Player Matchup

Bellona
Bellona
AggelosSkl
Bellona
Level 21
God Stats
11W - 5L
1,686 SR
Queue Stats
199W - 157L
1,523 Elo+
Solo
Baron Samedi
Baron Samedi
BiggestGrow
Baron Samedi
Level 28
God Stats
23W - 23L
1,536 SR
Queue Stats
135W - 150L
1,487 Elo+
Solo
Bakasura
Bakasura
I_Bims_A_Frau
Bakasura
Level 28
God Stats
3W - 0L
1,848 SR
Queue Stats
48W - 47L
1,539 Elo+
Party 2
Danzaburou
Danzaburou
Mistic M
Danzaburou
Level 27
God Stats
30W - 23L
1,583 SR
Queue Stats
51W - 35L
1,611 Elo+
Solo
Cerberus
Cerberus
RedeemerOfDeath
Cerberus
Level 25
God Stats
6W - 4L
1,864 SR
Queue Stats
48W - 50L
1,539 Elo+
Party 2
Team Averages
Level 26
1,703 SR
1,540 Elo+

VS

Team Averages
Level 28
1,597 SR
1,413 Elo+
Janus
Janus
Acrux_EddieMalou
Janus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 20L
1,572 Elo+
Solo
Da Ji
Da Ji
Katayida
Da Ji
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 76L
1,390 Elo+
Party 1
Raijin
Raijin
Paradize80
Raijin
Level 7
God Stats
3W - 2L
1,685 SR
Queue Stats
16W - 17L
1,381 Elo+
Party 1
Izanami
Izanami
Samsamouraï
Izanami
Level 25
God Stats
19W - 14L
1,526 SR
Queue Stats
44W - 40L
1,372 Elo+
Solo
Mercury
Mercury
Thyrionx
Mercury
Level 48
God Stats
4W - 2L
1,772 SR
Queue Stats
92W - 129L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AggelosSkl
Bellona
20
9 / 4 / 21
15,427
1,102
24,363
25,172
25,887
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
BiggestGrow
Baron Samedi
20
5 / 8 / 20
14,107
1,008
17,800
19,039
8,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
I_Bims_A_Frau
Bakasura
20
8 / 8 / 22
14,570
1,041
16,082
27,099
12,733
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
Mistic M
Danzaburou
20
11 / 4 / 18
16,096
1,150
25,045
21,122
9,079
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
20
8 / 7 / 18
15,974
1,141
21,380
28,518
32,099
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

59

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 15
14,114
1,008
26,871
13,418
4,393
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Da Ji
Katayida
Da Ji
20
7 / 12 / 17
14,153
1,011
19,751
27,360
9,436
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Raijin
Paradize80
Raijin
20
7 / 8 / 10
14,200
1,014
14,990
24,892
7,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Samsamouraï
Izanami
20
6 / 2 / 17
14,359
1,026
31,091
14,875
4,761
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mercury
Thyrionx
Mercury
20
6 / 14 / 17
14,091
1,007
21,838
29,607
10,031
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
107
41
Kills
31
31
Deaths
41
99
Assists
76
Player
Kills
Deaths
Assists
KDA
L
5
5
15
2.5
W
Bellona
AggelosSkl
Bellona
9
4
21
4.88
W
Baron Samedi
BiggestGrow
Baron Samedi
5
8
20
1.88
W
Bakasura
I_Bims_A_Frau
Bakasura
8
8
22
2.38
L
Da Ji
Katayida
Da Ji
7
12
17
1.29
W
Danzaburou
Mistic M
Danzaburou
11
4
18
5
L
Raijin
Paradize80
Raijin
7
8
10
1.5
W
Cerberus
8
7
18
2.43
L
Izanami
Samsamouraï
Izanami
6
2
17
7.25
L
Mercury
Thyrionx
Mercury
6
14
17
1.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,670
Damage
114,541
120,950
Taken
110,152
88,079
Mitigated
36,440
16,102
Healing
6,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
26,871
615
0
260
13,418
4,393
0
4,738
8,461
58,345
0
W
Bellona
AggelosSkl
Bellona
24,363
6,518
0
1,893
25,172
25,887
0
5,776
19,396
610
44,189
W
Baron Samedi
BiggestGrow
Baron Samedi
17,800
2,950
2,606
2,955
19,039
8,281
0
9,940
9,099
56,636
0
W
Bakasura
I_Bims_A_Frau
Bakasura
16,082
11,938
0
2,161
27,099
12,733
0
7,784
19,315
0
27,620
L
Da Ji
Katayida
Da Ji
19,751
9,054
1,585
2,273
27,360
9,436
0
8,435
17,557
0
27,342
W
Danzaburou
Mistic M
Danzaburou
25,045
9,748
0
4,387
21,122
9,079
0
8,940
12,182
0
59,560
L
Raijin
Paradize80
Raijin
14,990
3,683
0
0
24,892
7,819
0
11,579
12,823
42,404
0
W
Cerberus
21,380
902
0
2,100
28,518
32,099
0
9,421
19,097
28,481
0
L
Izanami
Samsamouraï
Izanami
31,091
21,379
315
417
14,875
4,761
0
5,366
9,018
0
60,584
L
Mercury
Thyrionx
Mercury
21,838
14,622
0
1,341
29,607
10,031
0
9,672
18,871
0
34,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,174
Gold Earned
70,917
253
Minions Killed
251
8
Camps Cleared
3
1,277,432
Distance Traveled
1,246,524
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
14,114
1,008
91
7
0
257,032
1
W
Bellona
15,427
1,102
48
3
0
305,843
1
W
Baron Samedi
14,107
1,008
97
7
3
218,908
0
W
Bakasura
14,570
1,041
37
3
0
282,045
1
L
Da Ji
14,153
1,011
16
1
2
249,186
0
W
Danzaburou
16,096
1,150
58
4
4
193,830
0
L
Raijin
14,200
1,014
56
4
0
222,053
2
W
Cerberus
15,974
1,141
13
1
1
276,806
2
L
Izanami
14,359
1,026
73
5
0
226,466
0
L
Mercury
14,091
1,007
15
1
1
291,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role