Player Matchup

Nike
Nike
Bronoc
Nike
Level 42
God Stats
8W - 13L
1,944 SR
Queue Stats
209W - 294L
1,512 Elo+
Party 1
Ratatoskr
Ratatoskr
FrostyPumpkinz
Ratatoskr
Level 128
God Stats
10W - 14L
1,277 SR
Queue Stats
479W - 524L
1,565 Elo+
Party 1
Sylvanus
Sylvanus
IssaBosak
Sylvanus
Level 106
God Stats
4W - 10L
1,808 SR
Queue Stats
211W - 238L
1,558 Elo+
Party 1
Apollo
Apollo
NotoriousBeej
Apollo
Level 109
God Stats
11W - 11L
1,500 SR
Queue Stats
290W - 318L
1,399 Elo+
Party 1
Chronos
Chronos
SolomonRimm
Chronos
Level 25
God Stats
22W - 23L
1,564 SR
Queue Stats
210W - 311L
1,467 Elo+
Party 1
Team Averages
Level 82
1,619 SR
1,500 Elo+

VS

Team Averages
Level 35
1,643 SR
1,602 Elo+
Kumbhakarna
Kumbhakarna
BettyPhuckzer
Kumbhakarna
Level 58
God Stats
18W - 16L
1,558 SR
Queue Stats
542W - 523L
1,533 Elo+
Party 2
Fafnir
Fafnir
BlorgBob
Fafnir
Level 39
God Stats
11W - 8L
1,754 SR
Queue Stats
421W - 446L
1,486 Elo+
Solo
Scylla
Scylla
DaddymirPoppin
Scylla
Level 29
God Stats
11W - 10L
1,599 SR
Queue Stats
68W - 61L
1,649 Elo+
Party 3
Hachiman
Hachiman
MadeOfTokyo
Hachiman
Level 33
God Stats
2W - 1L
1,715 SR
Queue Stats
75W - 70L
1,635 Elo+
Party 3
Thor
Thor
MissFortuneQuQ
Thor
Level 15
God Stats
11W - 9L
1,587 SR
Queue Stats
230W - 117L
1,710 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Bronoc
Nike
15
0 / 7 / 2
9,867
380
8,494
18,892
11,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ratatoskr
FrostyPumpkinz
Ratatoskr
20
4 / 3 / 0
13,371
514
11,874
21,111
20,487
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sylvanus
IssaBosak
Sylvanus
16
1 / 6 / 4
10,823
416
11,453
23,926
30,673
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
0 / 5 / 0
11,406
439
7,565
19,366
8,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
SolomonRimm
Chronos
16
1 / 7 / 2
11,173
430
6,125
17,964
6,985
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BettyPhuckzer
Kumbhakarna
19
1 / 1 / 20
13,326
513
5,695
19,447
20,359
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fafnir
BlorgBob
Fafnir
20
0 / 0 / 8
13,904
535
9,858
19,486
26,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 3 / 12
14,408
554
13,516
11,271
4,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
MadeOfTokyo
Hachiman
20
14 / 0 / 8
16,607
639
26,690
26,014
12,361
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
7 / 2 / 12
15,540
598
19,163
19,583
10,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
88
6
Kills
28
28
Deaths
6
8
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
BettyPhuckzer
Kumbhakarna
1
1
20
11
W
Fafnir
BlorgBob
Fafnir
0
0
8
4
L
Nike
Bronoc
Nike
0
7
2
0.14
W
6
3
12
4
L
Ratatoskr
FrostyPumpkinz
Ratatoskr
4
3
0
1.33
L
Sylvanus
IssaBosak
Sylvanus
1
6
4
0.5
W
Hachiman
MadeOfTokyo
Hachiman
14
0
8
18
W
7
2
12
6.5
L
0
5
0
0
L
Chronos
SolomonRimm
Chronos
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,511
Damage
74,922
101,259
Taken
95,801
77,781
Mitigated
74,072
25,845
Healing
47,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
BettyPhuckzer
Kumbhakarna
5,695
719
0
4,756
19,447
20,359
519
7,914
11,533
36,282
0
W
Fafnir
BlorgBob
Fafnir
9,858
3,005
0
11,735
19,486
26,930
1,331
3,945
15,541
82,308
0
L
Nike
Bronoc
Nike
8,494
1,304
0
4,229
18,892
11,540
0
3,957
14,873
0
68,470
W
13,516
868
1,633
2,768
11,271
4,357
1,237
2,513
8,758
79,755
0
L
Ratatoskr
FrostyPumpkinz
Ratatoskr
11,874
1,834
0
5,197
21,111
20,487
0
9,064
11,141
374
97,587
L
Sylvanus
IssaBosak
Sylvanus
11,453
2,222
1,037
4,856
23,926
30,673
66
7,174
16,514
57,432
0
W
Hachiman
MadeOfTokyo
Hachiman
26,690
15,906
0
20,175
26,014
12,361
6,352
5,397
20,617
0
181,473
W
19,163
4,587
0
6,696
19,583
10,065
5,103
2,647
16,936
0
124,293
L
7,565
5,170
0
6,778
19,366
8,096
0
2,907
16,445
0
98,094
L
Chronos
SolomonRimm
Chronos
6,125
2,004
0
3,748
17,964
6,985
565
4,585
13,091
63,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,640
Gold Earned
73,785
678
Minions Killed
719
0
Camps Cleared
0
2,189,582
Distance Traveled
2,373,272
26
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
13,326
513
51
2
0
496,881
0
W
Fafnir
13,904
535
132
5
0
480,483
2
L
Nike
9,867
380
119
5
0
460,989
0
W
Scylla
14,408
554
135
5
0
457,451
5
L
Ratatoskr
13,371
514
196
8
0
460,967
3
L
Sylvanus
10,823
416
76
3
0
431,654
8
W
Hachiman
16,607
639
225
9
0
440,744
0
W
Thor
15,540
598
176
7
0
497,713
10
L
Apollo
11,406
439
170
7
0
452,349
9
L
Chronos
11,173
430
117
5
0
383,623
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role