Player Matchup

King Arthur
King Arthur
AwakenFire
King Arthur
Level 12
God Stats
65W - 54L
1,382 SR
Queue Stats
134W - 122L
1,251 Elo+
Party 1
Thoth
Thoth
JJbro1121
Thoth
Level 25
God Stats
116W - 145L
1,487 SR
Queue Stats
495W - 593L
1,365 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Shalomian_Shaman
Tsukuyomi
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
121W - 128L
1,447 Elo+
Party 1
Team Averages
Level 55
1,456 SR
1,354 Elo+

VS

Team Averages
Level 15
1,268 SR
1,281 Elo+
Tiamat
Tiamat
MOON-ANGEL152
Tiamat
Level 15
God Stats
16W - 15L
1,528 SR
Queue Stats
20W - 29L
1,372 Elo+
Party 2
Ra
Ra
UwUsiveon
Ra
Level 5
God Stats
0W - 3L
1,193 SR
Queue Stats
3W - 14L
1,157 Elo+
Party 2
Thor
Thor
unojorojo
Thor
Level 26
God Stats
35W - 58L
1,084 SR
Queue Stats
712W - 873L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AwakenFire
King Arthur
11
2 / 0 / 10
7,291
729
2,911
7,007
3,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thoth
JJbro1121
Thoth
12
2 / 0 / 12
7,496
750
9,043
5,566
1,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
11
11 / 2 / 3
8,799
880
11,077
9,008
3,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 0
6,478
648
7,344
8,680
3,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 7 / 0
6,410
641
5,050
9,785
3,206
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thor
8
0 / 3 / 1
6,632
663
1,588
8,036
2,585
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
3
15
Kills
2
2
Deaths
15
25
Assists
1
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AwakenFire
King Arthur
2
0
10
7
W
Thoth
JJbro1121
Thoth
2
0
12
8
L
1
5
0
0.2
W
Tsukuyomi
11
2
3
6.25
L
1
7
0
0.14
L
Thor
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,031
Damage
13,982
21,581
Taken
26,501
8,920
Mitigated
9,679
7,965
Healing
6,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AwakenFire
King Arthur
2,911
85
564
2,463
7,007
3,855
80
3,311
3,544
0
19,705
W
Thoth
JJbro1121
Thoth
9,043
0
422
2,520
5,566
1,687
530
3,061
2,287
30,188
0
L
7,344
1,005
177
1,738
8,680
3,888
317
2,544
5,767
18,107
0
W
Tsukuyomi
11,077
3,381
380
1,616
9,008
3,378
0
5,508
3,294
0
24,485
L
5,050
798
504
2,254
9,785
3,206
62
4,092
5,209
17,452
0
L
Thor
1,588
456
0
1,812
8,036
2,585
0
1,517
6,063
0
14,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,586
Gold Earned
19,520
113
Minions Killed
75
0
Camps Cleared
0
604,353
Distance Traveled
517,873
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,291
729
34
3
0
219,915
3
W
Thoth
7,496
750
56
6
0
182,015
0
L
Tiamat
6,478
648
40
4
0
175,402
2
W
Tsukuyomi
8,799
880
23
2
0
202,423
0
L
Ra
6,410
641
22
2
0
141,452
0
L
Thor
6,632
663
13
1
0
201,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role