Player Matchup

Nu Wa
Nu Wa
FavChoc
Nu Wa
Level 16
God Stats
2W - 3L
1,730 SR
Queue Stats
2W - 3L
1,560 Elo+
Party 4
Fenrir
Fenrir
GodOfYato
Fenrir
Level 74
God Stats
0W - 2L
1,253 SR
Queue Stats
8W - 20L
1,400 Elo+
Party 4
Hachiman
Hachiman
Jaxxxi
Hachiman
Level 29
God Stats
3W - 3L
1,850 SR
Queue Stats
33W - 44L
1,441 Elo+
Party 1
Ares
Ares
SpecificButthole
Ares
Level 51
God Stats
3W - 4L
1,417 SR
Queue Stats
24W - 41L
1,350 Elo+
Party 1
Pele
Pele
xMaskedNightx
Pele
Level 41
God Stats
0W - 1L
1,321 SR
Queue Stats
6W - 13L
1,384 Elo+
Solo
Team Averages
Level 42
1,514 SR
1,427 Elo+

VS

Team Averages
Level 56
1,476 SR
1,477 Elo+
Sobek
Sobek
LeafnReef
Sobek
Level 55
God Stats
18W - 18L
1,499 SR
Queue Stats
278W - 321L
1,418 Elo+
Party 2
Janus
Janus
Patrizio2511
Janus
Level 27
God Stats
30W - 31L
1,422 SR
Queue Stats
330W - 345L
1,397 Elo+
Party 3
Achilles
Achilles
Vicerips
Achilles
Level 49
God Stats
2W - 2L
1,503 SR
Queue Stats
59W - 40L
1,600 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
crusher300
Ah Muzen Cab
Level 27
God Stats
3W - 2L
1,455 SR
Queue Stats
136W - 162L
1,444 Elo+
Party 2
Camazotz
Camazotz
sayno2NWO
Camazotz
Level 122
God Stats
2W - 2L
1,500 SR
Queue Stats
138W - 130L
1,527 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
FavChoc
Nu Wa
13
2 / 3 / 1
7,477
534
6,161
4,892
1,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
GodOfYato
Fenrir
13
1 / 2 / 1
7,399
529
4,272
9,579
3,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
Jaxxxi
Hachiman
11
3 / 4 / 1
6,305
450
7,515
8,822
2,879
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 5 / 3
5,928
423
4,049
9,926
5,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 2 / 0
5,149
368
1,400
2,891
1,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
LeafnReef
Sobek
11
3 / 2 / 8
7,561
540
5,187
11,568
8,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
1 / 2 / 3
7,107
508
3,381
5,008
1,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Vicerips
Achilles
14
4 / 0 / 0
8,463
605
5,003
6,965
5,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
crusher300
Ah Muzen Cab
12
3 / 1 / 4
7,239
517
6,112
8,436
3,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Camazotz
sayno2NWO
Camazotz
13
5 / 1 / 0
7,877
563
3,857
10,987
3,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
6
Kills
16
16
Deaths
6
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
FavChoc
Nu Wa
2
3
1
0.83
L
Fenrir
GodOfYato
Fenrir
1
2
1
0.75
L
Hachiman
Jaxxxi
Hachiman
3
4
1
0.88
W
Sobek
LeafnReef
Sobek
3
2
8
3.5
W
1
2
3
1.25
L
0
5
3
0.3
W
Achilles
Vicerips
Achilles
4
0
0
4
W
Ah Muzen Cab
crusher300
Ah Muzen Cab
3
1
4
5
W
Camazotz
sayno2NWO
Camazotz
5
1
0
5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,397
Damage
23,540
36,110
Taken
42,964
14,036
Mitigated
22,847
10,914
Healing
17,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
FavChoc
Nu Wa
6,161
1,493
0
630
4,892
1,414
0
1,387
3,278
44,924
0
L
Fenrir
GodOfYato
Fenrir
4,272
1,407
0
5,479
9,579
3,319
0
518
8,958
0
43,218
L
Hachiman
Jaxxxi
Hachiman
7,515
4,824
0
2,507
8,822
2,879
240
2,965
5,799
0
41,206
W
Sobek
LeafnReef
Sobek
5,187
563
0
3,524
11,568
8,831
0
3,244
8,255
18,975
0
W
3,381
440
0
484
5,008
1,393
0
1,216
3,682
39,779
0
L
4,049
628
0
1,685
9,926
5,243
144
3,354
6,516
12,455
0
W
Achilles
Vicerips
Achilles
5,003
1,287
0
3,623
6,965
5,689
590
528
6,375
0
35,749
W
Ah Muzen Cab
crusher300
Ah Muzen Cab
6,112
3,109
0
4,658
8,436
3,640
106
1,571
6,799
0
39,768
W
Camazotz
sayno2NWO
Camazotz
3,857
986
0
5,214
10,987
3,294
0
3,130
7,643
0
53,605
L
1,400
412
0
613
2,891
1,181
0
0
2,715
0
12,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,258
Gold Earned
38,247
314
Minions Killed
347
0
Camps Cleared
0
1,104,405
Distance Traveled
1,345,551
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,477
534
83
6
0
233,565
5
L
Fenrir
7,399
529
92
7
0
287,543
0
L
Hachiman
6,305
450
75
5
0
210,413
1
W
Sobek
7,561
540
24
2
0
294,187
7
W
Janus
7,107
508
80
6
0
235,659
2
L
Ares
5,928
423
28
2
0
251,904
0
W
Achilles
8,463
605
96
7
0
257,837
2
W
Ah Muzen Cab
7,239
517
59
4
0
265,103
0
W
Camazotz
7,877
563
88
6
0
292,765
3
L
Pele
5,149
368
36
3
0
120,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role