Player Matchup

Merlin
Merlin
DUVALDAN
Merlin
Level 108
God Stats
2W - 1L
1,609 SR
Queue Stats
21W - 11L
1,578 Elo+
Party 2
Heimdallr
Heimdallr
Mrjackme
Heimdallr
Level 128
God Stats
1W - 1L
1,654 SR
Queue Stats
4W - 4L
1,442 Elo+
Party 2
Tyr
Tyr
Notley
Tyr
Level 125
God Stats
2W - 3L
1,689 SR
Queue Stats
10W - 6L
1,300 Elo+
Party 2
Cerberus
Cerberus
Żhong
Cerberus
Level 156
God Stats
4W - 2L
1,734 SR
Queue Stats
63W - 35L
1,731 Elo+
Party 2
Team Averages
Level 129
1,672 SR
1,513 Elo+

VS

Team Averages
Level 98
1,539 SR
1,562 Elo+
Aphrodite
Aphrodite
IBairo
Aphrodite
Level 122
God Stats
0W - 1L
1,333 SR
Queue Stats
0W - 2L
1,393 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Lucíeo
Tsukuyomi
Level 147
God Stats
2W - 3L
1,556 SR
Queue Stats
81W - 65L
1,632 Elo+
Party 1
Bacchus
Bacchus
MysticVisionzz
Bacchus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
NotNotViet
Janus
Level 53
God Stats
0W - 1L
1,767 SR
Queue Stats
5W - 1L
1,722 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DUVALDAN
Merlin
15
2 / 2 / 7
9,269
772
6,997
5,399
2,013
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Mrjackme
Heimdallr
15
2 / 2 / 6
9,252
771
8,856
7,009
3,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tyr
Notley
Tyr
16
10 / 0 / 6
10,447
871
13,362
9,834
9,114
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cerberus
Żhong
Cerberus
15
2 / 1 / 8
8,966
747
5,693
8,651
4,604
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
IBairo
Aphrodite
13
1 / 2 / 1
7,877
656
3,319
7,179
3,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Lucíeo
Tsukuyomi
14
2 / 5 / 1
8,488
707
9,210
11,612
4,415
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
2 / 6 / 1
8,539
712
6,897
14,091
10,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
15
0 / 3 / 1
8,713
726
2,387
8,343
3,020
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
16
Kills
5
5
Deaths
16
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
DUVALDAN
Merlin
2
2
7
2.75
L
Aphrodite
IBairo
Aphrodite
1
2
1
0.75
L
Tsukuyomi
Lucíeo
Tsukuyomi
2
5
1
0.5
W
Heimdallr
Mrjackme
Heimdallr
2
2
6
2.5
L
2
6
1
0.42
L
Janus
0
3
1
0.17
W
Tyr
Notley
Tyr
10
0
6
13
W
Cerberus
Żhong
Cerberus
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,908
Damage
21,813
30,893
Taken
41,225
19,242
Mitigated
21,217
8,726
Healing
10,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
DUVALDAN
Merlin
6,997
341
0
266
5,399
2,013
788
3,739
1,620
31,712
0
L
Aphrodite
IBairo
Aphrodite
3,319
311
2,615
2,508
7,179
3,779
155
2,347
4,788
13,758
0
L
Tsukuyomi
Lucíeo
Tsukuyomi
9,210
2,127
0
1,794
11,612
4,415
604
3,117
8,438
0
32,782
W
Heimdallr
Mrjackme
Heimdallr
8,856
3,547
0
2,022
7,009
3,511
1,171
2,306
4,693
0
41,295
L
6,897
396
0
1,919
14,091
10,003
0
5,231
8,642
20,079
0
L
Janus
2,387
201
0
1,216
8,343
3,020
0
2,021
6,174
36,451
0
W
Tyr
Notley
Tyr
13,362
1,830
0
2,716
9,834
9,114
737
3,227
6,509
0
28,220
W
Cerberus
Żhong
Cerberus
5,693
29
0
3,722
8,651
4,604
0
3,383
4,964
20,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,934
Gold Earned
33,617
213
Minions Killed
191
11
Camps Cleared
12
976,587
Distance Traveled
938,423
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,269
772
64
5
2
230,884
2
L
Aphrodite
7,877
656
33
3
3
237,940
2
L
Tsukuyomi
8,488
707
47
4
4
261,667
2
W
Heimdallr
9,252
771
73
6
7
214,366
3
L
Bacchus
8,539
712
21
2
0
187,895
3
L
Janus
8,713
726
90
8
5
250,921
2
W
Tyr
10,447
871
41
3
2
281,284
3
W
Cerberus
8,966
747
35
3
0
250,053
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role