Player Matchup

Izanami
Izanami
AntiZeroNeXus
Izanami
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 6L
1,544 Elo+
Party 2
Susano
Susano
CurseTheUsurper
Susano
Level 8
God Stats
3W - 0L
1,711 SR
Queue Stats
13W - 6L
1,747 Elo+
Party 2
Cerberus
Cerberus
JellyActions
Cerberus
Level 28
God Stats
17W - 23L
1,243 SR
Queue Stats
223W - 217L
1,553 Elo+
Solo
Bellona
Bellona
NiPStalin
Bellona
Level 108
God Stats
23W - 15L
1,665 SR
Queue Stats
162W - 134L
1,480 Elo+
Party 2
Baron Samedi
Baron Samedi
dear_jargon
Baron Samedi
Level 18
God Stats
7W - 1L
1,667 SR
Queue Stats
18W - 7L
1,586 Elo+
Party 2
Team Averages
Level 38
1,557 SR
1,582 Elo+

VS

Team Averages
Level 18
1,416 SR
1,342 Elo+
Thanatos
Thanatos
LORD_Benoz
Thanatos
Level 29
God Stats
64W - 96L
1,460 SR
Queue Stats
85W - 129L
1,327 Elo+
Party 1
Ao Kuang
Ao Kuang
LORD_bala03
Ao Kuang
Level 28
God Stats
31W - 47L
1,315 SR
Queue Stats
58W - 74L
1,323 Elo+
Party 1
Izanami
Izanami
RRRMOB56
Izanami
Level 9
God Stats
19W - 41L
1,296 SR
Queue Stats
28W - 51L
1,212 Elo+
Party 1
Heimdallr
Heimdallr
Scala11_03
Heimdallr
Level 8
God Stats
6W - 6L
1,507 SR
Queue Stats
18W - 44L
1,250 Elo+
Party 1
Cerberus
Cerberus
lonzgamer
Cerberus
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
12W - 9L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
18
8 / 1 / 10
11,622
646
8,751
10,855
3,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

16
10 / 3 / 14
10,855
603
10,404
13,569
4,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
JellyActions
Cerberus
17
12 / 0 / 19
11,886
660
10,193
14,266
14,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
NiPStalin
Bellona
18
11 / 0 / 6
11,354
631
11,717
12,990
9,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
dear_jargon
Baron Samedi
15
12 / 1 / 11
10,477
582
12,519
9,064
3,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
LORD_Benoz
Thanatos
12
1 / 10 / 0
7,573
421
7,376
16,137
4,650
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ao Kuang
LORD_bala03
Ao Kuang
13
2 / 8 / 0
8,695
483
4,956
14,337
4,821
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
RRRMOB56
Izanami
11
0 / 11 / 1
6,866
381
3,437
11,077
2,949
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
Scala11_03
Heimdallr
9
0 / 13 / 1
6,636
369
3,225
14,260
4,207
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
lonzgamer
Cerberus
9
1 / 11 / 0
6,534
363
3,341
13,632
1,884
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
6
53
Kills
4
5
Deaths
53
60
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
8
1
10
13
W
10
3
14
5.67
W
Cerberus
JellyActions
Cerberus
12
0
19
21.5
L
Thanatos
LORD_Benoz
Thanatos
1
10
0
0.1
L
Ao Kuang
LORD_bala03
Ao Kuang
2
8
0
0.25
W
Bellona
NiPStalin
Bellona
11
0
6
14
L
Izanami
RRRMOB56
Izanami
0
11
1
0.05
L
Heimdallr
Scala11_03
Heimdallr
0
13
1
0.04
W
Baron Samedi
dear_jargon
Baron Samedi
12
1
11
17.5
L
Cerberus
lonzgamer
Cerberus
1
11
0
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,584
Damage
22,335
60,744
Taken
69,443
35,993
Mitigated
18,511
29,851
Healing
9,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
8,751
5,532
0
7,666
10,855
3,408
5,188
0
10,855
0
82,227
W
10,404
3,079
0
4,236
13,569
4,812
0
3,244
10,325
0
66,637
W
Cerberus
JellyActions
Cerberus
10,193
920
0
5,566
14,266
14,686
0
1,228
13,038
66,886
0
L
Thanatos
LORD_Benoz
Thanatos
7,376
2,761
0
6,229
16,137
4,650
302
3,244
12,807
0
46,261
L
Ao Kuang
LORD_bala03
Ao Kuang
4,956
1,212
0
2,878
14,337
4,821
2,240
3,090
11,131
37,061
0
W
Bellona
NiPStalin
Bellona
11,717
6,742
0
7,669
12,990
9,580
986
3,451
9,539
0
71,841
L
Izanami
RRRMOB56
Izanami
3,437
2,905
0
0
11,077
2,949
0
3,520
7,479
0
28,065
L
Heimdallr
Scala11_03
Heimdallr
3,225
2,523
0
6
14,260
4,207
1,347
4,886
9,236
0
20,054
W
Baron Samedi
dear_jargon
Baron Samedi
12,519
673
430
4,284
9,064
3,507
476
5,400
3,664
48,767
0
L
Cerberus
lonzgamer
Cerberus
3,341
203
0
504
13,632
1,884
272
7,146
6,078
22,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,194
Gold Earned
36,304
547
Minions Killed
288
0
Camps Cleared
0
1,852,641
Distance Traveled
1,436,990
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,622
646
146
8
0
348,238
1
W
Susano
10,855
603
93
5
0
403,010
1
W
Cerberus
11,886
660
125
7
0
372,249
3
L
Thanatos
7,573
421
84
5
0
312,819
1
L
Ao Kuang
8,695
483
82
5
0
311,506
0
W
Bellona
11,354
631
117
7
0
401,625
2
L
Izanami
6,866
381
51
3
0
282,911
0
L
Heimdallr
6,636
369
39
2
0
279,578
0
W
Baron Samedi
10,477
582
66
4
0
327,519
1
L
Cerberus
6,534
363
32
2
0
250,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role