Player Matchup

Raijin
Raijin
PooManBoo
Raijin
Level 26
God Stats
4W - 2L
1,676 SR
Queue Stats
53W - 48L
1,636 Elo+
Solo
Guan Yu
Guan Yu
Sacksau
Guan Yu
Level 25
God Stats
15W - 7L
1,881 SR
Queue Stats
66W - 56L
1,586 Elo+
Party 1
Jing Wei
Jing Wei
Shîk
Jing Wei
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Thoromson
Hun Batz
Level 10
God Stats
1W - 1L
1,289 SR
Queue Stats
32W - 33L
1,625 Elo+
Solo
Aphrodite
Aphrodite
Zhorgol
Aphrodite
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 21
1,569 SR
1,569 Elo+

VS

Team Averages
Level 23
1,475 SR
1,649 Elo+
Danzaburou
Danzaburou
Cherrison
Danzaburou
Level 3
God Stats
5W - 2L
1,500 SR
Queue Stats
153W - 94L
1,765 Elo+
Party 2
Ymir
Ymir
PublicMango069
Ymir
Level 58
God Stats
15W - 14L
1,445 SR
Queue Stats
352W - 221L
1,699 Elo+
Party 2
Ratatoskr
Ratatoskr
Stxyth
Ratatoskr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
coldron
Susano
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,659 Elo+
Solo
Guan Yu
Guan Yu
zCiclon
Guan Yu
Level 22
God Stats
6W - 8L
1,428 SR
Queue Stats
183W - 131L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
PooManBoo
Raijin
16
7 / 0 / 0
9,186
656
8,612
6,951
2,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Guan Yu
Sacksau
Guan Yu
12
5 / 4 / 4
7,295
521
7,330
13,786
10,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jing Wei
Shîk
Jing Wei
12
3 / 1 / 4
7,149
511
4,376
8,993
2,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hun Batz
Thoromson
Hun Batz
14
5 / 2 / 4
8,549
611
7,016
8,599
2,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
Zhorgol
Aphrodite
12
1 / 2 / 8
7,387
528
6,132
7,682
4,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cherrison
Danzaburou
11
0 / 4 / 4
6,981
499
5,056
10,279
3,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
4 / 3 / 0
6,899
493
5,719
11,488
6,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
Stxyth
Ratatoskr
12
3 / 3 / 0
6,906
493
5,512
9,015
3,145
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Susano
coldron
Susano
6
0 / 7 / 0
4,750
339
3,057
7,231
1,741
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
zCiclon
Guan Yu
12
2 / 4 / 3
7,257
518
6,861
11,385
10,671
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
21
Kills
9
9
Deaths
21
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Cherrison
Danzaburou
0
4
4
0.5
W
Raijin
PooManBoo
Raijin
7
0
0
7
L
4
3
0
1.33
W
Guan Yu
Sacksau
Guan Yu
5
4
4
1.75
W
Jing Wei
Shîk
Jing Wei
3
1
4
5
L
Ratatoskr
Stxyth
Ratatoskr
3
3
0
1
W
Hun Batz
Thoromson
Hun Batz
5
2
4
3.5
W
Aphrodite
Zhorgol
Aphrodite
1
2
8
2.5
L
Susano
coldron
Susano
0
7
0
0
L
Guan Yu
zCiclon
Guan Yu
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,466
Damage
26,205
46,011
Taken
49,398
22,567
Mitigated
25,651
22,812
Healing
12,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Cherrison
Danzaburou
5,056
1,555
0
2,980
10,279
3,852
0
3,489
6,729
0
37,547
W
Raijin
PooManBoo
Raijin
8,612
1,364
0
2,539
6,951
2,541
789
1,356
5,595
63,815
0
L
5,719
1,077
0
1,689
11,488
6,242
0
6,110
5,269
28,264
0
W
Guan Yu
Sacksau
Guan Yu
7,330
1,803
438
4,706
13,786
10,107
467
460
13,326
0
28,324
W
Jing Wei
Shîk
Jing Wei
4,376
3,717
0
2,951
8,993
2,639
1,934
1,442
7,551
0
26,254
L
Ratatoskr
Stxyth
Ratatoskr
5,512
990
0
2,682
9,015
3,145
0
2,623
6,203
0
35,328
W
Hun Batz
Thoromson
Hun Batz
7,016
2,077
0
2,911
8,599
2,643
0
902
7,697
0
51,964
W
Aphrodite
Zhorgol
Aphrodite
6,132
1,083
4,587
4,680
7,682
4,637
751
1,559
6,123
32,130
0
L
Susano
coldron
Susano
3,057
409
198
371
7,231
1,741
47
1,542
5,547
0
8,660
L
Guan Yu
zCiclon
Guan Yu
6,861
1,742
173
4,570
11,385
10,671
0
616
10,331
0
41,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,566
Gold Earned
32,793
381
Minions Killed
286
0
Camps Cleared
0
1,388,204
Distance Traveled
1,231,052
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,981
499
74
5
0
228,247
2
W
Raijin
9,186
656
126
9
0
265,694
5
L
Ymir
6,899
493
45
3
0
248,439
1
W
Guan Yu
7,295
521
53
4
0
284,280
5
W
Jing Wei
7,149
511
52
4
0
287,272
2
L
Ratatoskr
6,906
493
73
5
0
282,921
0
W
Hun Batz
8,549
611
92
7
0
268,660
3
W
Aphrodite
7,387
528
58
4
0
282,298
2
L
Susano
4,750
339
14
1
0
206,458
1
L
Guan Yu
7,257
518
80
6
0
264,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role