Player Matchup

Loki
Loki
BlackWidowGaming
Loki
Level 22
God Stats
5W - 7L
1,374 SR
Queue Stats
69W - 93L
1,352 Elo+
Solo
Guan Yu
Guan Yu
Gabriel-Barrios
Guan Yu
Level 23
God Stats
5W - 1L
1,874 SR
Queue Stats
43W - 17L
1,591 Elo+
Party 3
Xbalanque
Xbalanque
RutRoRaggie
Xbalanque
Level 38
God Stats
2W - 2L
1,500 SR
Queue Stats
50W - 61L
1,387 Elo+
Party 2
Cerberus
Cerberus
creator21
Cerberus
Level 18
God Stats
5W - 3L
1,582 SR
Queue Stats
37W - 39L
1,409 Elo+
Party 2
Kukulkan
Kukulkan
krlos1280
Kukulkan
Level 39
God Stats
18W - 15L
1,454 SR
Queue Stats
149W - 121L
1,530 Elo+
Party 3
Team Averages
Level 28
1,557 SR
1,454 Elo+

VS

Team Averages
Level 29
1,616 SR
1,468 Elo+
Cthulhu
Cthulhu
MarioCR410
Cthulhu
Level 23
God Stats
5W - 2L
1,605 SR
Queue Stats
162W - 150L
1,572 Elo+
Party 1
Ratatoskr
Ratatoskr
RandallSmite
Ratatoskr
Level 86
God Stats
4W - 1L
1,791 SR
Queue Stats
179W - 171L
1,592 Elo+
Party 1
Neith
Neith
karolsami07
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,114 Elo+
Solo
Scylla
Scylla
paul876steven
Scylla
Level 25
God Stats
2W - 4L
1,683 SR
Queue Stats
173W - 178L
1,561 Elo+
Party 1
Bellona
Bellona
xXbryantgGamerXx
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 5
13,925
536
7,790
19,025
7,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
1 / 4 / 5
13,362
514
7,863
21,807
27,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
RutRoRaggie
Xbalanque
20
9 / 4 / 8
15,119
582
13,371
15,790
6,975
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
creator21
Cerberus
19
4 / 1 / 12
14,281
549
6,098
17,417
16,387
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
krlos1280
Kukulkan
20
8 / 3 / 9
15,103
581
28,116
15,713
7,041
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MarioCR410
Cthulhu
19
3 / 6 / 5
12,915
497
15,138
26,879
25,205
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ratatoskr
RandallSmite
Ratatoskr
7
3 / 1 / 1
8,221
316
1,489
4,023
1,325
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

10
0 / 9 / 1
7,970
307
845
9,686
2,603
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
6 / 6 / 1
12,886
496
18,625
17,764
6,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
3 / 5 / 4
12,111
466
12,026
20,997
19,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
27
27
Kills
15
15
Deaths
27
39
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
3
5
2.5
W
1
4
5
0.88
L
Cthulhu
MarioCR410
Cthulhu
3
6
5
0.92
L
Ratatoskr
RandallSmite
Ratatoskr
3
1
1
3.5
W
Xbalanque
RutRoRaggie
Xbalanque
9
4
8
3.25
W
Cerberus
creator21
Cerberus
4
1
12
10
L
0
9
1
0.06
W
Kukulkan
krlos1280
Kukulkan
8
3
9
4.17
L
6
6
1
1.08
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,238
Damage
48,123
89,752
Taken
79,349
64,843
Mitigated
54,771
31,060
Healing
8,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,790
2,980
0
6,169
19,025
7,292
4,567
8,791
10,008
0
73,318
W
7,863
1,170
901
7,314
21,807
27,148
581
4,646
16,339
0
57,644
L
Cthulhu
MarioCR410
Cthulhu
15,138
1,173
499
3,787
26,879
25,205
19
11,703
15,151
72,663
0
L
Ratatoskr
RandallSmite
Ratatoskr
1,489
541
0
915
4,023
1,325
0
1,311
2,712
0
17,169
W
Xbalanque
RutRoRaggie
Xbalanque
13,371
9,046
0
7,415
15,790
6,975
12,168
7,472
8,193
0
106,812
W
Cerberus
creator21
Cerberus
6,098
652
0
6,460
17,417
16,387
1,536
6,232
11,062
46,850
0
L
845
196
0
358
9,686
2,603
149
4,576
5,110
0
11,549
W
Kukulkan
krlos1280
Kukulkan
28,116
2,613
0
2,801
15,713
7,041
3,653
7,437
7,929
157,073
0
L
18,625
1,807
0
1,584
17,764
6,424
759
11,452
6,312
82,190
0
L
12,026
4,394
0
1,202
20,997
19,214
644
5,172
15,275
0
61,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,790
Gold Earned
54,103
633
Minions Killed
443
0
Camps Cleared
0
2,432,106
Distance Traveled
1,727,382
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,925
536
92
4
0
532,608
0
W
Guan Yu
13,362
514
115
4
0
475,295
2
L
Cthulhu
12,915
497
118
5
0
445,292
1
L
Ratatoskr
8,221
316
40
2
0
140,682
2
W
Xbalanque
15,119
582
167
6
0
477,412
1
W
Cerberus
14,281
549
68
3
0
487,946
1
L
Neith
7,970
307
19
1
0
283,080
0
W
Kukulkan
15,103
581
191
7
0
458,845
4
L
Scylla
12,886
496
147
6
0
418,704
6
L
Bellona
12,111
466
119
5
0
439,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role