Player Matchup

Zeus
Zeus
SND Arthur
Zeus
Level 37
God Stats
6W - 10L
1,536 SR
Queue Stats
53W - 104L
1,270 Elo+
Party 1
Anubis
Anubis
SND Brendao
Anubis
Level 24
God Stats
29W - 55L
1,235 SR
Queue Stats
297W - 451L
1,263 Elo+
Party 1
Hercules
Hercules
SND HEYYKSS
Hercules
Level 42
God Stats
2W - 10L
1,224 SR
Queue Stats
89W - 192L
1,270 Elo+
Party 1
Rama
Rama
SND Levn
Rama
Level 25
God Stats
6W - 9L
1,311 SR
Queue Stats
248W - 442L
1,281 Elo+
Party 1
Fenrir
Fenrir
SND Tonyy6106
Fenrir
Level 27
God Stats
2W - 4L
1,247 SR
Queue Stats
300W - 497L
1,266 Elo+
Party 1
Team Averages
Level 31
1,311 SR
1,270 Elo+

VS

Team Averages
Level 81
1,435 SR
1,484 Elo+
Aphrodite
Aphrodite
OTetaMaster
Aphrodite
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 60L
1,485 Elo+
Party 3
Tiamat
Tiamat
SpardaNeverDown
Tiamat
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
TKDlima
Achilles
Level 67
God Stats
6W - 1L
1,688 SR
Queue Stats
19W - 7L
1,566 Elo+
Party 3
Danzaburou
Danzaburou
aroeirajr
Danzaburou
Level 108
God Stats
3W - 7L
1,169 SR
Queue Stats
566W - 596L
1,445 Elo+
Party 2
Bellona
Bellona
gutorpe0
Bellona
Level 17
God Stats
7W - 12L
1,317 SR
Queue Stats
129W - 157L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 9 / 6
9,112
414
10,829
15,226
4,192
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
14
1 / 7 / 1
8,960
407
5,120
12,051
4,589
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
SND HEYYKSS
Hercules
14
2 / 7 / 3
8,904
405
7,262
20,419
13,872
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Rama
13
2 / 9 / 2
8,335
379
5,852
13,864
3,766
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
2 / 11 / 6
8,886
404
9,318
19,441
10,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
OTetaMaster
Aphrodite
15
4 / 2 / 23
11,807
537
5,100
19,267
15,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

19
6 / 1 / 15
13,262
603
14,968
11,878
9,176
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
TKDlima
Achilles
18
19 / 1 / 13
13,542
616
18,932
20,459
13,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
aroeirajr
Danzaburou
18
10 / 4 / 11
13,581
617
14,011
13,258
5,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
gutorpe0
Bellona
18
3 / 2 / 10
12,035
547
6,830
12,776
12,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
114
10
Kills
42
43
Deaths
10
18
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
OTetaMaster
Aphrodite
4
2
23
7.75
L
3
9
6
0.67
L
Anubis
1
7
1
0.21
L
Hercules
SND HEYYKSS
Hercules
2
7
3
0.5
L
Rama
2
9
2
0.33
L
2
11
6
0.45
W
6
1
15
13.5
W
Achilles
TKDlima
Achilles
19
1
13
25.5
W
Danzaburou
aroeirajr
Danzaburou
10
4
11
3.88
W
Bellona
gutorpe0
Bellona
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,381
Damage
59,841
81,001
Taken
77,638
36,727
Mitigated
56,470
10,702
Healing
37,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
OTetaMaster
Aphrodite
5,100
1,686
5,957
11,579
19,267
15,676
873
5,592
13,625
27,376
0
L
10,829
2,255
0
3,067
15,226
4,192
433
3,400
11,776
40,984
0
L
Anubis
5,120
515
0
1,920
12,051
4,589
248
6,200
5,851
59,145
0
L
Hercules
SND HEYYKSS
Hercules
7,262
1,920
0
2,336
20,419
13,872
599
4,070
16,074
0
35,961
L
Rama
5,852
4,891
0
2,266
13,864
3,766
32
2,496
11,368
0
31,316
L
9,318
2,876
0
1,113
19,441
10,308
0
3,902
15,439
0
31,204
W
14,968
784
0
4,727
11,878
9,176
1,222
3,879
7,949
87,478
0
W
Achilles
TKDlima
Achilles
18,932
7,491
0
8,211
20,459
13,933
1,574
4,157
16,197
0
82,600
W
Danzaburou
aroeirajr
Danzaburou
14,011
5,253
0
5,062
13,258
5,561
2,870
2,589
10,619
0
96,352
W
Bellona
gutorpe0
Bellona
6,830
994
0
2,141
12,776
12,124
1,436
2,109
10,392
0
49,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,197
Gold Earned
64,227
342
Minions Killed
473
0
Camps Cleared
0
1,697,304
Distance Traveled
2,020,054
5
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,807
537
25
1
0
364,307
6
L
Zeus
9,112
414
61
3
0
300,485
4
L
Anubis
8,960
407
103
5
0
336,450
1
L
Hercules
8,904
405
77
4
0
377,200
0
L
Rama
8,335
379
61
3
0
322,816
0
L
Fenrir
8,886
404
40
2
0
360,353
0
W
Tiamat
13,262
603
152
7
0
414,765
1
W
Achilles
13,542
616
100
5
0
469,717
8
W
Danzaburou
13,581
617
119
5
0
412,535
4
W
Bellona
12,035
547
77
4
0
358,730
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role