Player Matchup

Danzaburou
Danzaburou
Faze Juanes9311
Danzaburou
Level 23
God Stats
52W - 39L
1,629 SR
Queue Stats
152W - 143L
1,582 Elo+
Solo
Tiamat
Tiamat
Kzyrus
Tiamat
Level 39
God Stats
17W - 13L
1,601 SR
Queue Stats
268W - 305L
1,480 Elo+
Party 1
Bacchus
Bacchus
Nio FK
Bacchus
Level 20
God Stats
1W - 6L
1,467 SR
Queue Stats
26W - 27L
1,568 Elo+
Solo
Kukulkan
Kukulkan
daniellysn
Kukulkan
Level 17
God Stats
135W - 149L
1,621 SR
Queue Stats
177W - 198L
1,592 Elo+
Party 1
Hachiman
Hachiman
yahgiss
Hachiman
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,748 Elo+
Solo
Team Averages
Level 23
1,564 SR
1,594 Elo+

VS

Team Averages
Level 19
1,576 SR
1,561 Elo+
Ares
Ares
BrandonParton
Ares
Level 29
God Stats
14W - 5L
1,741 SR
Queue Stats
146W - 99L
1,731 Elo+
Solo
Poseidon
Poseidon
Fluid 2one6
Poseidon
Level 19
God Stats
8W - 9L
1,701 SR
Queue Stats
208W - 196L
1,592 Elo+
Solo
Neith
Neith
claimoreno47
Neith
Level 5
God Stats
3W - 4L
1,412 SR
Queue Stats
11W - 20L
1,396 Elo+
Solo
Skadi
Skadi
jdub0703
Skadi
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
172W - 184L
1,574 Elo+
Solo
Mulan
Mulan
maestrefire-game
Mulan
Level 14
God Stats
36W - 31L
1,526 SR
Queue Stats
121W - 121L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Faze Juanes9311
Danzaburou
15
3 / 6 / 1
9,779
978
13,007
18,669
7,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
Kzyrus
Tiamat
15
1 / 0 / 3
9,388
939
7,703
1,780
998
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Nio FK
Bacchus
15
0 / 5 / 2
9,644
964
9,116
19,193
21,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
daniellysn
Kukulkan
15
0 / 1 / 2
8,859
886
6,620
4,955
1,948
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
yahgiss
Hachiman
15
1 / 6 / 1
8,995
900
7,706
14,261
5,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

171

VS

Team 2 Tickets

260

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 10
11,160
1,116
15,776
14,556
13,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Poseidon
Fluid 2one6
Poseidon
16
3 / 1 / 9
9,773
977
11,124
4,680
2,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 4 / 11
9,698
970
6,164
9,040
3,922
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Skadi
jdub0703
Skadi
17
7 / 0 / 11
11,123
1,112
12,857
9,176
5,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 0 / 9
10,028
1,003
9,835
10,375
7,193
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
68
5
Kills
18
18
Deaths
5
9
Assists
50
Player
Kills
Deaths
Assists
KDA
W
4
0
10
9
L
Danzaburou
Faze Juanes9311
Danzaburou
3
6
1
0.58
W
Poseidon
Fluid 2one6
Poseidon
3
1
9
7.5
L
Tiamat
Kzyrus
Tiamat
1
0
3
2.5
L
Bacchus
Nio FK
Bacchus
0
5
2
0.2
W
2
4
11
1.88
L
Kukulkan
daniellysn
Kukulkan
0
1
2
1
W
Skadi
jdub0703
Skadi
7
0
11
12.5
W
2
0
9
6.5
L
Hachiman
yahgiss
Hachiman
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,152
Damage
55,756
58,858
Taken
47,827
37,641
Mitigated
32,600
5,918
Healing
11,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,776
341
0
1,427
14,556
13,992
0
4,603
9,953
22,147
0
L
Danzaburou
Faze Juanes9311
Danzaburou
13,007
4,954
0
2,995
18,669
7,623
0
9,770
8,426
0
30,625
W
Poseidon
Fluid 2one6
Poseidon
11,124
1,013
803
830
4,680
2,147
0
1,958
2,722
24,225
0
L
Tiamat
Kzyrus
Tiamat
7,703
840
0
592
1,780
998
0
400
1,338
27,326
0
L
Bacchus
Nio FK
Bacchus
9,116
210
0
1,076
19,193
21,700
0
5,065
13,442
17,753
0
W
6,164
2,251
0
1,178
9,040
3,922
0
5,021
4,019
0
22,114
L
Kukulkan
daniellysn
Kukulkan
6,620
0
0
0
4,955
1,948
0
3,811
1,038
31,555
0
W
Skadi
jdub0703
Skadi
12,857
5,165
354
1,358
9,176
5,346
0
5,601
3,575
0
36,430
W
9,835
1,187
0
5,153
10,375
7,193
0
6,256
4,119
0
32,886
L
Hachiman
yahgiss
Hachiman
7,706
3,767
0
1,255
14,261
5,372
0
6,760
7,133
0
15,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,665
Gold Earned
51,782
200
Minions Killed
209
4
Camps Cleared
5
871,591
Distance Traveled
952,748
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,160
1,116
18
2
0
217,599
2
L
Danzaburou
9,779
978
24
2
0
174,477
1
W
Poseidon
9,773
977
38
4
0
191,066
2
L
Tiamat
9,388
939
57
6
1
183,416
0
L
Bacchus
9,644
964
22
2
2
174,836
1
W
Neith
9,698
970
55
6
2
160,359
0
L
Kukulkan
8,859
886
83
8
0
174,949
0
W
Skadi
11,123
1,112
58
6
1
203,648
3
W
Mulan
10,028
1,003
40
4
2
180,076
0
L
Hachiman
8,995
900
14
1
1
163,913
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role