Player Matchup

Danzaburou
Danzaburou
SkoobaJesus
Danzaburou
Level 65
God Stats
2W - 2L
1,576 SR
Queue Stats
22W - 17L
1,418 Elo+
Party 2
Ra
Ra
THE WHYTEST K1D
Ra
Level 35
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 17L
1,500 Elo+
Party 2
Bacchus
Bacchus
Tz SrMiMo Tz
Bacchus
Level 54
God Stats
11W - 9L
1,393 SR
Queue Stats
216W - 251L
1,366 Elo+
Solo
Team Averages
Level 51
1,490 SR
1,428 Elo+

VS

Team Averages
Level 33
1,477 SR
1,278 Elo+
Apollo
Apollo
AmazedOrpheus1
Apollo
Level 10
God Stats
1W - 3L
1,568 SR
Queue Stats
4W - 7L
1,200 Elo+
Party 1
Olorun
Olorun
Evil Domster
Olorun
Level 21
God Stats
0W - 5L
1,144 SR
Queue Stats
1W - 9L
1,012 Elo+
Party 1
Chaac
Chaac
R4G3alld4y
Chaac
Level 69
God Stats
7W - 8L
1,717 SR
Queue Stats
22W - 18L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
SkoobaJesus
Danzaburou
13
6 / 0 / 6
9,468
728
12,647
7,372
3,657
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 5 / 8
9,545
734
10,891
10,564
4,518
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
Tz SrMiMo Tz
Bacchus
12
4 / 2 / 7
9,487
730
6,121
10,490
12,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 2
7,443
573
2,442
11,031
3,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
12
0 / 5 / 6
8,162
628
7,262
12,633
4,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chaac
13
6 / 3 / 1
9,229
710
9,169
13,088
8,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
14
Kills
7
7
Deaths
14
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
L
Olorun
0
5
6
0.6
L
Chaac
6
3
1
2.17
W
Danzaburou
SkoobaJesus
Danzaburou
6
0
6
9
W
4
5
8
1.6
W
Bacchus
Tz SrMiMo Tz
Bacchus
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,659
Damage
18,873
28,426
Taken
36,752
20,707
Mitigated
16,817
10,849
Healing
10,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,442
1,667
0
410
11,031
3,995
0
5,659
5,372
0
12,414
L
Olorun
7,262
2,962
870
4,106
12,633
4,360
0
5,879
6,754
37,547
0
L
Chaac
9,169
1,149
0
4,912
13,088
8,462
0
5,524
7,564
0
30,221
W
Danzaburou
SkoobaJesus
Danzaburou
12,647
3,878
0
2,220
7,372
3,657
1,786
2,328
4,769
0
46,486
W
10,891
1,451
2,206
3,667
10,564
4,518
717
2,468
7,971
37,127
0
W
Bacchus
Tz SrMiMo Tz
Bacchus
6,121
642
612
2,144
10,490
12,532
494
2,505
7,801
14,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,500
Gold Earned
24,834
142
Minions Killed
128
0
Camps Cleared
0
633,425
Distance Traveled
585,833
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,443
573
28
2
0
163,561
2
L
Olorun
8,162
628
59
5
0
185,788
0
L
Chaac
9,229
710
41
3
0
236,484
0
W
Danzaburou
9,468
728
57
4
0
211,514
3
W
Ra
9,545
734
67
5
0
200,618
0
W
Bacchus
9,487
730
18
1
0
221,293
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role