Player Matchup

Nemesis
Nemesis
ESCRI15
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,169 Elo+
Party 1
Hel
Hel
LukeXB1
Hel
Level 7
God Stats
3W - 9L
1,309 SR
Queue Stats
53W - 50L
1,334 Elo+
Party 2
Odin
Odin
MrPopo2468
Odin
Level 13
God Stats
3W - 8L
1,346 SR
Queue Stats
3W - 8L
1,182 Elo+
Party 2
Hades
Hades
RKBlue10
Hades
Level 12
God Stats
3W - 6L
1,330 SR
Queue Stats
12W - 20L
1,131 Elo+
Party 2
Thanatos
Thanatos
andreu211
Thanatos
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,439 Elo+
Party 1
Team Averages
Level 11
1,397 SR
1,251 Elo+

VS

Team Averages
Level 23
1,508 SR
1,415 Elo+
Medusa
Medusa
Kahtukyp
Medusa
Level 17
God Stats
7W - 1L
1,776 SR
Queue Stats
108W - 107L
1,417 Elo+
Solo
Artemis
Artemis
Kleimon
Artemis
Level 21
God Stats
51W - 39L
1,578 SR
Queue Stats
65W - 70L
1,446 Elo+
Party 3
Hera
Hera
Naberalgamma
Hera
Level 36
God Stats
2W - 7L
1,215 SR
Queue Stats
86W - 90L
1,448 Elo+
Party 3
Nu Wa
Nu Wa
XMisterUniverseX
Nu Wa
Level 14
God Stats
2W - 0L
1,695 SR
Queue Stats
36W - 40L
1,330 Elo+
Solo
Merlin
Merlin
mamadousegpa66
Merlin
Level 26
God Stats
1W - 1L
1,276 SR
Queue Stats
57W - 60L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ESCRI15
Nemesis
15
0 / 14 / 6
9,757
887
6,086
23,107
8,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hel
16
4 / 6 / 4
11,285
1,026
7,458
16,884
5,472
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
0 / 10 / 7
10,241
931
3,845
17,641
7,435
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hades
RKBlue10
Hades
17
2 / 8 / 6
10,696
972
3,784
19,168
10,555
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
andreu211
Thanatos
17
8 / 8 / 6
12,687
1,153
12,445
22,373
7,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

269

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Kahtukyp
Medusa
20
18 / 3 / 16
13,724
1,248
24,182
10,792
3,531
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
Kleimon
Artemis
18
6 / 5 / 26
11,711
1,065
13,770
10,381
3,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
8 / 1 / 25
12,586
1,144
17,034
4,729
2,676
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
5 / 1 / 24
11,760
1,069
14,413
3,527
1,162
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
9 / 4 / 24
13,020
1,184
20,613
6,418
2,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
161
14
Kills
46
46
Deaths
14
29
Assists
115
Player
Kills
Deaths
Assists
KDA
L
Nemesis
ESCRI15
Nemesis
0
14
6
0.21
W
Medusa
Kahtukyp
Medusa
18
3
16
8.67
W
Artemis
Kleimon
Artemis
6
5
26
3.8
L
Hel
4
6
4
1
L
0
10
7
0.35
W
8
1
25
20.5
L
Hades
RKBlue10
Hades
2
8
6
0.63
W
5
1
24
17
L
Thanatos
andreu211
Thanatos
8
8
6
1.38
W
9
4
24
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,618
Damage
90,012
99,173
Taken
35,847
39,893
Mitigated
13,221
20,276
Healing
4,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
ESCRI15
Nemesis
6,086
2,483
0
1,729
23,107
8,841
0
13,046
10,061
0
14,116
W
Medusa
Kahtukyp
Medusa
24,182
15,945
0
1,725
10,792
3,531
0
4,560
6,232
0
41,034
W
Artemis
Kleimon
Artemis
13,770
9,027
0
2,511
10,381
3,625
0
1,785
8,596
0
26,437
L
Hel
7,458
1,361
4,602
2,877
16,884
5,472
0
7,563
9,321
32,939
0
L
3,845
927
0
0
17,641
7,435
0
6,964
10,677
0
27,186
W
17,034
4,958
0
0
4,729
2,676
0
1,866
2,863
24,705
0
L
Hades
RKBlue10
Hades
3,784
1,276
202
2,330
19,168
10,555
0
10,779
8,389
23,231
0
W
14,413
3,143
0
0
3,527
1,162
0
1,022
2,505
28,614
0
L
Thanatos
andreu211
Thanatos
12,445
3,430
0
8,536
22,373
7,590
0
13,708
8,665
0
32,275
W
20,613
2,338
0
413
6,418
2,227
0
2,009
4,409
46,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,666
Gold Earned
62,801
165
Minions Killed
188
5
Camps Cleared
5
994,708
Distance Traveled
933,250
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,757
887
11
1
1
217,082
1
W
Medusa
13,724
1,248
43
4
4
198,591
1
W
Artemis
11,711
1,065
27
2
0
165,811
0
L
Hel
11,285
1,026
46
4
3
208,291
0
L
Odin
10,241
931
49
4
1
195,699
3
W
Hera
12,586
1,144
20
2
0
207,415
2
L
Hades
10,696
972
23
2
0
152,955
3
W
Nu Wa
11,760
1,069
46
4
0
182,992
0
L
Thanatos
12,687
1,153
36
3
0
220,681
1
W
Merlin
13,020
1,184
52
5
1
178,441
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role