Player Matchup

Izanami
Izanami
Blazeofglory35
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,453 Elo+
Solo
Ymir
Ymir
Jonay
Ymir
Level 25
God Stats
7W - 10L
1,789 SR
Queue Stats
136W - 134L
1,499 Elo+
Party 1
Artemis
Artemis
Mamelykss
Artemis
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,539 Elo+
Solo
Poseidon
Poseidon
YogTheTripod
Poseidon
Level 15
God Stats
14W - 22L
1,409 SR
Queue Stats
130W - 146L
1,469 Elo+
Solo
Thanatos
Thanatos
xDerpul
Thanatos
Level 8
God Stats
16W - 14L
1,663 SR
Queue Stats
135W - 137L
1,621 Elo+
Party 1
Team Averages
Level 15
1,572 SR
1,516 Elo+

VS

Team Averages
Level 19
1,629 SR
1,506 Elo+
Artio
Artio
BuenoArthuro
Artio
Level 9
God Stats
5W - 3L
1,587 SR
Queue Stats
8W - 9L
1,540 Elo+
Party 2
Arachne
Arachne
DerL0ser
Arachne
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 73L
1,499 Elo+
Party 3
Serqet
Serqet
HeeyyJune
Serqet
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,397 Elo+
Solo
Izanami
Izanami
Variol333
Izanami
Level 28
God Stats
6W - 2L
1,918 SR
Queue Stats
8W - 10L
1,540 Elo+
Party 2
Merlin
Merlin
serEliwen
Merlin
Level 29
God Stats
9W - 4L
1,642 SR
Queue Stats
106W - 97L
1,554 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
5,620
375
2,737
6,660
1,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Jonay
Ymir
12
1 / 3 / 2
7,398
493
5,400
9,579
6,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Mamelykss
Artemis
14
7 / 5 / 2
9,030
602
10,530
10,773
4,424
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
YogTheTripod
Poseidon
11
2 / 6 / 1
7,008
467
5,269
8,140
2,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Thanatos
xDerpul
Thanatos
13
2 / 4 / 1
7,374
492
5,377
13,499
5,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 9
7,962
531
3,245
10,588
5,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
DerL0ser
Arachne
15
6 / 2 / 4
9,397
626
6,057
10,996
4,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serqet
HeeyyJune
Serqet
11
4 / 7 / 4
7,043
470
3,416
8,077
3,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Izanami
Variol333
Izanami
14
8 / 1 / 3
8,527
568
12,426
10,114
3,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
serEliwen
Merlin
14
3 / 1 / 2
8,720
581
9,148
7,109
2,275
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
12
Kills
22
23
Deaths
12
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
1
1
9
5.5
W
Arachne
DerL0ser
Arachne
6
2
4
4
W
Serqet
HeeyyJune
Serqet
4
7
4
0.86
L
Ymir
Jonay
Ymir
1
3
2
0.67
L
Artemis
Mamelykss
Artemis
7
5
2
1.6
W
Izanami
Variol333
Izanami
8
1
3
9.5
L
Poseidon
YogTheTripod
Poseidon
2
6
1
0.42
W
Merlin
serEliwen
Merlin
3
1
2
4
L
Thanatos
xDerpul
Thanatos
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,313
Damage
34,292
48,651
Taken
46,884
19,401
Mitigated
20,041
17,225
Healing
11,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,737
2,006
0
1,450
6,660
1,301
590
852
5,808
0
21,759
W
3,245
408
634
2,746
10,588
5,932
262
4,008
6,580
14,053
0
W
Arachne
DerL0ser
Arachne
6,057
5,034
0
1,058
10,996
4,902
0
849
10,147
0
69,057
W
Serqet
HeeyyJune
Serqet
3,416
1,051
0
412
8,077
3,882
0
1,871
6,206
0
9,878
L
Ymir
Jonay
Ymir
5,400
780
99
2,121
9,579
6,390
280
2,195
7,384
25,116
0
L
Artemis
Mamelykss
Artemis
10,530
7,017
0
3,559
10,773
4,424
1,088
2,621
8,002
0
38,550
W
Izanami
Variol333
Izanami
12,426
9,479
0
5,483
10,114
3,050
2,488
3,181
6,933
0
62,654
L
Poseidon
YogTheTripod
Poseidon
5,269
1,906
0
0
8,140
2,275
312
3,028
4,965
36,062
0
W
Merlin
serEliwen
Merlin
9,148
145
0
736
7,109
2,275
502
760
6,349
52,295
0
L
Thanatos
xDerpul
Thanatos
5,377
994
355
9,641
13,499
5,011
687
3,697
9,802
0
42,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,430
Gold Earned
41,649
294
Minions Killed
366
0
Camps Cleared
0
1,201,822
Distance Traveled
1,350,823
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,620
375
46
3
0
159,130
1
W
Artio
7,962
531
17
1
0
269,593
4
W
Arachne
9,397
626
104
7
0
264,095
0
W
Serqet
7,043
470
13
1
0
268,118
0
L
Ymir
7,398
493
41
3
0
283,334
4
L
Artemis
9,030
602
64
4
0
232,588
0
W
Izanami
8,527
568
113
8
0
251,687
1
L
Poseidon
7,008
467
60
4
0
266,191
0
W
Merlin
8,720
581
119
8
0
297,330
8
L
Thanatos
7,374
492
83
6
0
260,579
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role