Player Matchup

King Arthur
King Arthur
Gold I
Asertijooo149
King Arthur
Gold I
Level 149
God Stats
21W - 17L
1,787 SR
Queue Stats
366W - 373L
1,675 MMR
Party 3
He Bo
He Bo
Gold I
Ervilax
He Bo
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nu Wa
Nu Wa
Gold III
Sebaitta
Nu Wa
Gold III
Level 160
God Stats
11W - 11L
1,729 SR
Queue Stats
162W - 157L
1,494 MMR
Party 3
Cernunnos
Cernunnos
Gold V
SheDontGiveAF0
Cernunnos
Gold V
Level 92
God Stats
4W - 0L
1,771 SR
Queue Stats
41W - 18L
1,747 MMR
Party 2
Ares
Ares
Gold I
Th3Cr0wLy
Ares
Gold I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 143
1,657 SR
1,583 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 143
1,698 SR
1,625 MMR
Nemesis
Nemesis
Gold V
INaxoI
Nemesis
Gold V
Level 149
God Stats
3W - 1L
1,948 SR
Queue Stats
13W - 13L
1,619 MMR
Solo
Khepri
Khepri
Gold III
Ryuuuku
Khepri
Gold III
Level 152
God Stats
3W - 1L
1,870 SR
Queue Stats
59W - 50L
1,583 MMR
Solo
Izanami
Izanami
Gold II
SrAluado
Izanami
Gold II
Level 159
God Stats
1W - 1L
1,870 SR
Queue Stats
74W - 64L
1,716 MMR
Party 1
Jing Wei
Jing Wei
Gold II
Tampiel
Jing Wei
Gold II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Gold I
TheiLove
Zhong Kui
Gold I
Level 128
God Stats
1W - 2L
1,304 SR
Queue Stats
83W - 90L
1,708 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Asertijooo149
King Arthur
19
0 / 1 / 4
12,364
562
9,953
24,508
18,350
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

He Bo
Ervilax
He Bo
20
7 / 1 / 6
13,363
607
14,625
10,993
4,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
Sebaitta
Nu Wa
20
5 / 0 / 6
12,778
581
13,996
6,409
2,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
SheDontGiveAF0
Cernunnos
19
8 / 2 / 5
12,434
565
19,366
13,802
5,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
16
1 / 2 / 10
11,224
510
8,297
17,443
19,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
TsukuyomiApolloDanzaburouSetJanus

VS

Bans
ScyllaGebSerqetCu ChulainnAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
INaxoI
Nemesis
16
3 / 6 / 0
9,762
444
8,637
16,325
8,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
Ryuuuku
Khepri
14
0 / 6 / 5
8,986
408
4,434
18,337
14,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
SrAluado
Izanami
19
2 / 1 / 0
12,147
552
5,471
10,762
5,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jing Wei
Tampiel
Jing Wei
16
0 / 5 / 4
10,019
455
7,119
17,100
5,114
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
TheiLove
Zhong Kui
18
1 / 3 / 2
11,072
503
10,055
18,872
11,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
17
21
Kills
6
6
Deaths
21
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Asertijooo149
King Arthur
0
1
4
2
W
He Bo
Ervilax
He Bo
7
1
6
10
L
Nemesis
INaxoI
Nemesis
3
6
0
0.5
L
Khepri
Ryuuuku
Khepri
0
6
5
0.42
W
Nu Wa
Sebaitta
Nu Wa
5
0
6
8
W
Cernunnos
SheDontGiveAF0
Cernunnos
8
2
5
5.25
L
Izanami
SrAluado
Izanami
2
1
0
2
L
Jing Wei
Tampiel
Jing Wei
0
5
4
0.4
W
Ares
1
2
10
3
L
Zhong Kui
TheiLove
Zhong Kui
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,237
Damage
35,716
73,155
Taken
81,396
50,802
Mitigated
45,194
31,255
Healing
20,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Asertijooo149
King Arthur
9,953
719
0
11,975
24,508
18,350
286
7,507
16,656
0
98,744
W
He Bo
Ervilax
He Bo
14,625
611
0
4,260
10,993
4,428
40
1,908
9,025
117,952
0
L
Nemesis
INaxoI
Nemesis
8,637
4,458
0
1,172
16,325
8,201
0
9,351
6,808
0
63,109
L
Khepri
Ryuuuku
Khepri
4,434
117
0
1,215
18,337
14,913
0
8,801
9,304
28,780
0
W
Nu Wa
Sebaitta
Nu Wa
13,996
2,160
136
3,081
6,409
2,601
3,036
1,869
4,540
106,901
0
W
Cernunnos
SheDontGiveAF0
Cernunnos
19,366
12,006
0
8,724
13,802
5,880
4,857
2,978
10,776
0
103,007
L
Izanami
SrAluado
Izanami
5,471
3,250
0
4,462
10,762
5,002
1,390
5,888
4,644
0
110,214
L
Jing Wei
Tampiel
Jing Wei
7,119
4,728
0
5,173
17,100
5,114
0
6,071
10,809
0
71,716
W
Ares
8,297
536
0
3,079
17,443
19,543
424
2,624
14,801
38,234
0
L
Zhong Kui
TheiLove
Zhong Kui
10,055
2,668
0
8,520
18,872
11,964
120
5,801
12,913
69,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,163
Gold Earned
51,986
730
Minions Killed
671
0
Camps Cleared
0
2,133,537
Distance Traveled
2,025,352
21
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,364
562
187
9
0
453,539
2
W
He Bo
13,363
607
193
9
0
450,176
4
L
Nemesis
9,762
444
107
5
0
433,958
7
L
Khepri
8,986
408
35
2
0
408,612
8
W
Nu Wa
12,778
581
183
8
0
411,000
4
W
Cernunnos
12,434
565
126
6
0
379,892
1
L
Izanami
12,147
552
221
10
0
406,657
9
L
Jing Wei
10,019
455
138
6
0
441,537
9
W
Ares
11,224
510
41
2
0
438,930
10
L
Zhong Kui
11,072
503
170
8
0
334,588
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role