Player Matchup

Scylla
Scylla
CrowL1nG
Scylla
Level 68
God Stats
39W - 43L
1,456 SR
Queue Stats
291W - 273L
1,498 Elo+
Party 1
Baron Samedi
Baron Samedi
FalleNAWP
Baron Samedi
Level 28
God Stats
29W - 22L
1,510 SR
Queue Stats
113W - 76L
1,563 Elo+
Solo
Sun Wukong
Sun Wukong
M3lon167
Sun Wukong
Level 13
God Stats
3W - 7L
1,386 SR
Queue Stats
12W - 14L
1,478 Elo+
Solo
Neith
Neith
Rosenheim00
Neith
Level 7
God Stats
2W - 0L
1,758 SR
Queue Stats
10W - 9L
1,575 Elo+
Party 1
Da Ji
Da Ji
Wiildon
Da Ji
Level 18
God Stats
26W - 14L
1,650 SR
Queue Stats
99W - 77L
1,543 Elo+
Solo
Team Averages
Level 27
1,552 SR
1,532 Elo+

VS

Team Averages
Level 23
1,735 SR
1,574 Elo+
Olorun
Olorun
Ch3gun
Olorun
Level 14
God Stats
1W - 2L
1,699 SR
Queue Stats
15W - 13L
1,474 Elo+
Solo
Odin
Odin
Riptode
Odin
Level 28
God Stats
3W - 3L
1,696 SR
Queue Stats
125W - 117L
1,541 Elo+
Solo
Neith
Neith
orelai
Neith
Level 28
God Stats
3W - 1L
1,849 SR
Queue Stats
4W - 2L
1,659 Elo+
Solo
Nu Wa
Nu Wa
suliohadd
Nu Wa
Level 28
God Stats
5W - 3L
1,736 SR
Queue Stats
65W - 43L
1,649 Elo+
Solo
Discordia
Discordia
taharo55
Discordia
Level 18
God Stats
6W - 5L
1,693 SR
Queue Stats
166W - 147L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CrowL1nG
Scylla
20
9 / 6 / 15
14,624
1,125
26,090
14,673
4,766
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
FalleNAWP
Baron Samedi
20
5 / 4 / 20
14,376
1,106
24,182
15,241
6,761
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
M3lon167
Sun Wukong
19
0 / 10 / 15
11,735
903
7,495
28,064
21,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
10 / 5 / 16
15,293
1,176
22,675
18,690
6,899
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Da Ji
Wiildon
Da Ji
20
11 / 5 / 13
14,820
1,140
18,469
18,360
7,788
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

63

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Ch3gun
Olorun
19
0 / 10 / 21
12,310
947
10,967
25,405
12,468
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Odin
Riptode
Odin
20
4 / 6 / 16
12,522
963
10,611
21,508
26,930
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Neith
orelai
Neith
20
11 / 7 / 16
14,855
1,143
15,355
24,059
10,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nu Wa
suliohadd
Nu Wa
20
7 / 7 / 20
14,750
1,135
34,087
17,297
6,909
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Discordia
taharo55
Discordia
20
8 / 5 / 20
14,366
1,105
17,470
14,964
6,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
123
35
Kills
30
30
Deaths
35
79
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Olorun
Ch3gun
Olorun
0
10
21
1.05
W
Scylla
CrowL1nG
Scylla
9
6
15
2.75
W
Baron Samedi
FalleNAWP
Baron Samedi
5
4
20
3.75
W
Sun Wukong
M3lon167
Sun Wukong
0
10
15
0.75
L
Odin
Riptode
Odin
4
6
16
2
W
10
5
16
3.6
W
Da Ji
Wiildon
Da Ji
11
5
13
3.5
L
Neith
orelai
Neith
11
7
16
2.71
L
Nu Wa
suliohadd
Nu Wa
7
7
20
2.43
L
Discordia
taharo55
Discordia
8
5
20
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,911
Damage
88,490
95,028
Taken
103,233
47,773
Mitigated
62,854
20,799
Healing
14,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Ch3gun
Olorun
10,967
4,415
3,108
5,832
25,405
12,468
0
12,822
12,508
34,921
0
W
Scylla
CrowL1nG
Scylla
26,090
1,002
0
0
14,673
4,766
0
9,631
5,042
42,210
0
W
Baron Samedi
FalleNAWP
Baron Samedi
24,182
386
6,328
5,167
15,241
6,761
0
9,781
5,460
87,114
0
W
Sun Wukong
M3lon167
Sun Wukong
7,495
2,282
0
2,943
28,064
21,559
0
16,160
11,904
580
26,456
L
Odin
Riptode
Odin
10,611
2,830
0
0
21,508
26,930
0
9,159
12,149
0
19,332
W
22,675
14,317
0
5,213
18,690
6,899
0
12,706
5,984
0
74,812
W
Da Ji
Wiildon
Da Ji
18,469
4,540
0
1,148
18,360
7,788
0
14,246
4,114
0
33,636
L
Neith
orelai
Neith
15,355
7,045
0
4,337
24,059
10,393
0
11,483
12,476
0
43,764
L
Nu Wa
suliohadd
Nu Wa
34,087
9,120
214
1,044
17,297
6,909
0
9,409
7,788
67,273
0
L
Discordia
taharo55
Discordia
17,470
1,679
0
0
14,964
6,154
0
7,922
7,042
45,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,848
Gold Earned
68,803
339
Minions Killed
269
15
Camps Cleared
5
1,225,074
Distance Traveled
1,250,104
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
12,310
947
55
4
2
245,102
0
W
Scylla
14,624
1,125
46
4
2
214,984
0
W
Baron Samedi
14,376
1,106
134
10
0
256,801
0
W
Sun Wukong
11,735
903
40
3
1
240,115
2
L
Odin
12,522
963
16
1
0
249,977
4
W
Neith
15,293
1,176
91
7
6
245,038
1
W
Da Ji
14,820
1,140
28
2
6
268,136
2
L
Neith
14,855
1,143
82
6
0
256,922
2
L
Nu Wa
14,750
1,135
60
5
1
237,935
0
L
Discordia
14,366
1,105
56
4
2
260,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role