Player Matchup

Tsukuyomi
Tsukuyomi
Chrisboiii
Tsukuyomi
Level 27
God Stats
129W - 132L
1,480 SR
Queue Stats
391W - 415L
1,389 Elo+
Solo
Kali
Kali
IkariosGE
Kali
Level 14
God Stats
8W - 16L
1,296 SR
Queue Stats
62W - 86L
1,218 Elo+
Party 2
Olorun
Olorun
ORION54
Olorun
Level 8
God Stats
24W - 28L
1,373 SR
Queue Stats
51W - 68L
1,211 Elo+
Party 2
Scylla
Scylla
kakashi-sensei4x
Scylla
Level 24
God Stats
0W - 3L
1,297 SR
Queue Stats
46W - 58L
1,225 Elo+
Solo
Osiris
Osiris
valkerine
Osiris
Level 16
God Stats
2W - 2L
1,540 SR
Queue Stats
203W - 264L
1,253 Elo+
Party 2
Team Averages
Level 18
1,397 SR
1,259 Elo+

VS

Team Averages
Level 29
1,437 SR
1,409 Elo+
Ymir
Ymir
BARDE76
Ymir
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
JORGEAPOLO
Chaac
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
14W - 14L
1,352 Elo+
Solo
Anubis
Anubis
LuckyLucas913
Anubis
Level 11
God Stats
6W - 7L
1,366 SR
Queue Stats
8W - 7L
1,440 Elo+
Party 1
Mercury
Mercury
MateZ_Arcalion
Mercury
Level 65
God Stats
5W - 5L
1,236 SR
Queue Stats
289W - 311L
1,349 Elo+
Party 1
Apollo
Apollo
Twotimesgamer
Apollo
Level 15
God Stats
7W - 7L
1,583 SR
Queue Stats
36W - 35L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Chrisboiii
Tsukuyomi
14
5 / 1 / 1
8,639
576
6,269
9,347
3,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Kali
9
1 / 9 / 5
6,666
444
4,536
10,652
3,385
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
ORION54
Olorun
12
3 / 5 / 3
7,220
481
5,436
11,726
3,634
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

11
2 / 7 / 3
7,190
479
5,776
7,894
1,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
valkerine
Osiris
10
0 / 7 / 1
6,279
419
5,109
9,611
6,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BARDE76
Ymir
12
5 / 2 / 5
8,086
539
7,192
9,176
4,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Chaac
12
3 / 1 / 5
7,244
483
6,404
10,460
5,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
8 / 2 / 5
8,760
584
8,239
7,220
2,867
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

13
7 / 2 / 4
8,087
539
5,954
8,485
2,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
6 / 5 / 3
8,178
545
7,629
12,102
3,808
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
51
11
Kills
29
29
Deaths
12
13
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ymir
BARDE76
Ymir
5
2
5
3.75
L
Tsukuyomi
Chrisboiii
Tsukuyomi
5
1
1
5.5
L
Kali
1
9
5
0.39
W
Chaac
3
1
5
5.5
W
8
2
5
5.25
W
7
2
4
4.5
L
Olorun
ORION54
Olorun
3
5
3
0.9
W
6
5
3
1.5
L
2
7
3
0.5
L
Osiris
valkerine
Osiris
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,126
Damage
35,418
49,230
Taken
47,443
19,663
Mitigated
19,493
8,624
Healing
18,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
BARDE76
Ymir
7,192
1,849
0
1,585
9,176
4,549
258
2,667
6,509
24,386
0
L
Tsukuyomi
Chrisboiii
Tsukuyomi
6,269
1,654
0
3,227
9,347
3,879
0
2,229
7,043
0
57,100
L
Kali
4,536
2,583
0
1,325
10,652
3,385
0
5,276
5,351
0
20,641
W
Chaac
6,404
1,959
0
4,682
10,460
5,779
427
1,291
8,794
0
24,668
W
8,239
87
0
3,684
7,220
2,867
736
2,224
4,996
43,731
0
W
5,954
2,405
0
2,818
8,485
2,490
419
1,264
7,146
0
34,442
L
Olorun
ORION54
Olorun
5,436
1,937
96
3,042
11,726
3,634
0
2,753
8,973
31,872
0
W
7,629
5,141
0
5,556
12,102
3,808
2,190
3,766
8,336
0
48,224
L
5,776
495
0
584
7,894
1,771
0
4,347
3,522
28,991
0
L
Osiris
valkerine
Osiris
5,109
3,112
0
350
9,611
6,994
52
826
8,364
0
25,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,994
Gold Earned
40,355
283
Minions Killed
302
0
Camps Cleared
0
1,377,427
Distance Traveled
1,381,643
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,086
539
44
3
0
280,041
3
L
Tsukuyomi
8,639
576
107
7
0
312,005
0
L
Kali
6,666
444
29
2
0
266,425
2
W
Chaac
7,244
483
49
3
0
248,443
0
W
Anubis
8,760
584
79
5
0
249,980
3
W
Mercury
8,087
539
67
4
0
351,353
2
L
Olorun
7,220
481
47
3
0
261,210
2
W
Apollo
8,178
545
63
4
0
251,826
8
L
Scylla
7,190
479
53
4
0
259,296
3
L
Osiris
6,279
419
47
3
0
278,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role