Player Matchup

Hel
Hel
LordFarkLot21
Hel
Level 27
God Stats
8W - 3L
1,683 SR
Queue Stats
40W - 39L
1,411 Elo+
Solo
Xing Tian
Xing Tian
RedWaldo
Xing Tian
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 43L
1,414 Elo+
Party 1
Mercury
Mercury
alxduo
Mercury
Level 23
God Stats
16W - 13L
1,450 SR
Queue Stats
38W - 37L
1,411 Elo+
Party 1
Achilles
Achilles
nickruiz92
Achilles
Level 29
God Stats
2W - 2L
1,591 SR
Queue Stats
770W - 764L
1,414 Elo+
Solo
Anhur
Anhur
swede6969
Anhur
Level 27
God Stats
10W - 10L
1,500 SR
Queue Stats
175W - 178L
1,472 Elo+
Solo
Team Averages
Level 26
1,545 SR
1,424 Elo+

VS

Team Averages
Level 12
1,518 SR
1,373 Elo+
Bellona
Bellona
DangerBallon46
Bellona
Level 22
God Stats
27W - 24L
1,634 SR
Queue Stats
612W - 583L
1,520 Elo+
Solo
Ra
Ra
debug007
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,281 Elo+
Solo
Cupid
Cupid
lilkermit123456
Cupid
Level 29
God Stats
14W - 7L
1,767 SR
Queue Stats
34W - 31L
1,451 Elo+
Solo
Nemesis
Nemesis
unit_white532
Nemesis
Level 2
God Stats
1W - 5L
1,187 SR
Queue Stats
1W - 7L
1,141 Elo+
Solo
Yemoja
Yemoja
zenmoo
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 4 / 3
8,477
565
9,555
8,219
2,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
RedWaldo
Xing Tian
12
1 / 1 / 6
7,619
508
6,382
8,983
6,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
alxduo
Mercury
13
5 / 1 / 2
8,016
534
3,204
7,362
2,440
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Achilles
nickruiz92
Achilles
13
5 / 1 / 4
7,998
533
7,547
11,819
9,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anhur
swede6969
Anhur
12
5 / 1 / 0
7,534
502
6,636
6,790
2,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 1
8,502
567
5,868
9,332
7,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 8 / 1
8,104
540
5,856
9,202
3,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 3 / 1
7,215
481
5,723
9,890
2,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
9
0 / 9 / 0
5,564
371
1,831
10,385
3,248
Yemoja
zenmoo
Yemoja
11
1 / 2 / 1
7,275
485
4,573
8,359
4,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
26
Kills
7
8
Deaths
26
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
10
4
3
2.88
W
Xing Tian
RedWaldo
Xing Tian
1
1
6
4
W
Mercury
alxduo
Mercury
5
1
2
6
L
3
8
1
0.44
L
1
3
1
0.5
W
Achilles
nickruiz92
Achilles
5
1
4
7
W
Anhur
swede6969
Anhur
5
1
0
5
L
Nemesis
0
9
0
0
L
Yemoja
zenmoo
Yemoja
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,324
Damage
23,851
43,173
Taken
47,168
24,733
Mitigated
20,662
13,333
Healing
10,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,868
2,840
0
1,180
9,332
7,596
0
249
8,753
0
53,089
W
9,555
1,011
1,095
2,679
8,219
2,902
587
3,951
4,268
36,841
0
W
Xing Tian
RedWaldo
Xing Tian
6,382
997
0
1,422
8,983
6,701
362
2,921
6,062
23,897
0
W
Mercury
alxduo
Mercury
3,204
1,406
0
0
7,362
2,440
0
335
7,027
0
36,823
L
5,856
1,440
114
1,251
9,202
3,146
1,214
4,859
4,293
50,240
0
L
5,723
1,686
331
4,181
9,890
2,332
572
2,097
7,768
0
41,096
W
Achilles
nickruiz92
Achilles
7,547
3,347
0
5,133
11,819
9,762
494
1,187
10,632
0
28,487
W
Anhur
swede6969
Anhur
6,636
1,997
0
3,004
6,790
2,928
1,061
2,035
4,755
0
43,698
L
Nemesis
1,831
229
0
1,508
10,385
3,248
0
5,333
5,002
0
6,888
L
Yemoja
zenmoo
Yemoja
4,573
1,048
399
1,116
8,359
4,340
108
3,399
4,960
23,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,644
Gold Earned
36,660
286
Minions Killed
353
0
Camps Cleared
0
1,469,324
Distance Traveled
1,337,769
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,502
567
116
8
0
310,195
0
W
Hel
8,477
565
60
4
0
267,916
0
W
Xing Tian
7,619
508
22
1
0
322,057
4
W
Mercury
8,016
534
71
5
0
346,209
3
L
Ra
8,104
540
107
7
0
227,945
0
L
Cupid
7,215
481
78
5
0
248,598
2
W
Achilles
7,998
533
58
4
0
257,047
6
W
Anhur
7,534
502
75
5
0
276,095
0
L
Nemesis
5,564
371
11
1
0
273,440
4
L
Yemoja
7,275
485
41
3
0
277,591
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role