Player Matchup

Hades
Hades
Blakk Lavendr
Hades
Level 146
God Stats
20W - 11L
1,531 SR
Queue Stats
278W - 263L
1,600 Elo+
Party 3
Sun Wukong
Sun Wukong
Raw Rangler
Sun Wukong
Level 159
God Stats
22W - 14L
1,636 SR
Queue Stats
493W - 485L
1,606 Elo+
Party 3
Sobek
Sobek
Wingterra
Sobek
Level 122
God Stats
19W - 19L
1,608 SR
Queue Stats
212W - 199L
1,593 Elo+
Party 1
Thanatos
Thanatos
Xtwiztedxshadow1
Thanatos
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 51L
1,642 Elo+
Solo
Medusa
Medusa
kidninja26
Medusa
Level 107
God Stats
11W - 7L
1,656 SR
Queue Stats
226W - 203L
1,590 Elo+
Party 1
Team Averages
Level 123
1,586 SR
1,606 Elo+

VS

Team Averages
Level 124
1,625 SR
1,565 Elo+
Sobek
Sobek
DareDevils2013
Sobek
Level 126
God Stats
3W - 1L
1,139 SR
Queue Stats
315W - 294L
1,548 Elo+
Party 2
Tiamat
Tiamat
Its iRonix
Tiamat
Level 127
God Stats
6W - 6L
1,546 SR
Queue Stats
162W - 129L
1,557 Elo+
Party 4
Arachne
Arachne
TG xTrYhArDx
Arachne
Level 118
God Stats
38W - 22L
1,681 SR
Queue Stats
282W - 251L
1,551 Elo+
Party 4
Nike
Nike
aots66
Nike
Level 142
God Stats
2W - 1L
1,877 SR
Queue Stats
18W - 25L
1,600 Elo+
Solo
Cernunnos
Cernunnos
zZCommonZz
Cernunnos
Level 109
God Stats
16W - 4L
1,880 SR
Queue Stats
310W - 281L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 2
8,031
472
10,191
14,369
8,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
Raw Rangler
Sun Wukong
14
1 / 5 / 0
8,472
498
6,441
16,925
9,620
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sobek
Wingterra
Sobek
12
1 / 6 / 6
8,151
479
5,946
16,944
11,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
4 / 4 / 3
8,522
501
3,428
10,281
3,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Medusa
kidninja26
Medusa
16
5 / 5 / 1
9,500
559
9,727
13,925
4,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 11
9,336
549
5,115
16,447
12,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
Its iRonix
Tiamat
15
3 / 2 / 12
9,283
546
11,234
8,493
6,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
TG xTrYhArDx
Arachne
17
13 / 3 / 4
10,786
634
13,312
15,204
5,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Nike
aots66
Nike
17
2 / 2 / 5
10,626
625
10,017
11,048
7,260
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cernunnos
zZCommonZz
Cernunnos
18
5 / 1 / 4
11,494
676
13,337
12,814
4,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
62
12
Kills
26
26
Deaths
12
12
Assists
36
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
W
3
4
11
2.13
W
Tiamat
Its iRonix
Tiamat
3
2
12
4.5
L
Sun Wukong
Raw Rangler
Sun Wukong
1
5
0
0.2
W
Arachne
TG xTrYhArDx
Arachne
13
3
4
5
L
Sobek
Wingterra
Sobek
1
6
6
0.67
L
4
4
3
1.38
W
Nike
aots66
Nike
2
2
5
2.25
L
Medusa
kidninja26
Medusa
5
5
1
1.1
W
Cernunnos
zZCommonZz
Cernunnos
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,733
Damage
53,015
72,444
Taken
64,006
37,507
Mitigated
35,636
29,493
Healing
23,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,191
234
79
4,140
14,369
8,171
0
5,739
8,191
62,116
0
W
5,115
515
0
4,880
16,447
12,317
0
4,626
11,821
24,691
0
W
Tiamat
Its iRonix
Tiamat
11,234
1,344
0
2,086
8,493
6,063
216
4,202
4,291
50,647
0
L
Sun Wukong
Raw Rangler
Sun Wukong
6,441
1,134
0
6,534
16,925
9,620
584
3,065
13,852
0
52,587
W
Arachne
TG xTrYhArDx
Arachne
13,312
8,606
0
4,890
15,204
5,599
0
4,804
10,400
0
82,511
L
Sobek
Wingterra
Sobek
5,946
170
0
5,146
16,944
11,996
72
6,569
10,073
22,414
0
L
3,428
466
0
8,649
10,281
3,428
0
1,756
8,411
0
37,780
W
Nike
aots66
Nike
10,017
1,579
0
1,524
11,048
7,260
322
770
10,278
13,030
53,090
L
Medusa
kidninja26
Medusa
9,727
3,570
0
4,945
13,925
4,292
0
733
13,192
0
70,967
W
Cernunnos
zZCommonZz
Cernunnos
13,337
7,545
0
10,077
12,814
4,397
0
1,735
11,079
0
88,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,676
Gold Earned
51,525
469
Minions Killed
523
0
Camps Cleared
0
1,518,802
Distance Traveled
1,681,438
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,031
472
127
7
0
288,926
3
W
Sobek
9,336
549
30
2
0
362,033
0
W
Tiamat
9,283
546
85
5
0
319,108
5
L
Sun Wukong
8,472
498
122
7
0
317,012
0
W
Arachne
10,786
634
101
6
0
359,602
1
L
Sobek
8,151
479
33
2
0
338,295
1
L
Thanatos
8,522
501
78
5
0
265,416
3
W
Nike
10,626
625
140
8
0
310,998
5
L
Medusa
9,500
559
109
6
0
309,153
3
W
Cernunnos
11,494
676
167
10
0
329,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role