Player Matchup

Cerberus
Cerberus
Maaedhros
Cerberus
Level 16
God Stats
3W - 5L
1,427 SR
Queue Stats
19W - 26L
1,264 Elo+
Solo
Merlin
Merlin
PersonalSkink74
Merlin
Level 24
God Stats
0W - 2L
1,276 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Bellona
Bellona
RULER7003
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
marcarmen
Fenrir
Level 20
God Stats
1W - 2L
1,272 SR
Queue Stats
4W - 4L
1,654 Elo+
Solo
Neith
Neith
miguelcaldeirapr
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 13
1,395 SR
1,483 Elo+

VS

Team Averages
Level 21
1,472 SR
1,366 Elo+
Ah Muzen Cab
Ah Muzen Cab
DeX-SyCo
Ah Muzen Cab
Level 17
God Stats
7W - 5L
1,404 SR
Queue Stats
13W - 19L
1,193 Elo+
Solo
Kali
Kali
NA Dirk2153
Kali
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
King Arthur
King Arthur
NA Dougal
King Arthur
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 11L
1,561 Elo+
Party 1
Aphrodite
Aphrodite
Panfini
Aphrodite
Level 19
God Stats
100W - 91L
1,326 SR
Queue Stats
187W - 213L
1,158 Elo+
Solo
Izanami
Izanami
l BJWhett l
Izanami
Level 22
God Stats
14W - 10L
1,630 SR
Queue Stats
220W - 230L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Maaedhros
Cerberus
7
2 / 1 / 0
4,591
459
3,847
6,427
2,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

8
1 / 5 / 0
4,970
497
2,016
5,033
1,023
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
RULER7003
Bellona
5
0 / 9 / 0
3,837
384
3,938
8,492
5,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
marcarmen
Fenrir
6
0 / 2 / 0
4,101
410
1,429
4,618
1,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

7
0 / 5 / 0
4,347
435
2,617
6,384
1,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DeX-SyCo
Ah Muzen Cab
9
5 / 0 / 1
5,716
572
6,835
4,869
1,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
4 / 2 / 0
5,681
568
2,286
7,173
1,964
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
NA Dougal
King Arthur
10
4 / 1 / 2
5,957
596
3,456
5,447
3,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Aphrodite
Panfini
Aphrodite
9
0 / 1 / 6
5,207
521
1,797
4,699
1,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Izanami
l BJWhett l
Izanami
11
8 / 0 / 1
7,088
709
7,270
6,905
1,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
3
Kills
21
22
Deaths
4
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
DeX-SyCo
Ah Muzen Cab
5
0
1
5.5
L
Cerberus
Maaedhros
Cerberus
2
1
0
2
W
4
2
0
2
W
King Arthur
NA Dougal
King Arthur
4
1
2
5
W
Aphrodite
Panfini
Aphrodite
0
1
6
3
L
1
5
0
0.2
L
Bellona
RULER7003
Bellona
0
9
0
0
W
Izanami
l BJWhett l
Izanami
8
0
1
8.5
L
Fenrir
marcarmen
Fenrir
0
2
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,847
Damage
21,644
30,954
Taken
29,093
11,164
Mitigated
9,388
3,388
Healing
13,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
DeX-SyCo
Ah Muzen Cab
6,835
3,130
0
2,612
4,869
1,138
1,019
973
3,821
0
28,027
L
Cerberus
Maaedhros
Cerberus
3,847
197
0
1,243
6,427
2,481
0
784
5,618
10,248
0
W
2,286
1,330
0
2,963
7,173
1,964
60
797
6,376
0
20,372
W
King Arthur
NA Dougal
King Arthur
3,456
636
0
300
5,447
3,024
228
1,525
3,874
0
20,031
W
Aphrodite
Panfini
Aphrodite
1,797
416
1,609
3,051
4,699
1,326
730
1,340
3,284
17,198
0
L
2,016
251
0
150
5,033
1,023
632
0
4,808
20,228
0
L
Bellona
RULER7003
Bellona
3,938
1,499
0
390
8,492
5,153
0
861
7,581
0
9,275
W
Izanami
l BJWhett l
Izanami
7,270
5,110
0
3,221
6,905
1,936
1,998
1,228
5,552
0
36,657
L
Fenrir
marcarmen
Fenrir
1,429
251
0
116
4,618
1,149
0
152
4,466
0
6,605
L
2,617
1,555
0
1,489
6,384
1,358
0
0
6,309
0
14,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,846
Gold Earned
29,649
108
Minions Killed
218
0
Camps Cleared
0
973,493
Distance Traveled
837,160
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
5,716
572
49
5
0
121,011
1
L
Cerberus
4,591
459
15
2
0
201,964
0
W
Kali
5,681
568
38
4
0
164,612
0
W
King Arthur
5,957
596
29
3
0
186,739
1
W
Aphrodite
5,207
521
36
4
0
183,367
0
L
Merlin
4,970
497
28
3
0
175,896
0
L
Bellona
3,837
384
14
1
0
205,610
1
W
Izanami
7,088
709
66
7
0
181,431
0
L
Fenrir
4,101
410
20
2
0
213,344
1
L
Neith
4,347
435
31
3
0
176,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role