Player Matchup

Scylla
Scylla
Bronze III
NieRauT
Scylla
Bronze III
Level 36
God Stats
1W - 1L
1,538 SR
Queue Stats
2W - 2L
1,596 MMR
Party 1
Hachiman
Hachiman
Gold V
PerrovoladorMC
Hachiman
Gold V
Level 129
God Stats
2W - 9L
1,308 SR
Queue Stats
68W - 88L
1,392 MMR
Solo
Terra
Terra
Silver I
XxJETIONxX
Terra
Silver I
Level 118
God Stats
3W - 1L
1,645 SR
Queue Stats
21W - 29L
1,448 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 94
1,497 SR
1,479 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 106
1,416 SR
1,446 MMR
Ymir
Ymir
Gold V
Blaqksilhouette
Ymir
Gold V
Level 109
God Stats
2W - 0L
1,499 SR
Queue Stats
6W - 3L
1,566 MMR
Solo
Neith
Neith
Silver I
JairProPlayer
Neith
Silver I
Level 85
God Stats
6W - 6L
1,248 SR
Queue Stats
101W - 140L
1,273 MMR
Solo
Persephone
Persephone
Gold V
LMTM
Persephone
Gold V
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
NieRauT
Scylla
12
3 / 1 / 4
8,017
729
4,080
6,482
2,393
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hachiman
10
4 / 2 / 3
7,997
727
6,808
6,859
2,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
10
1 / 2 / 7
7,915
720
5,579
11,220
8,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
ThothDiscordiaCu ChulainnKumbhakarnaSobek

VS

Bans
CthulhuSetCupidDanzaburouApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 5
8,066
733
4,977
9,983
6,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
2 / 3 / 0
7,452
677
3,759
6,641
2,312
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Persephone
LMTM
Persephone
12
2 / 3 / 2
7,610
692
9,966
5,556
1,777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
8
Kills
4
5
Deaths
8
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
2
5
1.25
W
2
3
0
0.67
W
Persephone
LMTM
Persephone
2
3
2
1
L
Scylla
NieRauT
Scylla
3
1
4
5
L
Hachiman
4
2
3
2.75
L
Terra
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,467
Damage
18,702
24,561
Taken
22,180
12,954
Mitigated
10,376
7,743
Healing
4,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,977
351
0
1,452
9,983
6,287
0
4,242
5,741
17,618
0
W
3,759
2,066
0
2,338
6,641
2,312
0
2,730
3,911
0
42,888
W
Persephone
LMTM
Persephone
9,966
649
0
645
5,556
1,777
0
3,110
2,442
28,946
0
L
Scylla
NieRauT
Scylla
4,080
229
0
800
6,482
2,393
350
5,412
1,070
28,751
0
L
Hachiman
6,808
3,680
0
1,539
6,859
2,447
507
4,160
2,699
0
22,080
L
Terra
5,579
372
1,069
4,335
11,220
8,114
135
5,441
5,779
18,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,929
Gold Earned
23,128
127
Minions Killed
129
0
Camps Cleared
0
612,104
Distance Traveled
596,528
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,066
733
20
2
0
212,411
3
W
Neith
7,452
677
77
7
0
179,320
4
W
Persephone
7,610
692
32
3
0
204,797
1
L
Scylla
8,017
729
60
5
0
205,535
3
L
Hachiman
7,997
727
42
4
0
169,008
1
L
Terra
7,915
720
25
2
0
237,561
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role