Player Matchup

Nemesis
Nemesis
Beth428
Nemesis
Level 13
God Stats
2W - 1L
1,264 SR
Queue Stats
230W - 102L
1,719 Elo+
Party 1
Anhur
Anhur
Gusti_akaMcfly
Anhur
Level 25
God Stats
6W - 4L
1,346 SR
Queue Stats
88W - 75L
1,580 Elo+
Solo
Osiris
Osiris
RoldGOLDPretzel
Osiris
Level 29
God Stats
1W - 1L
1,413 SR
Queue Stats
11W - 5L
1,760 Elo+
Party 2
Ganesha
Ganesha
Struk24
Ganesha
Level 15
God Stats
5W - 2L
1,919 SR
Queue Stats
90W - 65L
1,704 Elo+
Party 1
Janus
Janus
xXxXIcyHotXxXx
Janus
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 5L
1,870 Elo+
Party 2
Team Averages
Level 23
1,488 SR
1,726 Elo+

VS

Team Averages
Level 22
1,588 SR
1,630 Elo+
Anubis
Anubis
ALVDrCosta
Anubis
Level 29
God Stats
18W - 30L
1,441 SR
Queue Stats
100W - 102L
1,612 Elo+
Solo
Cupid
Cupid
ELivingxx
Cupid
Level 26
God Stats
7W - 3L
1,854 SR
Queue Stats
42W - 31L
1,682 Elo+
Solo
Mulan
Mulan
GenericTruth
Mulan
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 15L
1,647 Elo+
Solo
Artemis
Artemis
RoulLaw
Artemis
Level 28
God Stats
11W - 14L
1,645 SR
Queue Stats
93W - 84L
1,595 Elo+
Solo
Cthulhu
Cthulhu
zenmoo
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Beth428
Nemesis
13
6 / 0 / 3
7,411
674
6,361
5,319
1,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
5 / 1 / 1
6,320
575
6,681
7,104
2,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
5 / 0 / 1
7,020
638
7,065
7,419
5,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ganesha
Struk24
Ganesha
8
0 / 1 / 5
5,722
520
1,962
5,980
3,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 2 / 1
5,944
540
2,151
4,626
887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ALVDrCosta
Anubis
12
2 / 4 / 0
6,445
586
4,232
7,187
2,981
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cupid
ELivingxx
Cupid
10
0 / 5 / 0
5,749
523
3,178
8,713
3,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 2 / 0
6,103
555
2,994
7,288
2,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artemis
RoulLaw
Artemis
8
1 / 4 / 0
5,313
483
3,488
7,233
1,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
zenmoo
Cthulhu
9
0 / 2 / 1
5,221
475
3,553
7,369
2,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
17
Kills
4
4
Deaths
17
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Anubis
ALVDrCosta
Anubis
2
4
0
0.5
W
Nemesis
Beth428
Nemesis
6
0
3
7.5
L
Cupid
ELivingxx
Cupid
0
5
0
0
L
1
2
0
0.5
W
5
1
1
5.5
W
5
0
1
5.5
L
Artemis
RoulLaw
Artemis
1
4
0
0.25
W
Ganesha
Struk24
Ganesha
0
1
5
2.5
W
1
2
1
0.75
L
Cthulhu
zenmoo
Cthulhu
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,220
Damage
17,445
30,448
Taken
37,790
13,355
Mitigated
12,824
8,527
Healing
11,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
ALVDrCosta
Anubis
4,232
196
0
2,574
7,187
2,981
0
2,391
4,796
40,009
0
W
Nemesis
Beth428
Nemesis
6,361
3,078
0
1,006
5,319
1,666
0
1,457
3,862
0
42,072
L
Cupid
ELivingxx
Cupid
3,178
1,690
0
2,636
8,713
3,580
0
0
8,163
0
28,440
L
2,994
1,155
0
3,700
7,288
2,616
0
276
6,962
0
36,588
W
6,681
2,949
0
2,738
7,104
2,438
42
2,011
5,093
0
36,997
W
7,065
1,734
0
3,387
7,419
5,175
335
0
7,419
0
35,472
L
Artemis
RoulLaw
Artemis
3,488
1,540
0
1,694
7,233
1,388
0
795
6,438
0
22,365
W
Ganesha
Struk24
Ganesha
1,962
220
0
1,190
5,980
3,189
0
2,214
3,766
10,912
0
W
2,151
124
0
206
4,626
887
0
2,103
2,523
35,590
0
L
Cthulhu
zenmoo
Cthulhu
3,553
752
0
1,162
7,369
2,259
0
651
6,718
16,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,417
Gold Earned
28,831
311
Minions Killed
314
0
Camps Cleared
0
1,133,404
Distance Traveled
980,075
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,445
586
89
8
0
181,173
4
W
Nemesis
7,411
674
91
8
0
270,120
5
L
Cupid
5,749
523
65
6
0
165,296
0
L
Mulan
6,103
555
89
8
0
236,863
5
W
Anhur
6,320
575
72
7
0
186,501
5
W
Osiris
7,020
638
74
7
0
244,216
4
L
Artemis
5,313
483
43
4
0
172,165
0
W
Ganesha
5,722
520
6
1
0
219,514
2
W
Janus
5,944
540
68
6
0
213,053
2
L
Cthulhu
5,221
475
28
3
0
224,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role