Player Matchup

Loki
Loki
InbuvTurtle
Loki
Level 66
God Stats
15W - 9L
1,394 SR
Queue Stats
311W - 402L
1,299 Elo+
Party 2
Cabrakan
Cabrakan
Jimiester
Cabrakan
Level 29
God Stats
6W - 6L
1,417 SR
Queue Stats
29W - 28L
1,441 Elo+
Solo
Tiamat
Tiamat
MAK3OUT
Tiamat
Level 6
God Stats
2W - 2L
1,775 SR
Queue Stats
2W - 7L
1,385 Elo+
Party 2
Neith
Neith
Orcanicwater
Neith
Level 6
God Stats
4W - 6L
1,266 SR
Queue Stats
5W - 9L
969 Elo+
Solo
Chaac
Chaac
hiimthebest908
Chaac
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 10L
1,368 Elo+
Party 2
Team Averages
Level 23
1,471 SR
1,292 Elo+

VS

Team Averages
Level 11
1,379 SR
1,367 Elo+
Pele
Pele
DarkMask228
Pele
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 8L
1,080 Elo+
Party 1
Ao Kuang
Ao Kuang
SawDii
Ao Kuang
Level 24
God Stats
5W - 10L
1,403 SR
Queue Stats
124W - 169L
1,410 Elo+
Solo
Tiamat
Tiamat
aaaaaaahhhhhhhhh
Tiamat
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,682 Elo+
Solo
Ra
Ra
freedom18
Ra
Level 6
God Stats
1W - 3L
1,247 SR
Queue Stats
2W - 5L
1,439 Elo+
Party 1
Neith
Neith
kifont
Neith
Level 7
God Stats
1W - 4L
1,245 SR
Queue Stats
2W - 8L
1,223 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 1 / 11
9,873
581
10,776
10,161
3,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
Jimiester
Cabrakan
13
3 / 4 / 10
8,589
505
8,380
15,023
14,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
MAK3OUT
Tiamat
13
2 / 1 / 5
8,511
501
1,419
5,913
3,145
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
6 / 3 / 8
9,432
555
6,799
6,250
2,483
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
17 / 0 / 5
10,808
636
12,069
10,757
11,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 9 / 2
6,536
384
5,696
15,038
4,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
SawDii
Ao Kuang
12
3 / 3 / 0
7,407
436
3,625
11,027
4,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
0 / 11 / 0
5,562
327
1,214
9,223
3,088
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 9 / 1
7,864
463
4,642
9,140
3,171
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
kifont
Neith
11
4 / 8 / 1
7,436
437
9,379
14,349
5,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
12
39
Kills
8
9
Deaths
40
39
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
9
2
0.11
W
11
1
11
16.5
W
Cabrakan
Jimiester
Cabrakan
3
4
10
2
W
Tiamat
MAK3OUT
Tiamat
2
1
5
4.5
W
6
3
8
3.33
L
Ao Kuang
SawDii
Ao Kuang
3
3
0
1
L
0
11
0
0
L
1
9
1
0.17
W
17
0
5
19.5
L
Neith
kifont
Neith
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,443
Damage
24,556
48,104
Taken
58,777
34,718
Mitigated
20,486
13,932
Healing
12,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,696
1,464
0
4,143
15,038
4,761
85
1,490
13,398
0
32,051
W
10,776
3,186
0
2,828
10,161
3,481
135
1,347
8,814
0
58,168
W
Cabrakan
Jimiester
Cabrakan
8,380
1,285
0
2,938
15,023
14,322
787
3,628
11,395
23,352
0
W
Tiamat
MAK3OUT
Tiamat
1,419
426
0
1,862
5,913
3,145
180
1,306
4,607
28,118
0
W
6,799
3,087
0
1,075
6,250
2,483
1,511
695
5,555
0
44,917
L
Ao Kuang
SawDii
Ao Kuang
3,625
1,014
0
3,172
11,027
4,157
0
986
9,941
41,185
0
L
1,214
593
0
438
9,223
3,088
28
1,096
7,952
7,482
0
L
4,642
748
197
334
9,140
3,171
194
1,131
7,959
39,691
0
W
12,069
2,641
0
5,229
10,757
11,287
1,272
2,505
8,252
0
55,634
L
Neith
kifont
Neith
9,379
5,873
414
4,222
14,349
5,309
876
5,096
9,228
0
36,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,213
Gold Earned
34,805
335
Minions Killed
256
0
Camps Cleared
0
1,424,248
Distance Traveled
1,396,623
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,536
384
53
3
0
305,970
2
W
Loki
9,873
581
91
5
0
339,450
0
W
Cabrakan
8,589
505
34
2
0
282,366
1
W
Tiamat
8,511
501
59
3
0
248,505
1
W
Neith
9,432
555
89
5
0
256,664
2
L
Ao Kuang
7,407
436
63
4
0
301,661
0
L
Tiamat
5,562
327
11
1
0
241,711
0
L
Ra
7,864
463
83
5
0
280,625
2
W
Chaac
10,808
636
62
4
0
297,263
3
L
Neith
7,436
437
46
3
0
266,656
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role