Player Matchup

Ra
Ra
Cloud Zasori
Ra
Level 24
God Stats
14W - 16L
1,447 SR
Queue Stats
63W - 63L
1,436 Elo+
Party 2
Mercury
Mercury
Loebster14
Mercury
Level 105
God Stats
2W - 0L
1,747 SR
Queue Stats
211W - 159L
1,618 Elo+
Party 2
Geb
Geb
TheOreoinator
Geb
Level 150
God Stats
26W - 12L
1,595 SR
Queue Stats
477W - 354L
1,709 Elo+
Party 2
Team Averages
Level 93
1,596 SR
1,587 Elo+

VS

Team Averages
Level 33
1,467 SR
1,434 Elo+
Chang'e
Chang'e
Arowel
Chang'e
Level 15
God Stats
14W - 16L
1,445 SR
Queue Stats
51W - 51L
1,373 Elo+
Solo
Ymir
Ymir
KCbonecrusher
Ymir
Level 17
God Stats
30W - 28L
1,457 SR
Queue Stats
31W - 30L
1,427 Elo+
Party 1
Mulan
Mulan
NOOBzeus
Mulan
Level 68
God Stats
1W - 3L
1,500 SR
Queue Stats
164W - 172L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 7
10,999
687
12,260
9,308
4,763
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Mercury
Loebster14
Mercury
14
5 / 4 / 5
11,089
693
11,026
11,593
7,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
3 / 0 / 10
11,867
742
10,086
17,076
15,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Arowel
Chang'e
12
2 / 3 / 2
10,100
631
7,655
8,944
3,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 5 / 3
8,732
546
3,736
16,295
13,689
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mulan
NOOBzeus
Mulan
14
2 / 5 / 2
10,332
646
13,094
19,897
15,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
13
Kills
4
5
Deaths
13
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Arowel
Chang'e
2
3
2
1
W
5
1
7
8.5
L
0
5
3
0.3
W
Mercury
Loebster14
Mercury
5
4
5
1.88
L
Mulan
NOOBzeus
Mulan
2
5
2
0.6
W
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,372
Damage
24,485
37,977
Taken
45,136
28,124
Mitigated
32,471
14,387
Healing
8,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Arowel
Chang'e
7,655
180
2,145
3,203
8,944
3,069
0
4,444
4,500
34,127
0
W
12,260
2,110
4,815
4,908
9,308
4,763
1,303
2,427
6,623
70,415
0
L
3,736
1,209
0
0
16,295
13,689
0
7,335
8,960
13,469
0
W
Mercury
Loebster14
Mercury
11,026
5,186
0
235
11,593
7,506
1,093
2,923
8,272
0
43,946
L
Mulan
NOOBzeus
Mulan
13,094
1,942
0
2,724
19,897
15,713
0
10,611
9,286
0
50,620
W
10,086
2,051
1,050
3,379
17,076
15,855
693
5,560
10,911
29,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,955
Gold Earned
29,164
205
Minions Killed
142
0
Camps Cleared
0
943,304
Distance Traveled
738,024
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,100
631
64
4
0
206,063
1
W
Ra
10,999
687
109
7
0
309,522
0
L
Ymir
8,732
546
17
1
0
251,426
0
W
Mercury
11,089
693
52
3
0
317,839
6
L
Mulan
10,332
646
61
4
0
280,535
3
W
Geb
11,867
742
44
3
0
315,943
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role