Player Matchup

Olorun
Olorun
Bananaguy213635
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,277 Elo+
Party 1
Poseidon
Poseidon
BrodyPokeMaster
Poseidon
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
102W - 93L
1,567 Elo+
Party 1
Cthulhu
Cthulhu
willyam bruno
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,328 Elo+
Solo
Neith
Neith
worldillusionist
Neith
Level 29
God Stats
0W - 1L
1,306 SR
Queue Stats
499W - 529L
1,484 Elo+
Solo
Achilles
Achilles
yimplu
Achilles
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
131W - 121L
1,560 Elo+
Party 1
Team Averages
Level 19
1,461 SR
1,443 Elo+

VS

Team Averages
Level 20
1,443 SR
1,390 Elo+
Sol
Sol
ClanKiller007
Sol
Level 7
God Stats
1W - 0L
1,482 SR
Queue Stats
1W - 1L
989 Elo+
Solo
Cthulhu
Cthulhu
JokersFAV
Cthulhu
Level 27
God Stats
1W - 0L
1,213 SR
Queue Stats
34W - 21L
1,535 Elo+
Solo
Janus
Janus
KangarooCar
Janus
Level 26
God Stats
11W - 10L
1,480 SR
Queue Stats
405W - 372L
1,532 Elo+
Solo
Bellona
Bellona
Senku_Rei_Kazuya
Bellona
Level 15
God Stats
81W - 67L
1,565 SR
Queue Stats
101W - 84L
1,507 Elo+
Solo
Neith
Neith
U-TizianO9
Neith
Level 27
God Stats
3W - 2L
1,477 SR
Queue Stats
129W - 142L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 6 / 2
4,423
402
1,292
5,495
1,446
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Poseidon
8
4 / 4 / 0
5,564
506
5,079
5,169
1,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
6
0 / 7 / 0
4,386
399
973
7,868
3,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 2 / 3
5,025
457
4,138
5,509
1,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
yimplu
Achilles
8
2 / 2 / 0
5,186
471
4,468
7,889
4,685
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 7
5,601
509
3,502
7,094
1,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
JokersFAV
Cthulhu
8
2 / 2 / 6
5,843
531
2,772
5,407
3,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
6 / 0 / 2
7,057
642
3,572
4,015
1,176
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
6 / 0 / 1
6,383
580
5,787
7,373
4,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
11
6 / 1 / 2
6,432
585
4,999
6,372
1,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
7
Kills
21
21
Deaths
8
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
L
Poseidon
4
4
0
1
W
1
5
7
0.9
W
Cthulhu
JokersFAV
Cthulhu
2
2
6
2.5
W
6
0
2
7
W
6
0
1
6.5
W
Neith
6
1
2
7
L
Cthulhu
0
7
0
0
L
1
2
3
1.25
L
Achilles
yimplu
Achilles
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,950
Damage
20,632
31,930
Taken
30,261
12,536
Mitigated
13,120
4,526
Healing
12,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,292
701
0
190
5,495
1,446
0
1,613
3,882
10,760
0
L
Poseidon
5,079
899
0
860
5,169
1,401
0
1,449
3,720
21,539
0
W
3,502
1,322
0
1,832
7,094
1,713
255
738
6,356
15,172
0
W
Cthulhu
JokersFAV
Cthulhu
2,772
374
0
853
5,407
3,991
133
1,924
3,406
14,570
0
W
3,572
628
0
2,030
4,015
1,176
108
1,307
2,588
41,859
0
W
5,787
3,097
195
3,404
7,373
4,254
1,178
1,745
5,484
0
23,889
W
Neith
4,999
2,285
0
3,893
6,372
1,986
1,439
1,239
5,083
0
27,003
L
Cthulhu
973
0
0
135
7,868
3,392
120
3,132
4,736
10,779
0
L
4,138
1,587
0
1,742
5,509
1,612
0
1,740
3,769
0
15,302
L
Achilles
yimplu
Achilles
4,468
939
0
1,599
7,889
4,685
75
1,912
5,977
0
19,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,584
Gold Earned
31,316
137
Minions Killed
218
0
Camps Cleared
0
964,572
Distance Traveled
1,015,322
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
4,423
402
20
2
0
194,767
0
L
Poseidon
5,564
506
50
5
0
201,183
0
W
Sol
5,601
509
31
3
0
218,790
0
W
Cthulhu
5,843
531
16
1
0
190,366
3
W
Janus
7,057
642
78
7
0
202,478
3
W
Bellona
6,383
580
41
4
0
241,899
0
W
Neith
6,432
585
52
5
0
161,789
4
L
Cthulhu
4,386
399
10
1
0
183,529
2
L
Neith
5,025
457
23
2
0
170,169
2
L
Achilles
5,186
471
34
3
0
214,924
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role