Player Matchup

Kukulkan
Kukulkan
FFDecker
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,336 Elo+
Party 2
Ymir
Ymir
LUBEII
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Neith
Neith
Sulfanen
Neith
Level 25
God Stats
27W - 43L
1,489 SR
Queue Stats
67W - 115L
1,343 Elo+
Party 3
Loki
Loki
YmH1k
Loki
Level 73
God Stats
1W - 1L
1,292 SR
Queue Stats
15W - 14L
1,379 Elo+
Party 2
Bellona
Bellona
Zonbruel
Bellona
Level 26
God Stats
13W - 12L
1,595 SR
Queue Stats
96W - 173L
1,340 Elo+
Party 3
Team Averages
Level 26
1,475 SR
1,379 Elo+

VS

Team Averages
Level 28
1,473 SR
1,422 Elo+
Ares
Ares
LuisManriqueLuis
Ares
Level 4
God Stats
1W - 0L
1,675 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Artemis
Artemis
andras200
Artemis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,350 Elo+
Solo
Tsukuyomi
Tsukuyomi
bespoketalex
Tsukuyomi
Level 24
God Stats
2W - 3L
1,408 SR
Queue Stats
82W - 91L
1,323 Elo+
Solo
Vamana
Vamana
lince2210
Vamana
Level 82
God Stats
1W - 0L
1,280 SR
Queue Stats
43W - 30L
1,436 Elo+
Party 1
Raijin
Raijin
ÂL960
Raijin
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FFDecker
Kukulkan
13
1 / 7 / 7
8,214
432
8,227
10,944
3,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
LUBEII
Ymir
11
0 / 9 / 4
7,573
399
2,039
17,027
7,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Neith
Sulfanen
Neith
12
1 / 6 / 4
7,775
409
7,808
13,771
6,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Loki
YmH1k
Loki
14
8 / 7 / 3
9,569
504
11,952
15,714
5,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
Zonbruel
Bellona
12
2 / 8 / 4
8,326
438
3,887
17,067
10,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 13
9,934
523
3,439
7,872
5,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
andras200
Artemis
18
12 / 3 / 11
12,301
647
28,719
17,275
7,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
bespoketalex
Tsukuyomi
16
10 / 5 / 10
10,993
579
9,616
12,390
5,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vamana
lince2210
Vamana
15
5 / 0 / 11
9,897
521
6,426
12,703
7,531
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
ÂL960
Raijin
17
7 / 3 / 11
11,067
582
11,294
10,300
3,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
93
12
Kills
37
37
Deaths
13
22
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
FFDecker
Kukulkan
1
7
7
0.64
L
Ymir
LUBEII
Ymir
0
9
4
0.22
W
3
2
13
4.75
L
Neith
Sulfanen
Neith
1
6
4
0.5
L
Loki
YmH1k
Loki
8
7
3
1.36
L
Bellona
Zonbruel
Bellona
2
8
4
0.5
W
Artemis
andras200
Artemis
12
3
11
5.83
W
Tsukuyomi
bespoketalex
Tsukuyomi
10
5
10
3
W
Vamana
lince2210
Vamana
5
0
11
10.5
W
Raijin
ÂL960
Raijin
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,913
Damage
59,494
74,523
Taken
60,540
33,408
Mitigated
29,910
7,968
Healing
19,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
FFDecker
Kukulkan
8,227
843
0
0
10,944
3,813
488
1,694
9,250
39,195
0
L
Ymir
LUBEII
Ymir
2,039
176
0
703
17,027
7,322
224
3,897
13,130
16,538
0
W
3,439
56
0
698
7,872
5,255
211
1,607
6,265
22,433
0
L
Neith
Sulfanen
Neith
7,808
4,612
0
2,562
13,771
6,061
782
3,692
10,079
0
38,793
L
Loki
YmH1k
Loki
11,952
4,053
0
2,392
15,714
5,812
825
3,542
12,172
0
42,856
L
Bellona
Zonbruel
Bellona
3,887
833
0
2,311
17,067
10,400
159
1,908
15,159
821
17,740
W
Artemis
andras200
Artemis
28,719
17,120
0
9,656
17,275
7,868
2,396
3,763
13,512
0
90,713
W
Tsukuyomi
bespoketalex
Tsukuyomi
9,616
2,547
0
2,853
12,390
5,306
635
2,503
9,887
0
51,115
W
Vamana
lince2210
Vamana
6,426
3,992
0
4,996
12,703
7,531
461
1,617
11,086
0
45,187
W
Raijin
ÂL960
Raijin
11,294
1,744
0
1,732
10,300
3,950
649
1,012
9,288
71,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,457
Gold Earned
54,192
284
Minions Killed
399
0
Camps Cleared
0
1,482,863
Distance Traveled
1,701,986
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,214
432
83
4
0
300,761
0
L
Ymir
7,573
399
25
1
0
272,105
2
W
Ares
9,934
523
27
1
0
367,403
0
L
Neith
7,775
409
68
4
0
262,202
0
L
Loki
9,569
504
67
4
0
338,771
0
L
Bellona
8,326
438
41
2
0
309,024
0
W
Artemis
12,301
647
134
7
0
289,132
4
W
Tsukuyomi
10,993
579
68
4
0
340,196
5
W
Vamana
9,897
521
60
3
0
369,193
0
W
Raijin
11,067
582
110
6
0
336,062
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role