Player Matchup

Serqet
Serqet
Dkdance
Serqet
Level 21
God Stats
5W - 6L
1,627 SR
Queue Stats
92W - 116L
1,432 Elo+
Solo
Bellona
Bellona
TusMuertos65
Bellona
Level 13
God Stats
2W - 4L
1,430 SR
Queue Stats
202W - 228L
1,500 Elo+
Party 3
Neith
Neith
ZakinoSVK
Neith
Level 15
God Stats
1W - 3L
1,486 SR
Queue Stats
3W - 7L
1,208 Elo+
Party 1
Ymir
Ymir
asghther
Ymir
Level 10
God Stats
2W - 2L
1,616 SR
Queue Stats
3W - 5L
1,272 Elo+
Party 1
Anubis
Anubis
itsjukkah
Anubis
Level 4
God Stats
20W - 21L
1,316 SR
Queue Stats
192W - 232L
1,335 Elo+
Party 3
Team Averages
Level 13
1,495 SR
1,349 Elo+

VS

Team Averages
Level 16
1,388 SR
1,366 Elo+
Cthulhu
Cthulhu
An0nim0use
Cthulhu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,229 Elo+
Party 2
Baron Samedi
Baron Samedi
Armauina
Baron Samedi
Level 16
God Stats
1W - 1L
1,250 SR
Queue Stats
7W - 5L
1,438 Elo+
Party 2
Baba Yaga
Baba Yaga
BizeeBee
Baba Yaga
Level 29
God Stats
2W - 4L
1,191 SR
Queue Stats
89W - 94L
1,458 Elo+
Solo
Ne Zha
Ne Zha
BrunteL
Ne Zha
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
73W - 70L
1,234 Elo+
Solo
Neith
Neith
Gotichka
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Dkdance
Serqet
18
8 / 10 / 4
12,213
489
15,015
21,611
8,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
TusMuertos65
Bellona
17
3 / 5 / 3
10,989
440
13,925
21,953
17,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
ZakinoSVK
Neith
20
3 / 6 / 7
12,932
517
15,045
17,513
7,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
17
2 / 5 / 7
12,302
492
11,350
24,251
23,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
itsjukkah
Anubis
14
1 / 9 / 4
9,752
390
5,500
11,384
7,807
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
An0nim0use
Cthulhu
17
6 / 2 / 20
12,627
505
15,169
18,026
20,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
Armauina
Baron Samedi
18
9 / 5 / 12
12,524
501
18,078
14,445
8,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
BizeeBee
Baba Yaga
20
7 / 1 / 7
13,562
542
12,175
15,970
10,754
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ne Zha
BrunteL
Ne Zha
19
8 / 4 / 9
12,587
503
12,960
19,774
8,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
Gotichka
Neith
18
5 / 5 / 14
12,159
486
15,514
17,615
6,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
97
17
Kills
35
35
Deaths
17
25
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
An0nim0use
Cthulhu
6
2
20
8
W
Baron Samedi
Armauina
Baron Samedi
9
5
12
3
W
Baba Yaga
BizeeBee
Baba Yaga
7
1
7
10.5
W
Ne Zha
BrunteL
Ne Zha
8
4
9
3.13
L
Serqet
Dkdance
Serqet
8
10
4
1
W
Neith
Gotichka
Neith
5
5
14
2.4
L
Bellona
TusMuertos65
Bellona
3
5
3
0.9
L
Neith
ZakinoSVK
Neith
3
6
7
1.08
L
Ymir
2
5
7
1.1
L
Anubis
itsjukkah
Anubis
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,835
Damage
73,896
96,712
Taken
85,830
64,935
Mitigated
54,217
12,559
Healing
27,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
An0nim0use
Cthulhu
15,169
1,214
48
1,286
18,026
20,099
581
4,955
12,856
35,404
0
W
Baron Samedi
Armauina
Baron Samedi
18,078
1,624
3,566
3,147
14,445
8,792
2,013
2,968
9,622
59,337
0
W
Baba Yaga
BizeeBee
Baba Yaga
12,175
853
377
8,508
15,970
10,754
1,082
4,301
11,249
94,606
0
W
Ne Zha
BrunteL
Ne Zha
12,960
4,637
0
6,186
19,774
8,050
2,455
4,447
15,277
0
80,288
L
Serqet
Dkdance
Serqet
15,015
1,757
0
3,460
21,611
8,392
0
11,256
10,355
0
60,112
W
Neith
Gotichka
Neith
15,514
5,686
0
4,312
17,615
6,522
3,812
2,725
13,744
0
66,659
L
Bellona
TusMuertos65
Bellona
13,925
2,399
0
883
21,953
17,707
626
12,142
9,811
6,907
50,356
L
Neith
ZakinoSVK
Neith
15,045
7,680
0
6,890
17,513
7,316
7,174
5,246
12,267
0
99,728
L
Ymir
11,350
932
0
1,326
24,251
23,713
434
11,747
12,504
45,725
0
L
Anubis
itsjukkah
Anubis
5,500
588
0
0
11,384
7,807
590
5,031
6,353
32,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,188
Gold Earned
63,459
464
Minions Killed
501
0
Camps Cleared
0
2,025,269
Distance Traveled
2,202,127
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,627
505
39
2
0
500,027
0
W
Baron Samedi
12,524
501
90
4
0
435,130
2
W
Baba Yaga
13,562
542
153
6
0
416,843
4
W
Ne Zha
12,587
503
107
4
0
460,136
0
L
Serqet
12,213
489
102
4
0
402,877
1
W
Neith
12,159
486
112
4
0
389,991
1
L
Bellona
10,989
440
78
3
0
493,569
0
L
Neith
12,932
517
182
7
0
388,058
2
L
Ymir
12,302
492
57
2
0
440,695
0
L
Anubis
9,752
390
45
2
0
300,070
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role