Player Matchup

Agni
Agni
Dramabeat
Agni
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 26L
1,391 Elo+
Party 1
Mercury
Mercury
Egoregoregor123
Mercury
Level 20
God Stats
6W - 3L
1,413 SR
Queue Stats
32W - 33L
1,341 Elo+
Solo
Nox
Nox
duzinho23
Nox
Level 23
God Stats
81W - 82L
1,756 SR
Queue Stats
196W - 203L
1,231 Elo+
Solo
Serqet
Serqet
nameP
Serqet
Level 28
God Stats
86W - 80L
1,604 SR
Queue Stats
329W - 361L
1,523 Elo+
Solo
Ymir
Ymir
zalwil
Ymir
Level 12
God Stats
2W - 0L
1,761 SR
Queue Stats
33W - 26L
1,473 Elo+
Party 1
Team Averages
Level 26
1,607 SR
1,392 Elo+

VS

Team Averages
Level 20
1,530 SR
1,372 Elo+
Artemis
Artemis
DaHecko
Artemis
Level 24
God Stats
15W - 15L
1,688 SR
Queue Stats
77W - 99L
1,486 Elo+
Solo
Loki
Loki
Licvk
Loki
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
QueenVK
Chang'e
Level 42
God Stats
57W - 52L
1,611 SR
Queue Stats
200W - 205L
1,430 Elo+
Party 2
Medusa
Medusa
ickos
Medusa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 43L
1,118 Elo+
Solo
Chronos
Chronos
wigglerworm
Chronos
Level 15
God Stats
4W - 6L
1,348 SR
Queue Stats
39W - 49L
1,323 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
18
7 / 4 / 15
12,096
1,100
18,896
12,383
4,841
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
9 / 5 / 9
12,218
1,111
10,471
13,593
5,362
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
1 / 2 / 14
10,588
963
6,580
10,294
4,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
nameP
Serqet
18
10 / 1 / 13
12,742
1,158
11,210
11,581
6,514
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ymir
zalwil
Ymir
19
3 / 1 / 22
11,662
1,060
15,908
17,318
19,402
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

179

VS

Team 2 Tickets

99

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DaHecko
Artemis
17
5 / 6 / 6
11,896
1,081
20,149
15,490
5,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
Licvk
Loki
15
3 / 8 / 2
10,180
925
7,308
12,510
4,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
QueenVK
Chang'e
17
2 / 4 / 6
10,762
978
13,477
13,210
4,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
ickos
Medusa
16
1 / 8 / 5
10,172
925
5,115
14,600
5,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chronos
wigglerworm
Chronos
17
2 / 4 / 7
10,904
991
13,335
13,935
5,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
39
30
Kills
13
13
Deaths
30
73
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Artemis
DaHecko
Artemis
5
6
6
1.33
W
Agni
7
4
15
3.63
W
9
5
9
2.7
L
Loki
Licvk
Loki
3
8
2
0.5
L
Chang'e
QueenVK
Chang'e
2
4
6
1.25
W
1
2
14
4
L
Medusa
ickos
Medusa
1
8
5
0.44
W
Serqet
nameP
Serqet
10
1
13
16.5
L
Chronos
wigglerworm
Chronos
2
4
7
1.38
W
Ymir
zalwil
Ymir
3
1
22
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,065
Damage
59,384
65,169
Taken
69,745
40,362
Mitigated
24,675
7,638
Healing
8,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
DaHecko
Artemis
20,149
13,159
0
433
15,490
5,781
0
9,360
5,950
0
39,074
W
Agni
18,896
926
863
828
12,383
4,841
0
2,503
9,838
49,169
0
W
10,471
4,203
0
1,225
13,593
5,362
0
5,612
7,867
0
26,622
L
Loki
Licvk
Loki
7,308
1,353
0
437
12,510
4,121
0
7,007
4,795
0
18,010
L
Chang'e
QueenVK
Chang'e
13,477
1,325
1,953
1,886
13,210
4,333
0
8,204
4,288
36,850
0
W
6,580
641
0
830
10,294
4,243
0
4,304
5,884
23,147
0
L
Medusa
ickos
Medusa
5,115
3,261
0
1,137
14,600
5,412
0
9,017
5,091
0
22,738
W
Serqet
nameP
Serqet
11,210
4,341
0
2,209
11,581
6,514
0
5,422
5,867
0
17,411
L
Chronos
wigglerworm
Chronos
13,335
3,955
0
2,503
13,935
5,028
0
7,796
5,951
32,650
0
W
Ymir
zalwil
Ymir
15,908
3,690
1,059
624
17,318
19,402
0
7,844
8,901
29,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,306
Gold Earned
53,914
197
Minions Killed
204
9
Camps Cleared
4
1,076,037
Distance Traveled
846,954
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,896
1,081
34
3
2
168,720
1
W
Agni
12,096
1,100
71
6
1
183,293
0
W
Mercury
12,218
1,111
35
3
4
238,934
4
L
Loki
10,180
925
14
1
0
145,278
0
L
Chang'e
10,762
978
67
6
2
202,204
0
W
Nox
10,588
963
38
3
0
176,175
0
L
Medusa
10,172
925
37
3
0
136,902
1
W
Serqet
12,742
1,158
16
1
4
266,878
5
L
Chronos
10,904
991
52
5
0
193,850
0
W
Ymir
11,662
1,060
37
3
0
210,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role