Player Matchup

Artio
Artio
Debro16
Artio
Level 98
God Stats
46W - 33L
1,606 SR
Queue Stats
625W - 610L
1,614 Elo+
Party 1
Ah Puch
Ah Puch
MittBama
Ah Puch
Level 148
God Stats
2W - 2L
1,500 SR
Queue Stats
384W - 243L
1,675 Elo+
Party 1
Chaac
Chaac
Oshtertag
Chaac
Level 109
God Stats
2W - 7L
1,351 SR
Queue Stats
42W - 46L
1,618 Elo+
Party 1
Team Averages
Level 118
1,486 SR
1,636 Elo+

VS

Team Averages
Level 138
1,693 SR
1,699 Elo+
Ah Puch
Ah Puch
Keese W
Ah Puch
Level 138
God Stats
4W - 0L
1,799 SR
Queue Stats
50W - 45L
1,729 Elo+
Solo
Mulan
Mulan
Rojre
Mulan
Level 144
God Stats
10W - 4L
1,748 SR
Queue Stats
359W - 280L
1,702 Elo+
Solo
Ullr
Ullr
Thatch N Snatch
Ullr
Level 132
God Stats
82W - 80L
1,531 SR
Queue Stats
350W - 370L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Debro16
Artio
14
1 / 5 / 1
11,791
621
8,122
22,496
23,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Puch
MittBama
Ah Puch
15
1 / 1 / 0
11,031
581
15,812
10,879
3,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Oshtertag
Chaac
13
0 / 4 / 1
10,174
535
8,462
18,552
16,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Keese W
Ah Puch
16
4 / 1 / 6
12,230
644
15,883
7,969
4,751
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
Rojre
Mulan
16
2 / 0 / 8
12,045
634
17,684
16,981
14,899
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
4 / 1 / 4
12,340
649
10,138
16,098
6,312
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
2
Kills
10
10
Deaths
2
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Artio
Debro16
Artio
1
5
1
0.3
W
Ah Puch
Keese W
Ah Puch
4
1
6
7
L
Ah Puch
MittBama
Ah Puch
1
1
0
1
L
Chaac
Oshtertag
Chaac
0
4
1
0.13
W
Mulan
Rojre
Mulan
2
0
8
6
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,396
Damage
43,705
51,927
Taken
41,048
43,348
Mitigated
25,962
13,616
Healing
8,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Debro16
Artio
8,122
497
1,422
6,137
22,496
23,080
0
6,037
16,459
29,012
0
W
Ah Puch
Keese W
Ah Puch
15,883
612
0
2,464
7,969
4,751
1,134
4,357
3,235
72,931
0
L
Ah Puch
MittBama
Ah Puch
15,812
218
0
1,994
10,879
3,877
607
2,046
8,833
75,640
0
L
Chaac
Oshtertag
Chaac
8,462
748
0
4,063
18,552
16,391
387
7,837
10,715
0
37,782
W
Mulan
Rojre
Mulan
17,684
2,958
0
4,806
16,981
14,899
840
9,437
6,588
0
57,453
W
10,138
4,776
0
1,520
16,098
6,312
885
8,944
6,556
0
69,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,996
Gold Earned
36,615
225
Minions Killed
276
0
Camps Cleared
0
1,105,882
Distance Traveled
1,077,585
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
11,791
621
31
2
0
363,457
4
W
Ah Puch
12,230
644
88
5
0
329,009
0
L
Ah Puch
11,031
581
145
8
0
370,373
3
L
Chaac
10,174
535
49
3
0
372,052
5
W
Mulan
12,045
634
73
4
0
395,850
4
W
Ullr
12,340
649
115
6
0
352,726
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role