Player Matchup

Fenrir
Fenrir
AidanBossTime
Fenrir
Level 84
God Stats
1W - 0L
1,863 SR
Queue Stats
51W - 47L
1,411 Elo+
Party 3
King Arthur
King Arthur
DMURR2
King Arthur
Level 48
God Stats
45W - 39L
1,467 SR
Queue Stats
333W - 392L
1,346 Elo+
Party 3
Cthulhu
Cthulhu
EMSBigPapa
Cthulhu
Level 9
God Stats
6W - 7L
1,480 SR
Queue Stats
14W - 16L
1,533 Elo+
Party 2
Jing Wei
Jing Wei
Jv Panda Jv
Jing Wei
Level 67
God Stats
1W - 0L
1,368 SR
Queue Stats
85W - 112L
1,466 Elo+
Party 2
Olorun
Olorun
rap chocolate
Olorun
Level 104
God Stats
5W - 1L
1,315 SR
Queue Stats
225W - 244L
1,443 Elo+
Party 2
Team Averages
Level 62
1,499 SR
1,440 Elo+

VS

Team Averages
Level 51
1,542 SR
1,449 Elo+
Ah Puch
Ah Puch
Mercurialinho
Ah Puch
Level 58
God Stats
1W - 2L
1,677 SR
Queue Stats
79W - 93L
1,424 Elo+
Party 1
Chaac
Chaac
NOVAxKAIN
Chaac
Level 49
God Stats
1W - 1L
1,562 SR
Queue Stats
12W - 13L
1,500 Elo+
Solo
Sylvanus
Sylvanus
RiSk Draco
Sylvanus
Level 54
God Stats
1W - 2L
1,500 SR
Queue Stats
120W - 116L
1,434 Elo+
Party 4
Awilix
Awilix
froomind
Awilix
Level 48
God Stats
10W - 17L
1,470 SR
Queue Stats
68W - 87L
1,444 Elo+
Party 1
Danzaburou
Danzaburou
its UnkNwn
Danzaburou
Level 46
God Stats
6W - 9L
1,500 SR
Queue Stats
334W - 361L
1,444 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 5 / 10
18,146
567
25,930
27,276
19,412
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

King Arthur
DMURR2
King Arthur
20
7 / 3 / 12
17,994
562
16,058
30,714
31,307
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
EMSBigPapa
Cthulhu
20
2 / 3 / 15
16,442
514
21,721
30,411
28,221
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jing Wei
Jv Panda Jv
Jing Wei
20
4 / 11 / 5
15,334
479
16,885
29,359
11,111
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
19 / 7 / 8
19,423
607
35,709
41,847
19,160
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
20
6 / 10 / 5
16,264
508
24,152
24,697
10,596
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chaac
NOVAxKAIN
Chaac
18
4 / 10 / 2
12,737
398
8,982
24,659
26,103
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
RiSk Draco
Sylvanus
20
4 / 8 / 18
14,233
445
21,222
35,130
45,017
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Awilix
froomind
Awilix
20
6 / 11 / 12
14,370
449
18,167
29,893
16,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
its UnkNwn
Danzaburou
20
9 / 6 / 7
14,729
460
24,402
31,902
15,334
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
73
44
Kills
29
29
Deaths
45
50
Assists
44
Player
Kills
Deaths
Assists
KDA
W
12
5
10
3.4
W
King Arthur
DMURR2
King Arthur
7
3
12
4.33
W
Cthulhu
EMSBigPapa
Cthulhu
2
3
15
3.17
W
Jing Wei
Jv Panda Jv
Jing Wei
4
11
5
0.59
L
Ah Puch
6
10
5
0.85
L
Chaac
NOVAxKAIN
Chaac
4
10
2
0.5
L
Sylvanus
RiSk Draco
Sylvanus
4
8
18
1.63
L
Awilix
froomind
Awilix
6
11
12
1.09
L
Danzaburou
its UnkNwn
Danzaburou
9
6
7
2.08
W
19
7
8
3.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,303
Damage
96,925
159,607
Taken
146,281
109,211
Mitigated
113,121
76,516
Healing
47,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,930
6,699
0
10,886
27,276
19,412
635
5,137
22,139
0
129,151
W
King Arthur
DMURR2
King Arthur
16,058
2,403
126
10,437
30,714
31,307
106
4,979
25,735
0
116,769
W
Cthulhu
EMSBigPapa
Cthulhu
21,721
1,527
771
11,798
30,411
28,221
882
10,761
19,650
82,591
0
W
Jing Wei
Jv Panda Jv
Jing Wei
16,885
13,227
1,538
10,692
29,359
11,111
7,834
9,241
20,118
0
103,905
L
Ah Puch
24,152
2,303
360
7,013
24,697
10,596
885
8,158
16,379
107,273
0
L
Chaac
NOVAxKAIN
Chaac
8,982
1,571
0
4,990
24,659
26,103
371
4,764
19,895
0
76,703
L
Sylvanus
RiSk Draco
Sylvanus
21,222
6,786
4,003
11,097
35,130
45,017
396
19,042
16,088
47,836
0
L
Awilix
froomind
Awilix
18,167
9,031
0
3,953
29,893
16,071
62
11,945
17,868
0
98,265
L
Danzaburou
its UnkNwn
Danzaburou
24,402
12,600
549
15,038
31,902
15,334
900
13,521
18,141
0
109,925
W
35,709
23,017
1,776
28,492
41,847
19,160
6,031
19,038
22,809
167,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,339
Gold Earned
72,333
764
Minions Killed
666
0
Camps Cleared
0
2,800,612
Distance Traveled
2,506,413
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
18,146
567
122
4
0
665,511
1
W
King Arthur
17,994
562
182
6
0
636,642
0
W
Cthulhu
16,442
514
104
3
0
502,162
2
W
Jing Wei
15,334
479
140
4
0
506,855
2
L
Ah Puch
16,264
508
160
5
0
499,932
3
L
Chaac
12,737
398
128
4
0
451,539
0
L
Sylvanus
14,233
445
57
2
0
451,970
0
L
Awilix
14,370
449
141
4
0
577,572
4
L
Danzaburou
14,729
460
180
6
0
525,400
0
W
Olorun
19,423
607
216
7
0
489,442
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role