Player Matchup

Chaac
Chaac
Xuriy
Chaac
Level 127
God Stats
4W - 2L
1,830 SR
Queue Stats
74W - 70L
1,375 Elo+
Party 1
Cthulhu
Cthulhu
itssagebro
Cthulhu
Level 67
God Stats
11W - 6L
1,624 SR
Queue Stats
28W - 21L
1,588 Elo+
Party 1
The Morrigan
The Morrigan
mehkis
The Morrigan
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,277 Elo+
Party 1
Team Averages
Level 100
1,651 SR
1,413 Elo+

VS

Team Averages
Level 108
1,438 SR
1,537 Elo+
Ra
Ra
LosMeoChikoTee
Ra
Level 102
God Stats
2W - 4L
1,503 SR
Queue Stats
172W - 144L
1,589 Elo+
Solo
Arachne
Arachne
Surg1cal A1m
Arachne
Level 65
God Stats
36W - 24L
1,690 SR
Queue Stats
64W - 50L
1,532 Elo+
Solo
Cernunnos
Cernunnos
TonySan719
Cernunnos
Level 158
God Stats
1W - 2L
1,120 SR
Queue Stats
20W - 33L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Xuriy
Chaac
18
10 / 3 / 10
14,516
726
23,289
26,334
23,566
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
itssagebro
Cthulhu
18
11 / 6 / 6
14,672
734
22,225
22,414
22,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

The Morrigan
mehkis
The Morrigan
15
1 / 3 / 10
12,082
604
15,299
10,532
4,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 7 / 5
12,104
605
10,009
14,813
5,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
Surg1cal A1m
Arachne
18
7 / 5 / 3
14,329
716
13,804
29,170
28,800
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cernunnos
TonySan719
Cernunnos
15
1 / 10 / 11
12,111
606
15,639
23,195
9,321
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
31
22
Kills
12
12
Deaths
22
26
Assists
19
Player
Kills
Deaths
Assists
KDA
L
4
7
5
0.93
L
Arachne
Surg1cal A1m
Arachne
7
5
3
1.7
L
Cernunnos
TonySan719
Cernunnos
1
10
11
0.65
W
Chaac
Xuriy
Chaac
10
3
10
5
W
Cthulhu
itssagebro
Cthulhu
11
6
6
2.33
W
The Morrigan
mehkis
The Morrigan
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,813
Damage
39,452
59,280
Taken
67,178
49,877
Mitigated
43,821
23,486
Healing
17,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,009
1,198
1,577
3,972
14,813
5,700
0
6,814
7,872
49,679
0
L
Arachne
Surg1cal A1m
Arachne
13,804
9,711
1,313
4,347
29,170
28,800
0
16,484
12,261
2,293
24,693
L
Cernunnos
TonySan719
Cernunnos
15,639
7,380
1,391
5,200
23,195
9,321
0
11,281
11,554
211
49,926
W
Chaac
Xuriy
Chaac
23,289
5,337
1,038
12,185
26,334
23,566
801
5,022
20,798
0
80,131
W
Cthulhu
itssagebro
Cthulhu
22,225
831
2,174
5,615
22,414
22,299
0
3,775
18,245
68,967
0
W
The Morrigan
mehkis
The Morrigan
15,299
3,344
75
2,399
10,532
4,012
1,634
1,693
8,611
53,961
3,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,270
Gold Earned
38,544
269
Minions Killed
157
0
Camps Cleared
0
981,552
Distance Traveled
906,408
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,104
605
78
4
0
264,589
0
L
Arachne
14,329
716
20
1
0
353,253
6
L
Cernunnos
12,111
606
59
3
0
288,566
1
W
Chaac
14,516
726
110
6
0
352,643
0
W
Cthulhu
14,672
734
70
4
0
343,101
1
W
The Morrigan
12,082
604
89
4
0
285,808
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role