Player Matchup

Izanami
Izanami
Applebrisk2327
Izanami
Level 16
God Stats
8W - 5L
1,798 SR
Queue Stats
31W - 21L
1,403 Elo+
Party 1
Sobek
Sobek
Candy The Fox
Sobek
Level 15
God Stats
4W - 1L
1,500 SR
Queue Stats
34W - 23L
1,320 Elo+
Party 1
Nu Wa
Nu Wa
Jiggles Jangles
Nu Wa
Level 14
God Stats
4W - 0L
1,500 SR
Queue Stats
34W - 23L
1,320 Elo+
Party 1
Team Averages
Level 15
1,599 SR
1,348 Elo+

VS

Team Averages
Level 18
1,427 SR
1,213 Elo+
Anubis
Anubis
GalacticTitan23
Anubis
Level 44
God Stats
25W - 22L
1,471 SR
Queue Stats
153W - 202L
1,365 Elo+
Solo
Ares
Ares
GodGenkii24
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,137 Elo+
Party 2
Fenrir
Fenrir
fdc_fmcl
Fenrir
Level 7
God Stats
0W - 1L
1,311 SR
Queue Stats
0W - 3L
1,137 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
13 / 2 / 4
9,683
968
14,040
8,320
2,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 2 / 14
7,614
761
2,966
7,613
5,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
4 / 1 / 11
7,713
771
6,362
4,964
1,389
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 2
7,177
718
7,520
9,512
3,349
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

8
0 / 7 / 3
6,342
634
2,328
10,348
6,102
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Breastplate

Breastplate

+20
Physical Protection

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fenrir
fdc_fmcl
Fenrir
10
4 / 3 / 1
8,134
813
2,665
8,994
3,250
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
18
Kills
5
5
Deaths
18
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
13
2
4
7.5
W
1
2
14
4
L
1
8
2
0.25
L
0
7
3
0.21
W
4
1
11
9.5
L
Fenrir
fdc_fmcl
Fenrir
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,368
Damage
12,513
20,897
Taken
28,854
10,108
Mitigated
12,701
7,542
Healing
2,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,040
11,545
0
4,284
8,320
2,757
1,573
4,619
3,701
0
39,952
W
2,966
867
390
1,976
7,613
5,962
228
2,847
4,766
13,309
0
L
7,520
187
0
1,941
9,512
3,349
0
2,467
6,920
38,035
0
L
2,328
292
0
405
10,348
6,102
0
3,281
6,917
5,273
0
W
6,362
3,114
0
892
4,964
1,389
364
2,450
2,514
20,786
0
L
Fenrir
fdc_fmcl
Fenrir
2,665
530
0
134
8,994
3,250
0
3,210
5,659
0
9,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,010
Gold Earned
21,653
108
Minions Killed
87
0
Camps Cleared
0
476,456
Distance Traveled
433,974
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,683
968
65
7
0
148,391
0
W
Sobek
7,614
761
20
2
0
164,689
0
L
Anubis
7,177
718
65
7
0
134,918
0
L
Ares
6,342
634
8
1
0
138,454
0
W
Nu Wa
7,713
771
23
2
0
163,376
0
L
Fenrir
8,134
813
14
1
0
160,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role