Player Matchup

Nu Wa
Nu Wa
Gold I
ArunSD
Nu Wa
Gold I
Level 88
God Stats
23W - 19L
1,776 SR
Queue Stats
341W - 336L
1,477 MMR
Party 2
Aphrodite
Aphrodite
Gold IV
Chariot en Y
Aphrodite
Gold IV
Level 88
God Stats
46W - 29L
1,682 SR
Queue Stats
119W - 111L
1,471 MMR
Solo
Janus
Janus
Gold III
Spl-Gamer-
Janus
Gold III
Level 129
God Stats
47W - 55L
1,754 SR
Queue Stats
909W - 910L
1,361 MMR
Party 1
Mercury
Mercury
Gold II
azzkickr143
Mercury
Gold II
Level 159
God Stats
14W - 12L
1,630 SR
Queue Stats
298W - 287L
1,556 MMR
Party 1
Artemis
Artemis
Gold III
l-Jolteon-l
Artemis
Gold III
Level 82
God Stats
9W - 12L
1,180 SR
Queue Stats
466W - 463L
1,464 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 109
1,604 SR
1,466 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 92
1,601 SR
1,466 MMR
Erlang Shen
Erlang Shen
Bronze III
BDonious
Erlang Shen
Bronze III
Level 45
God Stats
2W - 4L
1,577 SR
Queue Stats
2W - 8L
1,467 MMR
Solo
Scylla
Scylla
Gold III
Grako29
Scylla
Gold III
Level 155
God Stats
21W - 25L
1,514 SR
Queue Stats
877W - 882L
1,469 MMR
Solo
Sylvanus
Sylvanus
Bronze III
Grippyx
Sylvanus
Bronze III
Level 115
God Stats
3W - 4L
1,753 SR
Queue Stats
122W - 118L
1,466 MMR
Solo
Neith
Neith
Bronze III
Pownd_ya
Neith
Bronze III
Level 36
God Stats
0W - 2L
1,602 SR
Queue Stats
3W - 5L
1,448 MMR
Solo
Ratatoskr
Ratatoskr
Gold IV
mimce22
Ratatoskr
Gold IV
Level 108
God Stats
4W - 5L
1,557 SR
Queue Stats
71W - 81L
1,479 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ArunSD
Nu Wa
16
5 / 1 / 12
10,760
598
12,525
7,409
2,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
Chariot en Y
Aphrodite
15
3 / 1 / 6
10,062
559
5,420
9,619
6,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Janus
17
1 / 1 / 5
10,920
607
9,017
7,962
2,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
azzkickr143
Mercury
17
6 / 1 / 4
10,927
607
5,549
11,931
5,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artemis
l-Jolteon-l
Artemis
17
9 / 1 / 9
11,361
631
19,233
13,377
5,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
SetCthulhuDanzaburouCupidThe Morrigan

VS

Bans
HadesNemesisApolloAchillesIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BDonious
Erlang Shen
16
0 / 1 / 1
8,525
474
2,918
12,077
5,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Scylla
Grako29
Scylla
14
1 / 4 / 2
8,151
453
4,875
10,176
3,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
Grippyx
Sylvanus
12
1 / 4 / 2
7,873
437
4,044
15,836
12,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
Pownd_ya
Neith
12
1 / 7 / 0
7,366
409
4,849
14,715
4,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
mimce22
Ratatoskr
13
2 / 8 / 0
8,235
458
3,560
16,728
5,148
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
10
24
Kills
5
5
Deaths
24
36
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
ArunSD
Nu Wa
5
1
12
11
L
Erlang Shen
BDonious
Erlang Shen
0
1
1
0.5
W
Aphrodite
Chariot en Y
Aphrodite
3
1
6
6
L
Scylla
Grako29
Scylla
1
4
2
0.5
L
Sylvanus
Grippyx
Sylvanus
1
4
2
0.5
L
Neith
Pownd_ya
Neith
1
7
0
0.14
W
Janus
1
1
5
3.5
W
Mercury
azzkickr143
Mercury
6
1
4
8
W
Artemis
l-Jolteon-l
Artemis
9
1
9
13.5
L
Ratatoskr
mimce22
Ratatoskr
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,744
Damage
20,246
50,298
Taken
69,532
22,488
Mitigated
31,110
22,558
Healing
23,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
ArunSD
Nu Wa
12,525
1,487
0
861
7,409
2,498
3,070
2,114
5,177
69,541
0
L
Erlang Shen
BDonious
Erlang Shen
2,918
694
0
6,642
12,077
5,960
0
4,584
7,067
0
53,046
W
Aphrodite
Chariot en Y
Aphrodite
5,420
1,098
3,135
5,229
9,619
6,755
930
1,971
6,886
34,011
0
L
Scylla
Grako29
Scylla
4,875
390
0
1,260
10,176
3,532
0
4,486
5,378
47,147
0
L
Sylvanus
Grippyx
Sylvanus
4,044
705
2,181
5,426
15,836
12,159
0
6,802
8,706
16,428
0
L
Neith
Pownd_ya
Neith
4,849
1,824
0
3,783
14,715
4,311
0
4,968
9,489
0
33,542
W
Janus
9,017
443
403
3,552
7,962
2,942
813
725
7,211
74,947
0
W
Mercury
azzkickr143
Mercury
5,549
2,087
0
250
11,931
5,075
2,631
1,691
10,188
0
87,916
W
Artemis
l-Jolteon-l
Artemis
19,233
10,126
0
9,128
13,377
5,218
3,844
2,084
11,271
0
71,812
L
Ratatoskr
mimce22
Ratatoskr
3,560
384
0
4,547
16,728
5,148
0
4,586
11,930
0
43,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,030
Gold Earned
40,150
542
Minions Killed
386
0
Camps Cleared
0
1,785,057
Distance Traveled
1,557,062
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,760
598
114
6
0
342,663
6
L
Erlang Shen
8,525
474
108
6
0
341,019
3
W
Aphrodite
10,062
559
56
3
0
372,875
3
L
Scylla
8,151
453
93
5
0
315,637
2
L
Sylvanus
7,873
437
33
2
0
300,612
10
L
Neith
7,366
409
60
3
0
267,387
3
W
Janus
10,920
607
138
8
0
338,864
3
W
Mercury
10,927
607
124
7
0
435,871
6
W
Artemis
11,361
631
110
6
0
294,784
1
L
Ratatoskr
8,235
458
92
5
0
332,407
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role