II iNcRo II
Ymir
Level 89
God Stats
7W - 7L
1,374 SR
Queue Stats
130W - 123L
1,542 Elo+
Party 2
Danzaburou
Danzaburou
Try2stopMe
Danzaburou
Level 88
God Stats
2W - 2L
1,931 SR
Queue Stats
2W - 2L
1,742 Elo+
Solo
Loki
Loki
Vornamee
Loki
Level 49
God Stats
7W - 11L
1,471 SR
Queue Stats
105W - 107L
1,568 Elo+
Party 2
Aphrodite
Aphrodite
half594
Aphrodite
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 87
1,614 SR
1,576 Elo+

VS

Team Averages
Level 106
1,461 SR
1,553 Elo+
Discordia
Discordia
Arnium
Discordia
Level 77
God Stats
5W - 7L
1,264 SR
Queue Stats
270W - 211L
1,600 Elo+
Party 1
Fenrir
Fenrir
Boneswald
Fenrir
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
DarkMatters01
Athena
Level 47
God Stats
68W - 64L
1,558 SR
Queue Stats
537W - 489L
1,511 Elo+
Party 1
Hercules
Hercules
FREEDMBRANDON
Hercules
Level 147
God Stats
2W - 0L
1,205 SR
Queue Stats
210W - 186L
1,616 Elo+
Party 1
Danzaburou
Danzaburou
Mokostar
Danzaburou
Level 144
God Stats
26W - 17L
1,779 SR
Queue Stats
378W - 348L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Fred_Hood
Baron Samedi
10
0 / 6 / 2
5,766
481
4,567
7,343
6,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 4 / 2
5,592
466
2,354
12,585
8,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Try2stopMe
Danzaburou
10
0 / 3 / 2
6,020
502
3,826
6,944
2,105
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
12
6 / 2 / 0
7,335
611
5,764
7,833
2,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
half594
Aphrodite
10
1 / 3 / 2
6,116
510
6,238
8,226
3,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Arnium
Discordia
10
0 / 2 / 6
6,095
508
6,047
5,713
1,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
Boneswald
Fenrir
12
4 / 1 / 4
7,166
597
5,525
8,222
3,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
2 / 1 / 9
7,146
596
4,590
8,585
5,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
FREEDMBRANDON
Hercules
13
7 / 2 / 1
7,707
642
6,970
9,943
7,369
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
Mokostar
Danzaburou
13
5 / 1 / 5
7,507
626
8,250
5,449
1,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
7
Kills
18
18
Deaths
7
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Discordia
Arnium
Discordia
0
2
6
1.5
W
Fenrir
Boneswald
Fenrir
4
1
4
6
W
2
1
9
6.5
W
Hercules
FREEDMBRANDON
Hercules
7
2
1
3.75
L
Baron Samedi
Fred_Hood
Baron Samedi
0
6
2
0.17
L
0
4
2
0.25
W
Danzaburou
Mokostar
Danzaburou
5
1
5
7.5
L
Danzaburou
Try2stopMe
Danzaburou
0
3
2
0.33
L
Loki
6
2
0
3
L
Aphrodite
half594
Aphrodite
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,749
Damage
31,382
42,931
Taken
37,912
22,182
Mitigated
20,106
16,307
Healing
12,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Arnium
Discordia
6,047
754
0
285
5,713
1,947
888
3,911
1,802
36,664
0
W
Fenrir
Boneswald
Fenrir
5,525
1,495
0
3,926
8,222
3,029
495
1,714
6,360
0
33,318
W
4,590
2,009
0
1,931
8,585
5,849
146
2,937
5,550
18,179
0
W
Hercules
FREEDMBRANDON
Hercules
6,970
3,390
0
3,663
9,943
7,369
71
2,941
6,650
0
43,040
L
Baron Samedi
Fred_Hood
Baron Samedi
4,567
321
161
1,221
7,343
6,027
0
751
6,592
28,330
0
L
2,354
148
0
1,903
12,585
8,068
0
3,219
9,366
15,394
0
W
Danzaburou
Mokostar
Danzaburou
8,250
4,097
0
3,006
5,449
1,912
275
1,058
4,391
0
49,272
L
Danzaburou
Try2stopMe
Danzaburou
3,826
2,193
0
2,705
6,944
2,105
0
527
6,417
0
31,706
L
Loki
5,764
1,621
0
3,404
7,833
2,604
0
1,915
5,918
0
33,852
L
Aphrodite
half594
Aphrodite
6,238
676
2,176
4,737
8,226
3,378
0
4,225
4,001
41,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,829
Gold Earned
35,621
304
Minions Killed
337
0
Camps Cleared
0
1,052,810
Distance Traveled
1,112,424
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,095
508
66
6
0
197,645
6
W
Fenrir
7,166
597
68
6
0
252,927
1
W
Athena
7,146
596
34
3
0
240,864
3
W
Hercules
7,707
642
94
8
0
228,280
2
L
Baron Samedi
5,766
481
61
5
0
176,774
2
L
Ymir
5,592
466
21
2
0
209,594
3
W
Danzaburou
7,507
626
75
6
0
192,708
3
L
Danzaburou
6,020
502
76
6
0
192,452
0
L
Loki
7,335
611
65
5
0
269,019
2
L
Aphrodite
6,116
510
81
7
0
204,971
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role