Player Matchup

Cthulhu
Cthulhu
Triniee
Cthulhu
Level 25
God Stats
5W - 4L
1,562 SR
Queue Stats
7W - 13L
1,311 Elo+
Party 2
Neith
Neith
Tristan4420
Neith
Level 69
God Stats
5W - 5L
1,428 SR
Queue Stats
11W - 23L
1,361 Elo+
Party 2
Erlang Shen
Erlang Shen
Velsket
Erlang Shen
Level 104
God Stats
29W - 17L
1,666 SR
Queue Stats
67W - 60L
1,529 Elo+
Party 4
Nu Wa
Nu Wa
Weysup
Nu Wa
Level 23
God Stats
3W - 5L
1,325 SR
Queue Stats
49W - 36L
1,624 Elo+
Party 4
Cerberus
Cerberus
hec22
Cerberus
Level 27
God Stats
11W - 10L
1,575 SR
Queue Stats
67W - 57L
1,582 Elo+
Party 4
Team Averages
Level 50
1,511 SR
1,481 Elo+

VS

Team Averages
Level 43
1,535 SR
1,436 Elo+
Horus
Horus
PasterPoul
Horus
Level 18
God Stats
19W - 20L
1,608 SR
Queue Stats
168W - 207L
1,454 Elo+
Party 1
Cthulhu
Cthulhu
PaulRickards
Cthulhu
Level 17
God Stats
15W - 11L
1,584 SR
Queue Stats
56W - 56L
1,421 Elo+
Party 3
Artemis
Artemis
Pixelkik
Artemis
Level 68
God Stats
22W - 8L
1,750 SR
Queue Stats
107W - 95L
1,484 Elo+
Party 3
Set
Set
SoyiiSauce
Set
Level 65
God Stats
1W - 2L
1,240 SR
Queue Stats
125W - 153L
1,402 Elo+
Party 3
Scylla
Scylla
shutnek
Scylla
Level 49
God Stats
5W - 3L
1,491 SR
Queue Stats
192W - 236L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Triniee
Cthulhu
13
0 / 2 / 8
8,205
373
4,001
6,398
4,394
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

15
0 / 5 / 5
8,920
405
3,472
11,390
3,985
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Erlang Shen
Velsket
Erlang Shen
18
8 / 2 / 14
11,641
529
15,144
14,632
10,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
Weysup
Nu Wa
20
17 / 1 / 9
13,567
617
24,255
8,641
3,193
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
hec22
Cerberus
17
4 / 3 / 9
10,620
483
12,897
13,210
10,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
14
0 / 3 / 5
8,260
375
5,332
15,163
9,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
PaulRickards
Cthulhu
16
4 / 4 / 4
10,059
457
7,848
15,646
10,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
Pixelkik
Artemis
14
1 / 7 / 3
8,851
402
9,784
17,578
5,061
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
5 / 10 / 0
9,906
450
6,759
19,790
7,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
shutnek
Scylla
15
3 / 5 / 3
9,978
454
7,592
11,394
3,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
28
29
Kills
13
13
Deaths
29
45
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Horus
0
3
5
0.83
L
Cthulhu
PaulRickards
Cthulhu
4
4
4
1.5
L
Artemis
Pixelkik
Artemis
1
7
3
0.36
L
5
10
0
0.5
W
Cthulhu
Triniee
Cthulhu
0
2
8
2
W
0
5
5
0.5
W
Erlang Shen
Velsket
Erlang Shen
8
2
14
7.5
W
Nu Wa
Weysup
Nu Wa
17
1
9
21.5
W
Cerberus
hec22
Cerberus
4
3
9
2.83
L
Scylla
shutnek
Scylla
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,769
Damage
37,315
54,271
Taken
79,571
32,103
Mitigated
35,459
13,522
Healing
24,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
5,332
2,056
1,100
5,164
15,163
9,638
0
8,772
5,835
1,345
21,771
L
Cthulhu
PaulRickards
Cthulhu
7,848
386
381
4,419
15,646
10,221
78
9,061
6,247
42,700
0
L
Artemis
Pixelkik
Artemis
9,784
3,783
0
6,927
17,578
5,061
571
8,297
8,916
0
67,699
L
6,759
2,655
0
5,837
19,790
7,037
0
6,343
13,007
0
69,939
W
Cthulhu
Triniee
Cthulhu
4,001
102
0
0
6,398
4,394
0
1,571
4,659
17,875
0
W
3,472
1,917
248
2,425
11,390
3,985
860
2,813
8,387
0
59,961
W
Erlang Shen
Velsket
Erlang Shen
15,144
7,825
0
3,314
14,632
10,336
0
3,088
11,294
0
78,540
W
Nu Wa
Weysup
Nu Wa
24,255
5,044
317
2,437
8,641
3,193
360
3,052
5,342
90,746
0
W
Cerberus
hec22
Cerberus
12,897
409
0
4,781
13,210
10,195
481
4,547
8,043
55,714
0
L
Scylla
shutnek
Scylla
7,592
348
0
903
11,394
3,502
0
6,694
4,413
48,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,953
Gold Earned
47,054
490
Minions Killed
441
0
Camps Cleared
0
2,024,904
Distance Traveled
1,912,040
19
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,260
375
37
2
0
422,492
2
L
Cthulhu
10,059
457
67
3
0
414,354
8
L
Artemis
8,851
402
113
5
0
327,713
6
L
Set
9,906
450
121
6
0
363,529
3
W
Cthulhu
8,205
373
30
1
0
381,367
7
W
Neith
8,920
405
94
4
0
369,261
4
W
Erlang Shen
11,641
529
109
5
0
458,214
1
W
Nu Wa
13,567
617
152
7
0
438,494
4
W
Cerberus
10,620
483
105
5
0
377,568
3
L
Scylla
9,978
454
103
5
0
383,952
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role