Player Matchup

Heimdallr
Heimdallr
HarryFlame
Heimdallr
Level 21
God Stats
25W - 30L
1,447 SR
Queue Stats
38W - 40L
1,432 Elo+
Party 1
Bellona
Bellona
JikPik3
Bellona
Level 27
God Stats
30W - 26L
1,600 SR
Queue Stats
191W - 196L
1,425 Elo+
Party 1
Hun Batz
Hun Batz
Vlonesk8
Hun Batz
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 12L
1,466 Elo+
Solo
Neith
Neith
mrloyalwan
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
qiyansang
Kukulkan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,022 Elo+
Solo
Team Averages
Level 17
1,509 SR
1,369 Elo+

VS

Team Averages
Level 17
1,422 SR
1,299 Elo+
Bakasura
Bakasura
AlmightyVask
Bakasura
Level 18
God Stats
9W - 9L
1,238 SR
Queue Stats
80W - 73L
1,393 Elo+
Solo
Cthulhu
Cthulhu
CyberShadow51
Cthulhu
Level 18
God Stats
0W - 2L
1,745 SR
Queue Stats
5W - 14L
1,202 Elo+
Party 2
Thanatos
Thanatos
MONK6921
Thanatos
Level 19
God Stats
3W - 9L
1,500 SR
Queue Stats
164W - 201L
1,372 Elo+
Solo
Apollo
Apollo
RcAlan89
Apollo
Level 20
God Stats
18W - 18L
1,494 SR
Queue Stats
103W - 99L
1,361 Elo+
Solo
Bellona
Bellona
WOLFGIRLFIORETTI
Bellona
Level 8
God Stats
0W - 8L
1,134 SR
Queue Stats
6W - 23L
1,169 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HarryFlame
Heimdallr
16
15 / 6 / 20
12,552
571
23,912
13,839
5,554
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
JikPik3
Bellona
19
21 / 3 / 12
13,631
620
27,070
19,843
22,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hun Batz
Vlonesk8
Hun Batz
17
9 / 5 / 11
12,127
551
17,216
18,095
7,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
13
1 / 9 / 9
9,280
422
4,425
12,389
4,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
qiyansang
Kukulkan
16
13 / 0 / 6
11,904
541
8,145
5,084
3,969
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AlmightyVask
Bakasura
15
7 / 8 / 5
10,140
461
10,589
16,250
7,799
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
12
1 / 13 / 6
8,779
399
6,734
24,566
17,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
MONK6921
Thanatos
14
4 / 12 / 6
9,992
454
6,683
17,643
6,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
RcAlan89
Apollo
16
9 / 9 / 3
10,799
491
15,353
20,090
7,994
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
0 / 17 / 3
7,745
352
6,754
25,377
13,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
44
59
Kills
21
23
Deaths
59
58
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bakasura
AlmightyVask
Bakasura
7
8
5
1.19
L
Cthulhu
1
13
6
0.31
W
Heimdallr
HarryFlame
Heimdallr
15
6
20
4.17
W
Bellona
JikPik3
Bellona
21
3
12
9
L
Thanatos
MONK6921
Thanatos
4
12
6
0.58
L
Apollo
RcAlan89
Apollo
9
9
3
1.17
W
Hun Batz
Vlonesk8
Hun Batz
9
5
11
2.9
L
0
17
3
0.09
W
Neith
1
9
9
0.61
W
Kukulkan
qiyansang
Kukulkan
13
0
6
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,768
Damage
46,113
69,250
Taken
103,926
43,964
Mitigated
53,401
14,613
Healing
19,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
AlmightyVask
Bakasura
10,589
6,226
0
3,114
16,250
7,799
112
1,718
14,381
168
31,215
L
Cthulhu
6,734
709
0
492
24,566
17,519
0
4,029
19,802
19,585
0
W
Heimdallr
HarryFlame
Heimdallr
23,912
13,170
0
3,638
13,839
5,554
3,869
2,995
10,543
0
51,288
W
Bellona
JikPik3
Bellona
27,070
10,194
0
1,306
19,843
22,275
407
2,121
17,437
12,606
71,027
L
Thanatos
MONK6921
Thanatos
6,683
2,257
0
6,786
17,643
6,455
0
1,560
15,815
0
26,060
L
Apollo
RcAlan89
Apollo
15,353
10,446
0
4,237
20,090
7,994
1,689
1,703
17,790
0
59,430
W
Hun Batz
Vlonesk8
Hun Batz
17,216
8,937
0
6,689
18,095
7,679
3,664
989
16,836
0
64,359
L
6,754
3,146
0
4,825
25,377
13,634
0
2,800
22,248
0
45,430
W
Neith
4,425
2,478
0
2,112
12,389
4,487
2,859
488
11,441
0
16,353
W
Kukulkan
qiyansang
Kukulkan
8,145
2,483
207
661
5,084
3,969
2,301
303
4,701
38,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,494
Gold Earned
47,455
384
Minions Killed
280
0
Camps Cleared
0
1,786,796
Distance Traveled
1,850,160
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,140
461
65
3
0
445,434
2
L
Cthulhu
8,779
399
24
1
0
462,253
1
W
Heimdallr
12,552
571
58
3
0
332,493
3
W
Bellona
13,631
620
115
5
0
411,789
0
L
Thanatos
9,992
454
48
2
0
287,440
2
L
Apollo
10,799
491
90
4
0
353,561
0
W
Hun Batz
12,127
551
105
5
0
391,820
1
L
Bellona
7,745
352
53
2
0
301,472
1
W
Neith
9,280
422
27
1
0
317,465
0
W
Kukulkan
11,904
541
79
4
0
333,229
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role