Player Matchup

Ymir
Ymir
XxsetsunaXx123
Ymir
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 13L
1,242 Elo+
Solo
Kukulkan
Kukulkan
aquah x SF1
Kukulkan
Level 41
God Stats
4W - 5L
1,127 SR
Queue Stats
12W - 20L
1,417 Elo+
Party 1
Thor
Thor
lil ShlimJim
Thor
Level 36
God Stats
4W - 7L
1,275 SR
Queue Stats
15W - 33L
1,252 Elo+
Party 1
Team Averages
Level 35
1,301 SR
1,303 Elo+

VS

Team Averages
Level 65
1,464 SR
1,473 Elo+
Baron Samedi
Baron Samedi
MrLoc248
Baron Samedi
Level 28
God Stats
2W - 5L
1,500 SR
Queue Stats
8W - 19L
1,500 Elo+
Party 2
Ymir
Ymir
SNDBYTE
Ymir
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 15L
1,599 Elo+
Party 2
Cernunnos
Cernunnos
SlateWall541632
Cernunnos
Level 100
God Stats
45W - 72L
1,393 SR
Queue Stats
258W - 363L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 23
12,115
673
7,518
21,238
11,153
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
aquah x SF1
Kukulkan
19
18 / 2 / 8
14,805
823
20,815
9,198
3,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
7 / 3 / 13
12,988
722
12,307
14,021
7,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MrLoc248
Baron Samedi
13
0 / 11 / 4
9,909
551
8,787
15,101
6,068
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
SNDBYTE
Ymir
13
5 / 9 / 2
11,444
636
11,096
21,332
13,387
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cernunnos
SlateWall541632
Cernunnos
16
5 / 6 / 5
12,180
677
12,387
12,349
4,145
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
21
26
Kills
10
12
Deaths
26
44
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
MrLoc248
Baron Samedi
0
11
4
0.18
L
Ymir
SNDBYTE
Ymir
5
9
2
0.67
L
Cernunnos
SlateWall541632
Cernunnos
5
6
5
1.25
W
1
7
23
1.79
W
Kukulkan
aquah x SF1
Kukulkan
18
2
8
11
W
7
3
13
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,640
Damage
32,270
44,457
Taken
48,782
22,007
Mitigated
23,600
11,322
Healing
5,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
MrLoc248
Baron Samedi
8,787
366
751
2,053
15,101
6,068
0
8,591
5,932
27,615
0
L
Ymir
SNDBYTE
Ymir
11,096
1,803
0
2,867
21,332
13,387
30
11,909
8,822
38,606
0
L
Cernunnos
SlateWall541632
Cernunnos
12,387
3,707
0
64
12,349
4,145
220
6,797
4,994
0
56,312
W
7,518
1,572
639
2,537
21,238
11,153
624
8,749
12,489
23,911
0
W
Kukulkan
aquah x SF1
Kukulkan
20,815
2,265
1,056
2,800
9,198
3,772
1,236
4,791
4,407
66,633
0
W
12,307
2,244
330
3,960
14,021
7,082
469
6,373
7,648
0
52,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,908
Gold Earned
33,533
192
Minions Killed
166
0
Camps Cleared
0
933,217
Distance Traveled
650,268
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,909
551
27
2
0
219,965
0
L
Ymir
11,444
636
40
2
0
233,538
0
L
Cernunnos
12,180
677
99
6
0
196,765
2
W
Ymir
12,115
673
29
2
0
266,488
0
W
Kukulkan
14,805
823
94
5
0
328,849
2
W
Thor
12,988
722
69
4
0
337,880
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role