Player Matchup

Jing Wei
Jing Wei
FrenchyCNHK
Jing Wei
Level 76
God Stats
0W - 1L
1,564 SR
Queue Stats
11W - 9L
1,379 Elo+
Party 1
Rama
Rama
MaxSimon9765
Rama
Level 28
God Stats
0W - 1L
1,356 SR
Queue Stats
3W - 5L
1,219 Elo+
Party 1
Chaac
Chaac
Nighthawk_19x72
Chaac
Level 93
God Stats
1W - 2L
1,758 SR
Queue Stats
160W - 204L
1,382 Elo+
Solo
Ra
Ra
Ryder5160
Ra
Level 64
God Stats
4W - 3L
1,500 SR
Queue Stats
76W - 53L
1,281 Elo+
Party 1
Da Ji
Da Ji
zzink8
Da Ji
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Team Averages
Level 56
1,536 SR
1,352 Elo+

VS

Team Averages
Level 78
1,638 SR
1,447 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hel
Hel
HappyDemote
Hel
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
109W - 88L
1,447 Elo+
Party 2
Artemis
Artemis
Jaycker
Artemis
Level 83
God Stats
10W - 6L
1,992 SR
Queue Stats
233W - 239L
1,437 Elo+
Party 2
Ymir
Ymir
KostasLeon666
Ymir
Level 109
God Stats
5W - 1L
1,681 SR
Queue Stats
240W - 249L
1,439 Elo+
Party 2
Agni
Agni
goku-train
Agni
Level 54
God Stats
3W - 2L
1,518 SR
Queue Stats
141W - 151L
1,412 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
FrenchyCNHK
Jing Wei
14
1 / 7 / 8
8,112
811
8,208
13,432
5,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
11 / 6 / 2
10,476
1,048
8,809
13,777
5,601
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 6 / 5
7,710
771
7,359
16,120
15,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
2 / 8 / 8
7,847
785
11,685
11,563
4,520
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
zzink8
Da Ji
13
1 / 9 / 8
7,903
790
4,572
11,227
4,447
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
9 / 3 / 17
10,018
1,002
13,462
11,063
9,755
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
9 / 4 / 14
10,271
1,027
11,034
12,740
6,353
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Artemis
Jaycker
Artemis
16
5 / 3 / 19
9,854
985
12,205
9,008
4,046
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
2 / 3 / 20
8,997
900
9,543
16,021
16,560
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
11 / 4 / 14
10,164
1,016
12,422
8,567
3,338
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
120
16
Kills
36
36
Deaths
17
31
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
9
3
17
5.83
L
Jing Wei
FrenchyCNHK
Jing Wei
1
7
8
0.71
W
9
4
14
4
W
Artemis
Jaycker
Artemis
5
3
19
4.83
W
2
3
20
4
L
11
6
2
2
L
1
6
5
0.58
L
2
8
8
0.75
W
11
4
14
4.5
L
Da Ji
zzink8
Da Ji
1
9
8
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,633
Damage
58,666
66,119
Taken
57,399
34,893
Mitigated
40,052
17,676
Healing
24,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
13,462
2,371
1,454
2,737
11,063
9,755
465
1,783
8,546
5,914
16,024
L
Jing Wei
FrenchyCNHK
Jing Wei
8,208
5,996
214
2,775
13,432
5,184
0
6,621
6,811
0
17,890
W
11,034
1,839
7,335
5,315
12,740
6,353
1,092
3,481
8,985
22,002
0
W
Artemis
Jaycker
Artemis
12,205
4,621
1,263
1,023
9,008
4,046
2,272
2,198
6,592
0
19,312
W
9,543
996
903
2,009
16,021
16,560
209
2,132
13,540
18,320
0
L
8,809
6,004
159
3,230
13,777
5,601
0
6,550
7,227
0
19,274
L
7,359
923
612
5,443
16,120
15,141
0
9,922
6,198
0
13,372
L
11,685
988
2,558
2,685
11,563
4,520
0
5,922
5,641
18,033
0
W
12,422
475
1,184
1,540
8,567
3,338
764
1,403
7,055
22,590
0
L
Da Ji
zzink8
Da Ji
4,572
1,300
0
0
11,227
4,447
0
7,192
4,035
0
7,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,048
Gold Earned
49,304
71
Minions Killed
69
0
Camps Cleared
0
757,217
Distance Traveled
992,448
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,018
1,002
6
1
0
212,676
1
L
Jing Wei
8,112
811
23
2
0
146,665
0
W
Hel
10,271
1,027
20
2
0
181,384
0
W
Artemis
9,854
985
17
2
0
174,867
2
W
Ymir
8,997
900
13
1
0
204,264
0
L
Rama
10,476
1,048
16
2
0
164,787
0
L
Chaac
7,710
771
12
1
0
178,747
0
L
Ra
7,847
785
13
1
0
152,579
1
W
Agni
10,164
1,016
13
1
0
219,257
1
L
Da Ji
7,903
790
7
1
0
114,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role