Player Matchup

Chang'e
Chang'e
Kagatox
Chang'e
Level 103
God Stats
6W - 15L
1,700 SR
Queue Stats
373W - 536L
1,337 Elo+
Party 1
Pele
Pele
PrettyKitty11223
Pele
Level 44
God Stats
6W - 11L
1,124 SR
Queue Stats
142W - 228L
1,264 Elo+
Party 1
Hou Yi
Hou Yi
Thehiddenfriend9
Hou Yi
Level 83
God Stats
6W - 9L
1,351 SR
Queue Stats
182W - 274L
1,423 Elo+
Party 1
Team Averages
Level 77
1,392 SR
1,341 Elo+

VS

Team Averages
Level 42
1,458 SR
1,425 Elo+
Cthulhu
Cthulhu
Kenny10ok
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Arachne
Arachne
Wake4Life87
Arachne
Level 44
God Stats
2W - 3L
1,599 SR
Queue Stats
12W - 18L
1,437 Elo+
Solo
Baron Samedi
Baron Samedi
pablo_tablo
Baron Samedi
Level 76
God Stats
0W - 2L
1,276 SR
Queue Stats
2W - 9L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Kagatox
Chang'e
15
1 / 4 / 17
11,794
655
16,992
15,511
5,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 2 / 10
11,934
663
5,752
10,990
4,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

18
17 / 1 / 5
15,005
834
16,937
12,164
4,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kenny10ok
Cthulhu
13
1 / 8 / 5
10,511
584
6,283
16,865
10,333
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
Wake4Life87
Arachne
14
3 / 8 / 3
10,800
600
8,087
18,717
6,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
pablo_tablo
Baron Samedi
13
3 / 7 / 4
11,458
637
12,910
12,824
4,618
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
19
23
Kills
7
7
Deaths
23
32
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Kagatox
Chang'e
1
4
17
2.38
L
Cthulhu
Kenny10ok
Cthulhu
1
8
5
0.44
W
5
2
10
5
W
17
1
5
19.5
L
Arachne
Wake4Life87
Arachne
3
8
3
0.56
L
Baron Samedi
pablo_tablo
Baron Samedi
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,681
Damage
27,280
38,665
Taken
48,406
14,494
Mitigated
21,358
18,868
Healing
7,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Kagatox
Chang'e
16,992
429
2,780
8,553
15,511
5,494
1,252
7,927
7,584
56,248
0
L
Cthulhu
Kenny10ok
Cthulhu
6,283
154
0
0
16,865
10,333
0
5,366
11,098
20,266
0
W
5,752
276
730
3,493
10,990
4,311
0
4,842
6,148
0
33,396
W
16,937
8,150
0
3,312
12,164
4,689
844
6,492
5,672
0
70,008
L
Arachne
Wake4Life87
Arachne
8,087
5,094
0
3,755
18,717
6,407
0
7,571
10,668
0
40,703
L
Baron Samedi
pablo_tablo
Baron Samedi
12,910
182
1,487
2,168
12,824
4,618
0
3,176
9,290
39,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,733
Gold Earned
32,769
220
Minions Killed
142
0
Camps Cleared
0
952,867
Distance Traveled
768,450
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,794
655
83
5
0
314,593
1
L
Cthulhu
10,511
584
36
2
0
256,546
1
W
Pele
11,934
663
41
2
0
326,960
1
W
Hou Yi
15,005
834
96
5
0
311,314
0
L
Arachne
10,800
600
57
3
0
303,441
2
L
Baron Samedi
11,458
637
49
3
0
208,463
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role