Player Matchup

Arachne
Arachne
JonPue
Arachne
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
MRElectro11
Sun Wukong
Level 40
God Stats
0W - 4L
1,148 SR
Queue Stats
21W - 24L
1,444 Elo+
Party 2
Neith
Neith
MrGameCube
Neith
Level 49
God Stats
27W - 39L
1,432 SR
Queue Stats
142W - 139L
1,423 Elo+
Party 2
Anubis
Anubis
Rabbitlord
Anubis
Level 88
God Stats
18W - 18L
1,408 SR
Queue Stats
168W - 146L
1,442 Elo+
Party 2
Ares
Ares
Timbert
Ares
Level 35
God Stats
10W - 22L
1,204 SR
Queue Stats
166W - 165L
1,443 Elo+
Party 2
Team Averages
Level 52
1,338 SR
1,450 Elo+

VS

Team Averages
Level 58
1,584 SR
1,610 Elo+
King Arthur
King Arthur
DJJAJO
King Arthur
Level 65
God Stats
9W - 9L
1,407 SR
Queue Stats
244W - 179L
1,650 Elo+
Party 3
Fenrir
Fenrir
DarkSp
Fenrir
Level 65
God Stats
2W - 6L
1,454 SR
Queue Stats
172W - 176L
1,504 Elo+
Party 1
Cernunnos
Cernunnos
PfadTastatur609
Cernunnos
Level 101
God Stats
6W - 2L
1,500 SR
Queue Stats
342W - 258L
1,680 Elo+
Party 3
Thoth
Thoth
Ynkonit
Thoth
Level 43
God Stats
10W - 3L
1,834 SR
Queue Stats
215W - 137L
1,729 Elo+
Party 3
Cthulhu
Cthulhu
qClaudia
Cthulhu
Level 16
God Stats
2W - 0L
1,724 SR
Queue Stats
26W - 36L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
JonPue
Arachne
11
1 / 3 / 1
6,684
477
5,629
8,224
4,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
MRElectro11
Sun Wukong
12
0 / 2 / 1
6,242
446
4,011
8,390
3,899
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
10
4 / 5 / 3
6,985
499
11,463
9,585
2,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Rabbitlord
Anubis
10
1 / 7 / 0
6,282
449
2,306
9,424
3,882
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
Timbert
Ares
10
2 / 6 / 2
6,255
447
3,907
12,262
6,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DJJAJO
King Arthur
14
3 / 1 / 3
8,298
593
6,549
9,380
6,528
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
DarkSp
Fenrir
13
9 / 1 / 5
8,321
594
5,988
9,470
3,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cernunnos
PfadTastatur609
Cernunnos
13
5 / 0 / 3
8,023
573
9,046
8,198
2,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thoth
Ynkonit
Thoth
15
5 / 0 / 4
8,625
616
7,907
4,369
1,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
qClaudia
Cthulhu
10
1 / 6 / 4
6,680
477
4,558
12,151
6,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
8
Kills
23
23
Deaths
8
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
King Arthur
DJJAJO
King Arthur
3
1
3
4.5
W
Fenrir
DarkSp
Fenrir
9
1
5
11.5
L
Arachne
JonPue
Arachne
1
3
1
0.5
L
Sun Wukong
MRElectro11
Sun Wukong
0
2
1
0.25
L
Neith
4
5
3
1.1
W
Cernunnos
PfadTastatur609
Cernunnos
5
0
3
6.5
L
Anubis
Rabbitlord
Anubis
1
7
0
0.14
L
Ares
Timbert
Ares
2
6
2
0.5
W
Thoth
Ynkonit
Thoth
5
0
4
7
W
Cthulhu
qClaudia
Cthulhu
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,316
Damage
34,048
47,885
Taken
43,568
20,886
Mitigated
20,296
10,516
Healing
13,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
DJJAJO
King Arthur
6,549
906
0
2,177
9,380
6,528
18
0
9,380
0
49,082
W
Fenrir
DarkSp
Fenrir
5,988
956
0
2,353
9,470
3,606
0
921
8,549
0
44,581
L
Arachne
JonPue
Arachne
5,629
3,770
0
1,842
8,224
4,392
0
1,468
6,650
0
44,389
L
Sun Wukong
MRElectro11
Sun Wukong
4,011
428
0
654
8,390
3,899
212
561
7,803
0
34,131
L
Neith
11,463
6,376
0
3,270
9,585
2,491
81
2,679
6,888
0
31,467
W
Cernunnos
PfadTastatur609
Cernunnos
9,046
4,714
0
6,760
8,198
2,607
96
973
7,225
0
58,017
L
Anubis
Rabbitlord
Anubis
2,306
143
0
2,772
9,424
3,882
79
3,815
5,229
31,490
0
L
Ares
Timbert
Ares
3,907
214
0
1,978
12,262
6,222
0
3,380
8,850
18,622
0
W
Thoth
Ynkonit
Thoth
7,907
77
0
1,000
4,369
1,214
0
1,978
2,391
45,815
0
W
Cthulhu
qClaudia
Cthulhu
4,558
620
80
967
12,151
6,341
0
2,341
9,810
16,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,448
Gold Earned
39,947
306
Minions Killed
425
0
Camps Cleared
0
1,262,229
Distance Traveled
1,275,606
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,298
593
112
8
0
271,044
2
W
Fenrir
8,321
594
69
5
0
263,758
1
L
Arachne
6,684
477
85
6
0
308,113
3
L
Sun Wukong
6,242
446
76
5
0
265,174
4
L
Neith
6,985
499
57
4
0
225,450
3
W
Cernunnos
8,023
573
99
7
0
234,988
5
L
Anubis
6,282
449
65
5
0
218,350
1
L
Ares
6,255
447
23
2
0
245,142
2
W
Thoth
8,625
616
122
9
0
272,641
0
W
Cthulhu
6,680
477
23
2
0
233,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role