Player Matchup

Cupid
Cupid
BolitaElMutante7
Cupid
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
163W - 171L
1,623 Elo+
Party 2
Nox
Nox
Treymasterflex5
Nox
Level 106
God Stats
2W - 2L
1,498 SR
Queue Stats
334W - 311L
1,536 Elo+
Solo
Nemesis
Nemesis
bebo_4PR
Nemesis
Level 157
God Stats
7W - 8L
1,461 SR
Queue Stats
287W - 291L
1,576 Elo+
Party 2
Ah Puch
Ah Puch
iMoonLxghT-
Ah Puch
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 80L
1,581 Elo+
Party 2
Hercules
Hercules
joery0608
Hercules
Level 127
God Stats
14W - 5L
1,822 SR
Queue Stats
250W - 215L
1,617 Elo+
Solo
Team Averages
Level 123
1,556 SR
1,587 Elo+

VS

Team Averages
Level 120
1,571 SR
1,603 Elo+
Janus
Janus
Its Jawnz
Janus
Level 125
God Stats
37W - 17L
1,751 SR
Queue Stats
531W - 374L
1,621 Elo+
Party 3
Sobek
Sobek
RBIII27
Sobek
Level 68
God Stats
11W - 5L
1,737 SR
Queue Stats
69W - 65L
1,582 Elo+
Party 3
Bakasura
Bakasura
Valeviurs1
Bakasura
Level 136
God Stats
7W - 9L
1,340 SR
Queue Stats
306W - 320L
1,542 Elo+
Party 1
Camazotz
Camazotz
Waterstradt5
Camazotz
Level 120
God Stats
4W - 1L
1,500 SR
Queue Stats
331W - 210L
1,708 Elo+
Party 3
Danzaburou
Danzaburou
xTTNMx aToMiCll
Danzaburou
Level 152
God Stats
52W - 40L
1,526 SR
Queue Stats
435W - 441L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
5,532
503
2,438
6,433
1,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 3 / 2
5,159
469
1,031
8,334
3,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Nemesis
bebo_4PR
Nemesis
10
3 / 2 / 2
5,986
544
3,822
5,923
1,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
iMoonLxghT-
Ah Puch
9
1 / 2 / 2
5,632
512
3,560
3,837
1,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
joery0608
Hercules
12
0 / 0 / 0
6,713
610
2,034
6,089
2,517
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Its Jawnz
Janus
10
2 / 1 / 1
5,705
519
4,355
3,732
931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sobek
RBIII27
Sobek
9
1 / 1 / 4
5,745
522
2,446
4,884
2,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Bakasura
Valeviurs1
Bakasura
11
4 / 1 / 1
6,446
586
2,852
6,689
2,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Camazotz
Waterstradt5
Camazotz
12
0 / 0 / 0
6,292
572
3,513
4,857
3,414
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
xTTNMx aToMiCll
Danzaburou
11
2 / 2 / 5
6,743
613
4,107
4,634
1,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
20
5
Kills
9
9
Deaths
5
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
Janus
Its Jawnz
Janus
2
1
1
2.5
W
Sobek
RBIII27
Sobek
1
1
4
3
L
0
3
2
0.33
W
Bakasura
Valeviurs1
Bakasura
4
1
1
4.5
W
Camazotz
Waterstradt5
Camazotz
0
0
0
0
L
Nemesis
bebo_4PR
Nemesis
3
2
2
2
L
Ah Puch
iMoonLxghT-
Ah Puch
1
2
2
1
L
Hercules
joery0608
Hercules
0
0
0
0
W
Danzaburou
xTTNMx aToMiCll
Danzaburou
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,885
Damage
17,273
30,616
Taken
24,796
9,981
Mitigated
9,972
13,701
Healing
11,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,438
1,261
49
3,015
6,433
1,624
0
1,438
4,913
0
28,810
W
Janus
Its Jawnz
Janus
4,355
591
0
125
3,732
931
0
1,580
2,152
34,586
0
W
Sobek
RBIII27
Sobek
2,446
221
0
2,700
4,884
2,335
0
2,209
2,675
10,524
0
L
1,031
213
0
3,048
8,334
3,170
118
2,480
5,524
14,150
0
W
Bakasura
Valeviurs1
Bakasura
2,852
2,278
0
4,334
6,689
2,084
700
713
5,976
0
26,838
W
Camazotz
Waterstradt5
Camazotz
3,513
997
0
3,746
4,857
3,414
0
0
4,857
0
38,104
L
Nemesis
bebo_4PR
Nemesis
3,822
1,612
0
2,962
5,923
1,599
0
1,217
4,525
0
32,728
L
Ah Puch
iMoonLxghT-
Ah Puch
3,560
198
0
1,194
3,837
1,071
0
1,302
2,300
29,341
0
L
Hercules
joery0608
Hercules
2,034
273
0
3,433
6,089
2,517
0
0
6,089
0
42,965
W
Danzaburou
xTTNMx aToMiCll
Danzaburou
4,107
1,424
0
747
4,634
1,208
468
89
4,545
0
34,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,022
Gold Earned
30,931
332
Minions Killed
333
0
Camps Cleared
0
1,001,397
Distance Traveled
1,085,499
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,532
503
69
6
0
182,816
2
W
Janus
5,705
519
81
7
0
213,908
6
W
Sobek
5,745
522
14
1
0
232,072
2
L
Nox
5,159
469
18
2
0
193,472
1
W
Bakasura
6,446
586
83
8
0
236,256
0
W
Camazotz
6,292
572
81
7
0
211,974
1
L
Nemesis
5,986
544
66
6
0
239,807
2
L
Ah Puch
5,632
512
68
6
0
201,397
2
L
Hercules
6,713
610
111
10
0
183,905
3
W
Danzaburou
6,743
613
74
7
0
191,289
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role