Player Matchup

Sun Wukong
Sun Wukong
Brunch11
Sun Wukong
Level 29
God Stats
7W - 10L
1,502 SR
Queue Stats
67W - 63L
1,620 Elo+
Solo
Cernunnos
Cernunnos
CreamySquirts420
Cernunnos
Level 28
God Stats
17W - 17L
1,491 SR
Queue Stats
120W - 124L
1,555 Elo+
Solo
Kali
Kali
Intuitio
Kali
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Mangodreams
Chang'e
Level 16
God Stats
0W - 4L
1,500 SR
Queue Stats
187W - 181L
1,683 Elo+
Solo
Cerberus
Cerberus
akajak
Cerberus
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 24
1,499 SR
1,571 Elo+

VS

Team Averages
Level 20
1,519 SR
1,565 Elo+
Sylvanus
Sylvanus
FizCap
Sylvanus
Level 29
God Stats
56W - 48L
1,596 SR
Queue Stats
138W - 112L
1,648 Elo+
Solo
Erlang Shen
Erlang Shen
LovelyDeathh
Erlang Shen
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
PentaScylla
Anhur
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
TehOnlySplice
Loki
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,676 Elo+
Solo
Janus
Janus
ronin2435
Janus
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Brunch11
Sun Wukong
1
0 / 0 / 0
2,457
491
0
0
0
Cernunnos
5
0 / 0 / 1
3,203
641
2,111
1,737
380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kali
5
2 / 1 / 0
3,808
762
1,252
3,840
814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
Mangodreams
Chang'e
6
0 / 1 / 1
3,657
731
1,252
2,250
570
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes

Shoes

+6%
Movement Speed

Cerberus
akajak
Cerberus
5
0 / 1 / 1
3,353
671
1,246
4,214
934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FizCap
Sylvanus
5
0 / 0 / 2
3,320
664
1,370
1,783
943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
LovelyDeathh
Erlang Shen
8
1 / 0 / 0
4,141
828
964
1,030
596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
2 / 1 / 0
3,483
697
2,394
3,671
651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
0 / 1 / 1
3,307
661
623
2,661
529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
ronin2435
Janus
6
0 / 0 / 0
3,197
639
456
1,390
347
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
6
2
Kills
3
3
Deaths
2
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Brunch11
Sun Wukong
0
0
0
0
L
Cernunnos
0
0
1
0.5
W
Sylvanus
FizCap
Sylvanus
0
0
2
1
L
Kali
2
1
0
2
W
Erlang Shen
LovelyDeathh
Erlang Shen
1
0
0
1
L
Chang'e
Mangodreams
Chang'e
0
1
1
0.5
W
2
1
0
2
W
0
1
1
0.5
L
Cerberus
akajak
Cerberus
0
1
1
0.5
W
Janus
ronin2435
Janus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,861
Damage
5,807
12,041
Taken
10,535
2,698
Mitigated
3,066
6,049
Healing
4,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Brunch11
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
L
Cernunnos
2,111
1,306
0
642
1,737
380
0
320
1,417
0
15,075
W
Sylvanus
FizCap
Sylvanus
1,370
749
279
363
1,783
943
0
534
1,249
8,452
2,818
L
Kali
1,252
722
0
2,127
3,840
814
0
125
3,715
0
10,152
W
Erlang Shen
LovelyDeathh
Erlang Shen
964
472
0
550
1,030
596
378
179
851
0
19,648
L
Chang'e
Mangodreams
Chang'e
1,252
165
0
814
2,250
570
14
331
1,919
15,764
0
W
2,394
1,378
0
1,476
3,671
651
0
712
2,959
0
9,605
W
623
220
0
1,297
2,661
529
0
212
2,449
0
9,226
L
Cerberus
akajak
Cerberus
1,246
89
0
2,466
4,214
934
0
749
3,465
8,260
0
W
Janus
ronin2435
Janus
456
77
0
250
1,390
347
0
861
529
9,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,478
Gold Earned
17,448
113
Minions Killed
136
0
Camps Cleared
0
381,520
Distance Traveled
484,813
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
2,457
491
0
0
0
0
0
L
Cernunnos
3,203
641
34
7
0
83,359
2
W
Sylvanus
3,320
664
24
5
0
67,787
0
L
Kali
3,808
762
31
6
0
97,005
0
W
Erlang Shen
4,141
828
44
9
0
114,063
0
L
Chang'e
3,657
731
35
7
0
96,623
2
W
Anhur
3,483
697
15
3
0
101,837
1
W
Loki
3,307
661
31
6
0
98,869
0
L
Cerberus
3,353
671
13
3
0
104,533
0
W
Janus
3,197
639
22
4
0
102,257
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role