Player Matchup

Hun Batz
Hun Batz
ColtNinja21
Hun Batz
Level 9
God Stats
3W - 0L
1,691 SR
Queue Stats
41W - 56L
1,385 Elo+
Solo
Agni
Agni
Doragon-no-yo-ni
Agni
Level 17
God Stats
1W - 0L
1,249 SR
Queue Stats
33W - 29L
1,369 Elo+
Solo
Nike
Nike
WarlikeTuna5390
Nike
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 34L
1,340 Elo+
Party 2
Anhur
Anhur
Websimo
Anhur
Level 29
God Stats
22W - 15L
1,649 SR
Queue Stats
152W - 171L
1,440 Elo+
Party 2
Fenrir
Fenrir
buttercudles
Fenrir
Level 16
God Stats
5W - 12L
1,224 SR
Queue Stats
14W - 29L
1,252 Elo+
Solo
Team Averages
Level 18
1,463 SR
1,357 Elo+

VS

Team Averages
Level 20
1,471 SR
1,345 Elo+
Thor
Thor
AstuteNinja9336
Thor
Level 27
God Stats
3W - 5L
1,410 SR
Queue Stats
89W - 121L
1,368 Elo+
Solo
Ratatoskr
Ratatoskr
Pok3rin
Ratatoskr
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
28W - 29L
1,620 Elo+
Solo
King Arthur
King Arthur
Thepitcher567
King Arthur
Level 17
God Stats
7W - 9L
1,500 SR
Queue Stats
85W - 123L
1,207 Elo+
Party 1
Janus
Janus
WindslowLord
Janus
Level 18
God Stats
2W - 2L
1,542 SR
Queue Stats
55W - 68L
1,421 Elo+
Party 1
Cthulhu
Cthulhu
Zh4d0w15
Cthulhu
Level 8
God Stats
0W - 2L
1,405 SR
Queue Stats
1W - 8L
1,110 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ColtNinja21
Hun Batz
18
11 / 4 / 4
12,024
523
12,192
16,490
6,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

17
7 / 2 / 10
11,009
479
18,994
9,448
3,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
7 / 3 / 9
10,526
458
15,110
16,309
11,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Anhur
Websimo
Anhur
19
7 / 1 / 6
12,076
525
21,990
17,001
7,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
13
0 / 5 / 4
8,557
372
3,259
11,682
6,619
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 2
10,107
439
11,355
22,159
14,082
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
Pok3rin
Ratatoskr
13
2 / 6 / 2
9,019
392
6,436
20,135
6,302
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
Thepitcher567
King Arthur
12
2 / 7 / 3
8,839
384
6,547
20,985
24,028
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
3 / 7 / 0
11,416
496
4,258
11,437
4,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Zh4d0w15
Cthulhu
12
3 / 11 / 1
9,335
406
7,465
23,806
18,448
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
23
32
Kills
15
15
Deaths
34
33
Assists
8
Player
Kills
Deaths
Assists
KDA
L
5
3
2
2
W
Hun Batz
ColtNinja21
Hun Batz
11
4
4
3.25
W
7
2
10
6
L
Ratatoskr
Pok3rin
Ratatoskr
2
6
2
0.5
L
King Arthur
Thepitcher567
King Arthur
2
7
3
0.5
W
7
3
9
3.83
W
Anhur
Websimo
Anhur
7
1
6
10
L
3
7
0
0.43
L
Cthulhu
Zh4d0w15
Cthulhu
3
11
1
0.32
W
Fenrir
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,545
Damage
36,061
70,930
Taken
98,522
35,089
Mitigated
67,461
21,434
Healing
9,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,355
3,068
946
1,269
22,159
14,082
0
5,477
16,382
0
50,590
W
Hun Batz
ColtNinja21
Hun Batz
12,192
5,069
0
4,417
16,490
6,503
143
3,164
13,326
0
77,864
W
18,994
668
0
2,005
9,448
3,557
831
1,623
7,825
70,638
0
L
Ratatoskr
Pok3rin
Ratatoskr
6,436
1,390
725
5,251
20,135
6,302
806
4,443
15,642
0
29,774
L
King Arthur
Thepitcher567
King Arthur
6,547
1,144
0
562
20,985
24,028
336
4,685
16,007
0
36,496
W
15,110
4,622
0
1,163
16,309
11,153
470
2,832
13,477
0
39,581
W
Anhur
Websimo
Anhur
21,990
16,112
0
12,483
17,001
7,257
3,833
1,654
15,347
0
106,330
L
4,258
628
0
108
11,437
4,601
2,693
2,242
9,195
50,365
0
L
Cthulhu
Zh4d0w15
Cthulhu
7,465
1,295
300
0
23,806
18,448
0
2,147
21,264
25,923
0
W
Fenrir
3,259
956
159
1,207
11,682
6,619
364
2,450
9,232
0
19,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,192
Gold Earned
48,716
430
Minions Killed
333
0
Camps Cleared
0
1,996,611
Distance Traveled
1,959,346
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,107
439
89
4
0
448,285
0
W
Hun Batz
12,024
523
118
5
0
414,622
2
W
Agni
11,009
479
93
4
0
418,432
5
L
Ratatoskr
9,019
392
46
2
0
393,761
0
L
King Arthur
8,839
384
71
3
0
392,089
7
W
Nike
10,526
458
50
2
0
475,422
1
W
Anhur
12,076
525
128
6
0
321,015
2
L
Janus
11,416
496
94
4
0
301,112
4
L
Cthulhu
9,335
406
33
1
0
424,099
0
W
Fenrir
8,557
372
41
2
0
367,120
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role