Player Matchup

Scylla
Scylla
Jakeflow
Scylla
Level 134
God Stats
15W - 2L
1,656 SR
Queue Stats
477W - 348L
1,595 Elo+
Party 1
Tsukuyomi
Tsukuyomi
McFluffikinz
Tsukuyomi
Level 155
God Stats
70W - 42L
1,681 SR
Queue Stats
125W - 123L
1,700 Elo+
Solo
Danzaburou
Danzaburou
Qdj252
Danzaburou
Level 74
God Stats
14W - 14L
1,749 SR
Queue Stats
161W - 173L
1,640 Elo+
Party 1
Team Averages
Level 121
1,696 SR
1,645 Elo+

VS

Team Averages
Level 94
1,626 SR
1,637 Elo+
Heimdallr
Heimdallr
ButtiusXI
Heimdallr
Level 89
God Stats
3W - 1L
1,832 SR
Queue Stats
98W - 36L
1,702 Elo+
Party 2
Tiamat
Tiamat
Gugus294
Tiamat
Level 86
God Stats
1W - 4L
1,546 SR
Queue Stats
25W - 14L
1,471 Elo+
Party 2
Serqet
Serqet
TumsetDryler
Serqet
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 41L
1,737 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Jakeflow
Scylla
12
3 / 1 / 8
8,542
777
5,685
5,258
1,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
McFluffikinz
Tsukuyomi
12
5 / 2 / 7
9,364
851
8,062
6,892
2,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Qdj252
Danzaburou
13
5 / 2 / 7
9,305
846
7,000
5,452
1,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ButtiusXI
Heimdallr
11
1 / 4 / 4
7,675
698
3,204
7,844
2,920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Gugus294
Tiamat
11
2 / 4 / 2
7,814
710
1,135
6,290
3,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
10
2 / 5 / 3
7,478
680
4,818
10,820
4,021
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
13
Kills
5
5
Deaths
13
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
ButtiusXI
Heimdallr
1
4
4
0.75
L
Tiamat
Gugus294
Tiamat
2
4
2
0.75
W
Scylla
Jakeflow
Scylla
3
1
8
7
W
Tsukuyomi
McFluffikinz
Tsukuyomi
5
2
7
4.25
W
Danzaburou
Qdj252
Danzaburou
5
2
7
4.25
L
Serqet
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,747
Damage
9,157
17,602
Taken
24,954
6,400
Mitigated
10,168
6,157
Healing
2,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
ButtiusXI
Heimdallr
3,204
814
0
460
7,844
2,920
0
2,411
5,229
0
28,969
L
Tiamat
Gugus294
Tiamat
1,135
62
0
1,282
6,290
3,227
0
1,895
4,273
17,589
0
W
Scylla
Jakeflow
Scylla
5,685
204
0
870
5,258
1,536
610
192
4,787
26,432
0
W
Tsukuyomi
McFluffikinz
Tsukuyomi
8,062
1,422
0
3,042
6,892
2,962
504
615
5,849
0
29,106
W
Danzaburou
Qdj252
Danzaburou
7,000
2,856
0
2,245
5,452
1,902
1,894
441
4,540
0
43,643
L
Serqet
4,818
808
641
543
10,820
4,021
0
1,027
9,641
0
13,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,211
Gold Earned
22,967
157
Minions Killed
121
0
Camps Cleared
0
645,980
Distance Traveled
601,801
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,675
698
64
6
0
187,629
3
L
Tiamat
7,814
710
42
4
0
189,225
2
W
Scylla
8,542
777
44
4
0
234,037
5
W
Tsukuyomi
9,364
851
24
2
0
213,174
5
W
Danzaburou
9,305
846
89
8
0
198,769
1
L
Serqet
7,478
680
15
1
0
224,947
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role