Player Matchup

Nemesis
Nemesis
ArcAngelWing236
Nemesis
Level 34
God Stats
1W - 1L
1,182 SR
Queue Stats
58W - 69L
1,410 Elo+
Party 1
Cerberus
Cerberus
AswadJihab
Cerberus
Level 57
God Stats
1W - 2L
1,172 SR
Queue Stats
59W - 64L
1,432 Elo+
Party 1
Chaac
Chaac
BucketsPNG
Chaac
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,557 Elo+
Party 2
Sol
Sol
HolyZest
Sol
Level 47
God Stats
3W - 2L
1,671 SR
Queue Stats
111W - 102L
1,495 Elo+
Party 2
Artemis
Artemis
Layer3
Artemis
Level 68
God Stats
16W - 10L
1,725 SR
Queue Stats
78W - 67L
1,551 Elo+
Solo
Team Averages
Level 50
1,450 SR
1,489 Elo+

VS

Team Averages
Level 69
1,570 SR
1,515 Elo+
Ratatoskr
Ratatoskr
GiltReaper370
Ratatoskr
Level 46
God Stats
7W - 6L
1,707 SR
Queue Stats
490W - 252L
1,590 Elo+
Solo
Discordia
Discordia
Guincimund
Discordia
Level 80
God Stats
4W - 7L
1,556 SR
Queue Stats
164W - 144L
1,458 Elo+
Solo
Olorun
Olorun
Pappi564
Olorun
Level 108
God Stats
2W - 2L
1,470 SR
Queue Stats
42W - 49L
1,501 Elo+
Party 3
Cerberus
Cerberus
Reaperdude
Cerberus
Level 87
God Stats
0W - 1L
1,615 SR
Queue Stats
24W - 9L
1,629 Elo+
Solo
Medusa
Medusa
thedctimes
Medusa
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
74W - 106L
1,394 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 6
6,885
1,148
2,967
3,226
1,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
AswadJihab
Cerberus
12
2 / 1 / 9
6,776
1,129
6,857
7,586
4,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chaac
12
1 / 2 / 7
6,428
1,071
8,210
6,257
5,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
3 / 0 / 8
7,119
1,187
9,234
4,661
1,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Layer3
Artemis
12
3 / 0 / 4
7,170
1,195
6,437
4,786
1,625
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

378

VS

Team 2 Tickets

304

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
GiltReaper370
Ratatoskr
10
0 / 2 / 2
5,673
946
1,207
3,663
1,153
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Guincimund
Discordia
11
0 / 2 / 3
6,038
1,006
6,294
5,171
1,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Olorun
Pappi564
Olorun
11
1 / 2 / 1
6,065
1,011
6,011
8,466
2,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
Reaperdude
Cerberus
11
0 / 3 / 2
6,349
1,058
4,403
11,378
6,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
thedctimes
Medusa
11
2 / 3 / 1
6,399
1,067
5,260
9,575
3,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
12
Kills
3
3
Deaths
12
34
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
0
6
6
W
Cerberus
AswadJihab
Cerberus
2
1
9
6.5
W
Chaac
1
2
7
2.25
L
Ratatoskr
GiltReaper370
Ratatoskr
0
2
2
0.5
L
Discordia
Guincimund
Discordia
0
2
3
0.75
W
3
0
8
7
W
Artemis
Layer3
Artemis
3
0
4
5
L
Olorun
Pappi564
Olorun
1
2
1
0.75
L
Cerberus
Reaperdude
Cerberus
0
3
2
0.33
L
Medusa
thedctimes
Medusa
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,705
Damage
23,175
26,516
Taken
38,253
14,229
Mitigated
15,319
5,246
Healing
6,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,967
853
0
428
3,226
1,245
0
2,225
1,001
0
10,680
W
Cerberus
AswadJihab
Cerberus
6,857
221
0
1,584
7,586
4,942
0
5,685
1,901
9,331
0
W
Chaac
8,210
1,470
0
1,549
6,257
5,114
0
3,177
3,080
340
22,769
L
Ratatoskr
GiltReaper370
Ratatoskr
1,207
245
0
23
3,663
1,153
0
643
2,959
0
1,975
L
Discordia
Guincimund
Discordia
6,294
97
0
0
5,171
1,642
0
949
4,072
19,785
0
W
9,234
2,827
0
1,685
4,661
1,303
0
2,757
1,904
18,132
0
W
Artemis
Layer3
Artemis
6,437
3,010
0
0
4,786
1,625
0
2,864
1,922
0
17,846
L
Olorun
Pappi564
Olorun
6,011
2,786
772
2,833
8,466
2,804
0
3,408
4,783
19,321
0
L
Cerberus
Reaperdude
Cerberus
4,403
293
0
2,254
11,378
6,452
0
5,560
5,369
13,395
0
L
Medusa
thedctimes
Medusa
5,260
2,927
0
911
9,575
3,268
0
4,977
4,408
0
14,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,378
Gold Earned
30,524
115
Minions Killed
102
6
Camps Cleared
3
608,554
Distance Traveled
541,790
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,885
1,148
19
3
1
128,505
0
W
Cerberus
6,776
1,129
16
3
1
127,646
0
W
Chaac
6,428
1,071
28
5
0
116,747
0
L
Ratatoskr
5,673
946
1
0
0
90,757
0
L
Discordia
6,038
1,006
25
4
1
109,462
0
W
Sol
7,119
1,187
35
6
1
117,528
0
W
Artemis
7,170
1,195
17
3
3
118,128
0
L
Olorun
6,065
1,011
33
6
1
108,074
0
L
Cerberus
6,349
1,058
27
5
0
120,753
0
L
Medusa
6,399
1,067
16
3
1
112,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role