Player Matchup

Zhong Kui
Zhong Kui
Ghumo
Zhong Kui
Level 100
God Stats
18W - 9L
1,744 SR
Queue Stats
523W - 484L
1,575 Elo+
Party 3
Osiris
Osiris
Jangjoon
Osiris
Level 78
God Stats
17W - 15L
1,696 SR
Queue Stats
102W - 86L
1,549 Elo+
Party 3
Olorun
Olorun
Prreke
Olorun
Level 94
God Stats
8W - 3L
1,376 SR
Queue Stats
178W - 174L
1,447 Elo+
Solo
Cerberus
Cerberus
SneakyWolf
Cerberus
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,500 Elo+
Party 3
Ravana
Ravana
Tannaray
Ravana
Level 49
God Stats
28W - 31L
1,609 SR
Queue Stats
549W - 491L
1,559 Elo+
Party 3
Team Averages
Level 78
1,585 SR
1,526 Elo+

VS

Team Averages
Level 97
1,616 SR
1,469 Elo+
Thanatos
Thanatos
B3aTnuT3
Thanatos
Level 81
God Stats
22W - 28L
1,566 SR
Queue Stats
231W - 240L
1,445 Elo+
Party 1
Izanami
Izanami
RazorsEdge090
Izanami
Level 129
God Stats
7W - 4L
1,705 SR
Queue Stats
322W - 333L
1,476 Elo+
Party 2
Tyr
Tyr
TTV_Ur_Bad_teddy
Tyr
Level 67
God Stats
3W - 3L
1,730 SR
Queue Stats
333W - 327L
1,506 Elo+
Solo
Tiamat
Tiamat
ZanXacato
Tiamat
Level 60
God Stats
71W - 37L
1,578 SR
Queue Stats
267W - 300L
1,417 Elo+
Party 1
Sobek
Sobek
vaanepic
Sobek
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Ghumo
Zhong Kui
15
3 / 0 / 2
8,861
554
4,032
7,745
4,955
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
Jangjoon
Osiris
16
4 / 3 / 4
9,359
585
8,663
9,381
8,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Olorun
Prreke
Olorun
14
1 / 4 / 3
7,831
489
3,912
10,566
3,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cerberus
SneakyWolf
Cerberus
12
2 / 2 / 7
7,801
488
5,726
8,151
3,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Ravana
Tannaray
Ravana
16
7 / 0 / 4
9,611
601
8,185
3,857
1,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
B3aTnuT3
Thanatos
15
2 / 3 / 1
8,831
552
4,226
10,626
3,833
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
14
0 / 4 / 5
8,369
523
5,913
9,195
2,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 6 / 0
7,832
490
4,222
13,782
9,709
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
ZanXacato
Tiamat
15
5 / 2 / 0
8,916
557
7,729
9,856
6,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sobek
vaanepic
Sobek
11
1 / 2 / 3
7,255
453
2,705
10,674
7,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
17
Kills
9
9
Deaths
17
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thanatos
B3aTnuT3
Thanatos
2
3
1
0.83
W
Zhong Kui
Ghumo
Zhong Kui
3
0
2
4
W
Osiris
Jangjoon
Osiris
4
3
4
2
W
Olorun
Prreke
Olorun
1
4
3
0.63
L
Izanami
0
4
5
0.63
W
Cerberus
SneakyWolf
Cerberus
2
2
7
2.75
L
1
6
0
0.17
W
Ravana
Tannaray
Ravana
7
0
4
9
L
Tiamat
ZanXacato
Tiamat
5
2
0
2.5
L
Sobek
vaanepic
Sobek
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,518
Damage
24,795
39,700
Taken
54,133
22,524
Mitigated
30,356
17,811
Healing
20,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
B3aTnuT3
Thanatos
4,226
1,243
0
7,527
10,626
3,833
1,192
913
9,713
0
53,572
W
Zhong Kui
Ghumo
Zhong Kui
4,032
405
0
3,967
7,745
4,955
62
3,095
4,416
55,343
0
W
Osiris
Jangjoon
Osiris
8,663
3,574
0
3,130
9,381
8,916
326
67
9,314
0
55,027
W
Olorun
Prreke
Olorun
3,912
2,296
363
5,848
10,566
3,403
0
2,727
7,739
59,438
0
L
Izanami
5,913
4,022
0
3,139
9,195
2,836
358
3,995
5,200
0
65,419
W
Cerberus
SneakyWolf
Cerberus
5,726
546
0
2,519
8,151
3,773
0
2,833
5,227
17,725
0
L
4,222
686
0
3,946
13,782
9,709
0
1,096
12,686
0
38,921
W
Ravana
Tannaray
Ravana
8,185
1,381
0
1,984
3,857
1,477
0
1,220
2,570
0
55,342
L
Tiamat
ZanXacato
Tiamat
7,729
571
0
2,853
9,856
6,325
1,865
4,119
5,737
55,434
0
L
Sobek
vaanepic
Sobek
2,705
346
0
3,094
10,674
7,653
27
3,547
7,127
15,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,463
Gold Earned
41,203
530
Minions Killed
452
0
Camps Cleared
0
1,495,837
Distance Traveled
1,467,580
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,831
552
112
7
0
322,205
4
W
Zhong Kui
8,861
554
148
9
0
308,085
1
W
Osiris
9,359
585
117
7
0
277,444
2
W
Olorun
7,831
489
99
6
0
253,005
6
L
Izanami
8,369
523
136
9
0
261,413
3
W
Cerberus
7,801
488
54
3
0
306,334
6
L
Tyr
7,832
490
76
5
0
257,001
1
W
Ravana
9,611
601
112
7
0
350,969
4
L
Tiamat
8,916
557
111
7
0
312,788
2
L
Sobek
7,255
453
17
1
0
314,173
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role