Player Matchup

Chaac
Chaac
Anddamaria
Chaac
Level 29
God Stats
2W - 2L
1,533 SR
Queue Stats
157W - 208L
1,274 Elo+
Solo
Artemis
Artemis
Darkpolonini
Artemis
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 30L
1,191 Elo+
Party 1
Achilles
Achilles
ICEEYceoX
Achilles
Level 7
God Stats
4W - 11L
1,462 SR
Queue Stats
97W - 114L
1,216 Elo+
Solo
Janus
Janus
SharinganGouhl69
Janus
Level 26
God Stats
0W - 1L
1,163 SR
Queue Stats
38W - 48L
1,382 Elo+
Solo
Da Ji
Da Ji
piso-guerrero
Da Ji
Level 4
God Stats
2W - 4L
1,500 SR
Queue Stats
184W - 267L
1,113 Elo+
Party 1
Team Averages
Level 14
1,432 SR
1,235 Elo+

VS

Team Averages
Level 13
1,479 SR
1,341 Elo+
Neith
Neith
HighMeJordan
Neith
Level 6
God Stats
6W - 11L
1,310 SR
Queue Stats
11W - 22L
1,064 Elo+
Solo
Hercules
Hercules
IKinGSebas
Hercules
Level 8
God Stats
8W - 13L
1,427 SR
Queue Stats
57W - 60L
1,266 Elo+
Solo
Scylla
Scylla
Jairocc8
Scylla
Level 17
God Stats
20W - 22L
1,405 SR
Queue Stats
46W - 45L
1,371 Elo+
Party 2
Vulcan
Vulcan
Krippymendezz
Vulcan
Level 16
God Stats
6W - 6L
1,419 SR
Queue Stats
15W - 24L
1,252 Elo+
Party 2
Ganesha
Ganesha
dackinthebox
Ganesha
Level 18
God Stats
4W - 1L
1,835 SR
Queue Stats
5W - 1L
1,752 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
2 / 5 / 2
9,051
394
5,405
15,724
6,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Artemis
Darkpolonini
Artemis
15
1 / 5 / 4
8,728
379
7,567
14,563
3,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
ICEEYceoX
Achilles
15
3 / 2 / 1
8,798
383
6,122
12,996
11,189
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
2 / 10 / 2
10,701
465
11,954
17,135
4,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
3 / 7 / 2
10,386
452
6,586
20,298
7,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 7
11,212
487
5,981
13,335
5,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
IKinGSebas
Hercules
18
5 / 0 / 4
11,954
520
8,130
11,650
7,323
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
Jairocc8
Scylla
20
9 / 2 / 4
13,458
585
16,926
8,293
3,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
11 / 4 / 6
12,632
549
19,859
12,547
5,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
dackinthebox
Ganesha
15
0 / 5 / 12
10,836
471
6,264
15,634
13,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
61
11
Kills
28
29
Deaths
11
11
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Chaac
2
5
2
0.6
L
Artemis
Darkpolonini
Artemis
1
5
4
0.6
W
3
0
7
6.5
L
Achilles
ICEEYceoX
Achilles
3
2
1
1.75
W
Hercules
IKinGSebas
Hercules
5
0
4
7
W
Scylla
Jairocc8
Scylla
9
2
4
5.5
W
11
4
6
3.5
L
2
10
2
0.3
W
Ganesha
dackinthebox
Ganesha
0
5
12
1.2
L
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,634
Damage
57,160
80,716
Taken
61,459
33,986
Mitigated
35,372
15,685
Healing
19,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
5,405
442
0
2,155
15,724
6,610
1,252
11,466
3,552
0
37,396
L
Artemis
Darkpolonini
Artemis
7,567
4,317
0
3,900
14,563
3,851
730
6,809
7,224
0
41,895
W
5,981
2,774
0
5,623
13,335
5,409
2,140
2,029
11,256
0
74,614
L
Achilles
ICEEYceoX
Achilles
6,122
1,635
0
1,859
12,996
11,189
490
5,984
6,834
0
34,888
W
Hercules
IKinGSebas
Hercules
8,130
2,780
0
5,167
11,650
7,323
2,490
468
11,182
0
43,786
W
Scylla
Jairocc8
Scylla
16,926
1,183
570
2,765
8,293
3,213
4,172
1,031
7,012
75,195
0
W
19,859
4,936
149
2,108
12,547
5,993
1,753
7,468
5,054
72,588
0
L
11,954
918
0
2,872
17,135
4,475
200
11,996
4,516
67,112
0
W
Ganesha
dackinthebox
Ganesha
6,264
370
0
2,854
15,634
13,434
1,212
958
14,551
25,483
0
L
6,586
1,257
0
4,899
20,298
7,861
88
5,017
15,065
0
64,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,664
Gold Earned
60,092
424
Minions Killed
517
0
Camps Cleared
0
1,864,768
Distance Traveled
2,097,060
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,051
394
65
3
0
396,047
0
L
Artemis
8,728
379
77
3
0
296,024
0
W
Neith
11,212
487
126
5
0
443,349
1
L
Achilles
8,798
383
53
2
0
375,823
0
W
Hercules
11,954
520
124
5
0
423,767
0
W
Scylla
13,458
585
142
6
0
376,977
0
W
Vulcan
12,632
549
124
5
0
408,021
3
L
Janus
10,701
465
129
6
0
332,855
1
W
Ganesha
10,836
471
1
0
0
444,946
0
L
Da Ji
10,386
452
100
4
0
464,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role