Player Matchup
Team Averages
Level 11
1,178 SR
1,063
Elo+
VS
Team Averages
Level 8
1,375 SR
1,202
Elo+
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
AminBzt_
King Arthur
7
0 / 4 / 1
5,295
662
553
5,625
1,827
Y10 Bloodforge
+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed
PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.
Warrior Tabi
+40
Physical Power
+100
Mana
+18%
Movement Speed
Round Shield
+10
Physical Protection
+10
Hp 5
Majid-26
Anubis
10
3 / 1 / 0
6,807
851
2,742
4,624
1,923
Shoes of the Magi
+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed
Y10 Bancroft's Talon
+80
Magical Power
+200
Mana
+10%
Magical Lifesteal
PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.
Emerald Ring
+20
Magical Power
+5%
Attack Speed
Yassop26
Cthulhu
8
0 / 1 / 2
5,685
711
1,096
5,333
3,100
Gauntlet of Thebes
+250
Health
+15
Hp 5
PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.
Shoes of Focus
+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed
Druid Stone
+15
Physical Protection
+15
Magical Protection
+50
Health
VS
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
ivanahmed
Ah Puch
10
3 / 3 / 2
6,069
759
4,569
5,549
1,440
Shoes of Focus
+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed
Gem of Isolation
+70
Magical Power
+200
Health
+10%
Crowd Control Reduction
PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.
Match Insights
Player Kills, Deaths, and Assists
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
5,295
662
16
2
0
143,216
0
W
6,807
851
55
7
0
118,112
0
L
3,063
383
0
0
0
0
0
L
3,108
389
0
0
0
0
0
W
5,685
711
27
3
0
141,495
0
L
6,069
759
18
2
0
132,912
0