Player Matchup

Danzaburou
Danzaburou
CadeGriffinsBad
Danzaburou
Level 25
God Stats
81W - 70L
1,557 SR
Queue Stats
95W - 101L
1,404 Elo+
Solo
Hades
Hades
Lady_Op3
Hades
Level 24
God Stats
35W - 25L
1,591 SR
Queue Stats
91W - 109L
1,471 Elo+
Party 2
Baron Samedi
Baron Samedi
Renegade_Op3
Baron Samedi
Level 29
God Stats
10W - 5L
1,750 SR
Queue Stats
141W - 136L
1,453 Elo+
Party 2
Arachne
Arachne
SheMoansTonii
Arachne
Level 29
God Stats
70W - 78L
1,461 SR
Queue Stats
147W - 176L
1,408 Elo+
Solo
Fenrir
Fenrir
Zh4d0w15
Fenrir
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 10L
1,303 Elo+
Solo
Team Averages
Level 23
1,572 SR
1,408 Elo+

VS

Team Averages
Level 11
1,477 SR
1,380 Elo+
Chaac
Chaac
ANArChYX_NatioN
Chaac
Level 26
God Stats
6W - 3L
1,651 SR
Queue Stats
67W - 93L
1,439 Elo+
Solo
Poseidon
Poseidon
Cannonckt15
Poseidon
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,322 Elo+
Party 1
Nox
Nox
CozzaFrenzy13
Nox
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,297 Elo+
Solo
Anhur
Anhur
TimboSlice3313
Anhur
Level 12
God Stats
2W - 3L
1,500 SR
Queue Stats
9W - 11L
1,359 Elo+
Solo
Thor
Thor
thebigray28
Thor
Level 4
God Stats
0W - 2L
1,234 SR
Queue Stats
1W - 3L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CadeGriffinsBad
Danzaburou
19
10 / 6 / 20
13,122
1,312
26,532
15,100
5,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hades
Lady_Op3
Hades
19
6 / 1 / 22
12,160
1,216
11,966
10,653
7,330
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Renegade_Op3
Baron Samedi
20
15 / 2 / 16
14,237
1,424
21,031
9,975
4,686
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
18
9 / 1 / 12
11,811
1,181
14,167
10,577
4,119
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
Zh4d0w15
Fenrir
16
0 / 7 / 15
9,604
960
5,537
15,861
6,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

218

VS

Team 2 Tickets

49

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 11
11,799
1,180
18,680
21,077
22,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
Cannonckt15
Poseidon
17
6 / 9 / 6
10,986
1,099
10,420
12,610
4,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 5 / 10
10,005
1,001
7,209
11,979
4,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 12 / 11
11,018
1,102
17,177
23,470
8,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
0 / 10 / 7
9,332
933
3,213
16,273
6,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
62
40
Kills
17
17
Deaths
40
85
Assists
45
Player
Kills
Deaths
Assists
KDA
L
5
4
11
2.63
W
Danzaburou
CadeGriffinsBad
Danzaburou
10
6
20
3.33
L
Poseidon
Cannonckt15
Poseidon
6
9
6
1
L
1
5
10
1.2
W
Hades
Lady_Op3
Hades
6
1
22
17
W
Baron Samedi
Renegade_Op3
Baron Samedi
15
2
16
11.5
W
Arachne
9
1
12
15
L
5
12
11
0.88
W
Fenrir
Zh4d0w15
Fenrir
0
7
15
1.07
L
0
10
7
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,233
Damage
56,699
62,166
Taken
85,409
28,044
Mitigated
46,893
17,591
Healing
12,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,680
4,837
510
6,726
21,077
22,675
0
9,131
11,946
0
39,734
W
Danzaburou
CadeGriffinsBad
Danzaburou
26,532
12,860
0
3,597
15,100
5,543
0
4,653
10,272
0
55,170
L
Poseidon
Cannonckt15
Poseidon
10,420
1,144
0
0
12,610
4,151
0
4,090
8,520
25,703
0
L
7,209
454
0
0
11,979
4,909
0
5,220
6,759
29,940
0
W
Hades
Lady_Op3
Hades
11,966
1,904
1,084
2,186
10,653
7,330
0
3,387
7,118
31,021
0
W
Baron Samedi
Renegade_Op3
Baron Samedi
21,031
4,612
3,582
4,070
9,975
4,686
0
3,323
6,552
40,082
0
W
Arachne
14,167
12,297
0
2,553
10,577
4,119
0
1,923
8,392
0
18,409
L
17,177
10,209
0
3,568
23,470
8,739
0
8,272
15,198
0
35,167
W
Fenrir
Zh4d0w15
Fenrir
5,537
1,132
0
519
15,861
6,366
0
4,343
11,368
0
10,358
L
3,213
992
0
1,220
16,273
6,419
0
6,284
9,989
0
16,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,934
Gold Earned
53,140
166
Minions Killed
200
6
Camps Cleared
6
864,982
Distance Traveled
861,990
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,799
1,180
52
5
1
216,653
4
W
Danzaburou
13,122
1,312
55
6
1
140,012
2
L
Poseidon
10,986
1,099
32
3
1
177,754
0
L
Nox
10,005
1,001
55
6
0
174,987
0
W
Hades
12,160
1,216
56
6
0
178,076
0
W
Baron Samedi
14,237
1,424
37
4
3
174,705
0
W
Arachne
11,811
1,181
11
1
2
199,559
0
L
Anhur
11,018
1,102
42
4
0
157,009
0
W
Fenrir
9,604
960
7
1
0
172,630
0
L
Thor
9,332
933
19
2
4
135,587
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role